Some of you told us that after finishing a level, the sheep didn't press the rainbow button in the Heaven menu, so the bridge never appeared for the David player. It mostly hit guests and Friend's Pass players. That is fixed in 0.88.
Bridges now stay. Once a level is completed, its rainbow bridge comes straight from the host's save and stays on for everyone in the session. For levels you haven't completed yet, the button works as before: stand on it and the bridge appears, step off and it goes away.
Also in this update:
Switching hosts: After a host change, guests play in the new host's save straight away. If a guest becomes host after returning to the lobby, they start with their own save.
Mute in the lobby: Mute now sets voice volume to 0, the same value as in the settings. Tap again to get your old volume back.
Easier to see: Lobby buttons, switches, sliders and text fields now highlight clearly when you point at them.
Lobby fixes: Join questions are translated again, and the ready checkmark no longer covers Leave.
Co-op stability: Fixed errors when leaving and loading levels.
Smaller things: The first-start loading screen on Quest appears where you're looking, Ukrainian text fits its windows, the bug report form links our privacy policy, and we cleaned up the lobby name list.
Everyone needs 0.88 to play together. Players on 0.88 can only join other players on 0.88, and that includes Friend's Pass. If you see a version message when joining, you or your friend need to update first.
Thank you! This bug was hard to catch on our side. Your bug reports and logs are what made it possible to find and fix it this quickly, so please keep them coming.
Cheers,
Wolfgang
