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Soundtrack & Low Res Models

The game Soundtrack by Abdenara can be bought from the 15th of October onwards: Clans to Kingdoms Soundtrack

In addition it is released the new game version 1.2 with the following new feature:

  • adds low resolution models (low poly) so that game performance is increased. These models are displayed for zoom greater than the 'shadows/Buildings Zoom' settings. When shadows are off you can choose to play with low resolution buildings only by ticking the settings option 'No Detailed Buildings' (this significantly increases performance for low end systems);

and the following corrections:

  • in the construction menu, the retrieved materials for demolishing towers was incorrectly displayed together with the retrieved materials for demolishing walls;
  • when razing settlements wall and towers materials where not added to the plundered materials;
  • when razing full settlements with research buildings the game would crash (this was a reported bug);
  • fishing boats at fish shoals would not always be updated correctly (when turning on/off production, upgrading/destroying/moving 'Fishing Wharfs');
  • some of the animations would not show near the borders of the screen;
  • turning on/off shadows in the in-game graphics menu could cause the game to crash;
  • corrects the cost of the 'Oak Carpenter' extension ('City Carpenter' building);
  • corrects the cost of the 'Marble Sculptor' extension ('City Sculptor' building);
  • 'Tax Collector' and 'House of Commerce' are now listed in the 'Management and Housing Buildings' (instead of 'Education and Entertainment Buildings');
  • includes a small revision to the research tree dependences (some researches are not immediately required for the next level advancement and others are required indirectly trough the materials/buildings required for upgrades, this is intended and you can choose not to research some of them, as in the previous versions it is required to research all researches to unlock the bonus researches);
  • revises acceptance/offer of peace by the AI civilizations;
  • maximum number of civilizations is increased to 20 (available for maps of size greater or equal to 160x160 tiles);
  • for some systems there was a small stall when changing the current playing song, to avoid this stall there is a new setting allowing to load all music at game start (default is on, only available for 64bit systems with more than 4GB memory, not available for custom playlists);
  • 'Max 30 Fps' option was added to the in-game graphics settings menu;
  • new settings option allowing to show fps (frames per second) in-game (default is off), displayed above the minimap when in world (not displayed in the menus and when in a settlement), it is also displayed when in the in-game graphics settings menu;
  • adds the text of recent updates to the game modifications;
  • several other bugs and corrections including occasional oscillations in tools/iron production and using the iron reserve over alternate turns (sometimes when both missing), some text corrections (to build new settlements it is required to research 'Settlement Management', previously only mentioned in the tutorials, it is now explicitly in the respective research description), overlapped text in one of the menus, the 'Research Points:' text would not become green when the bonus researches can be researched, the current tax bonus for each settlement was incorrectly displayed (in the left information pane when choosing the settlement to apply the bonus, the text is also corrected), when reaching the maximum tax bonus for one of the settlements the game would crash and it was possible to keep training units after reaching the respective max level.

v1.2.0.1 (small patch):

  • improves performance for refractions with low resolution buildings;
  • when changing the setting 'texture bit/pixel' from 'low' to 'high' and ticking the settings 'Refractions', this setting would be reset (please note that refractions are not recommended for low specifications machines and that this setting can be changed in the in-game graphics settings menu).