Hi Nomads,
Sorry for the Delay, We've been having Build Issues with the Server and had to rebuild the machine to allow us to publish this build, We also had to do some pretty hefty optimisations to ensure the current version of the game ran faster than the old version.
We've been testing for the past month and we feel 0.15 is ready for public testing.
All bugs found this week will be fixed this week for this build as the public stress test will be larger than the small supporter / QA branch testers. Any bugs report them here, on discord or email [email protected]
We Aim to have a Steam Build out later today when Steam Distributes it across the globe
Thanks for you Continued Support, See you in the skies soon Nomad!
Team ZaviiNet
Extra Patch Notes for Jan
0.15.40
- Fixed Crashing
- Prevent Spamming Bug Uploads
0.15.41
- Updated Editor
- Updated Packages
- Added Intro
- Updated Terrain Data
- Purged HDRP instances
0.15.42
- Added Game Db
- Added New Prefab Bar
- Removed Prefab Append Tool (Replaced w/ Bar)
- Removed Prefab Rotation Tool (Replaced w/ Gizmo)
- Removed Unused Assets
- Reset VSP Data
0.15.43
- Updated Pipeline
- Changes Towards Grappling with New Movement
0.15.44
- Downgraded Unity Jobs to Fix VSP Bug
0.15.45
- Prevent Prefabs on Ships below 0 on Y Axis
- Fixed Colliders on Ship Prefabs
- Fixed Double Interact Bug
- Fixed Return to Editor Button
- Added Cannon Recoil to Ships
- Fixed Loading Ships without Screenshot/.PNG file
- Hid Transforms UI
0.15.46
- Added New Grapple To Feature Testing Scene
- Fixed Grappling To Moving Ships
- Added Credits
- Fixed Shadows in Feature Testing Scene
0.15.47
- Now Generates Most of Ship Editor Data on Ship Load
- Fixed Hard Mode Lag Spikes
- Added Human Friendly Names to Ship Prefabs
- Decreased Garbage Collection in Hard Mode
- Fixed Arrow Hiding in Grid Mode
- Prevent Inventory Test Cubes Despawning
- Cleaned Up Interaction Scripts
- Prevent Interaction Through Ship Panels
- Fixed Cannons in Feature Testing Scene
- Fixed Cannon Balls Exploding on Spawn
- Fixed Relative Velocity For Cannon Balls
0.15,48
- Added Music to the credits scene
0.15.49
- Removed Prefab Hotbar
- Added Prefab Selection Button
- Added Prefab Selection Box (Now with unlimited Scroll)
- Cleaned up Code
- (Temp Fix for Random Ship Rotation when ship not moving)
- Ship freezes Rotation when Throttle is 0 (Space to Brake)
- Prefab Ship Part Button can be opened with Key P
0.15.52
- Added Hints / Help to Ship Editor for Keybindings
- Toggle Grid Button added
- Movement of Free Camera Changed from 1 to 5 (Speed)
0.15.53
- Completely New Ship Editor Layout
- Fixed Grid Toggle Keybind from S to G
- FPS Boost when editing ships
- Added a Orbit Free move Camera Limit
- Changed Skybox to match current game
- Changed Lighting to make it easier to see
- Changed Grey Prefab Box's on Prefabs to BlueHolograms
- Scale and Size Limits on Builds added
0.15.54
- Fixed Shipyard Shield Not showing
- Replaced Mouse Icon with Pixel perfect Newly Designed Mouse
- More GPU Fixes
0.15.55
- Fixed Shield Layers
0.15.56
- Updated Mouse Graphic
0.15.57
- Add Help Text to Ship Editor
0.15.58
- Updated Main Menu
- Added ShipYard to Grapple Dev Scene
- Added New Controller to Grapple Scene
- Added Ship Flight to Grapple Scene
- Updated Ship Spawning Location in Grapple Scene
- Added Loading UI
- Fixed Toggle-Grass command in Ship Editor
0.15.59
- Fixed Prefab Rotation Glitch
- Fixed Several Minor Bugs
- New Objects Added to Ship Editor
- Fixed First Load Grass Issue
0.15.60
- Settings Persist
- Login State Persists
- Logging In is Faster
- Cleaned Main Menu Spacing
0.15.61
- Custom Characters Load Into Grapple Scene
0.15.62
- Added Additional Islands
- Fixed Minor Bugs
0.15.63
- Made Player Collider Shorter
- Added Grappling Audio
- Added Feedback Button
- Added Branch Switching Buttons
- Made Grapple Scene Cannon Shootable
- Added Compass
- Fixed Grapple Materials
- Fixed Grappling When On Helm
- Updated Updater Progress Bar
0.15.64 through 0.15.66
- Fixed Small Issue With Hotkeys
- Fixed Small Scene Switching Bug
0.15.67
- Fixed Exit Credits Bug
- Fixed Link to Credits From Grapple Scene
- Fixed Switching Branches Reset Checks
0.15.68
- Asset Database Rebuild
0.15.69 (Nice) (Next Major Release Candidate)
- Fixed Updating UI Bug
- Fixed Colliders for Ship Prefabs
- Fixed Grapple Extend Bug
- Fixed Invisible Gizmos for Lower Graphics Settings
- Fixed Settings File Saving Location
0.15.70 through 0.15.86
- Numerous Bug Fixes
- Fixed VSP
- Questioning Our Sanity
0.15.87
- Fixed Build Pipeline
0.15.88
- Fixed Small Bug with Shipyard
- Partial Fix of Ship Editor Shaders
0.15.89 and 0.15.90
- Fixed Velocity Step Fix
- Fixed HDR Bug
0.15.91
- Footsteps now have left and right sounds so are in sync
- Grass Sounds changed
- Shaders Fixed in Ship Editor
0.15.92
- Fixed Updates Removing Settings Files
- Made Ship Editor Brighter
- Fixed Graphy Bug (Ctrl+G Show, Ctrl+H Hide)
- Increased Very Low Quality Setting Tree Issue
- Fixed Tree On Camera Bug
0.15.93
- Fixed Compass Direction
0.15.94 (Next Major Release Candidate)
- Fixed Ambient effects not playing
- Fixed a Hole in the one of the islands
- Enabled Run-Time Prefabs (For Tree Effects)
- Fixed Wind Effects
0.15.95
- Fixed Missing sounds on Cannons
0.15.96
- Fixed missing Colliders and Sound effects
0.15.97 and 0.15.98 (Final 0.15 Release Candidate)
- Fixed Static Cannons
- Increase Ship Vertical Speed
- Fixed Trees LOD Issue
- Fixed Missing Hologram Shader in Ship Editor
0.15.98 & 0.15.99
- Fixed Floating Tree
- Fixed Double Graphic on Menu
- Fixed Odd Bug which caused the grapple to say it's null in the ship editor