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03/09/2021 Game Update (v 1.0.472)

Hello everyone! This update includes the new Speed Run Mode containing some community-requested features, a bunch of bug-fixes and a small balance pass. We're committed to continue making the game better, so please continue sharing your feedback with us!

Balance

Boss - Eksyll

  • Fixed an issue that caused Eksyll to sometimes delay his special attacks for too long. (Special attacks: Tile attacks during Phase 1, Boss shards attacks during phase 2)

  • Fixed an issue that caused Eksyll to begin Phase 03 with ~20% less HP than intended

  • Fixed an issue that caused Eksyll's Phase 03 falling rocks to begin too early.
  • Fighting Styles - Berserk Slash

  • Chain Fracture - Damage per Berserker stack = 20 → 7
  • Fighting Styles - Counter

  • Shoulder Bash - Counter bar generated = 10% → 25%

  • Heavy Build - Damage and Counter bar % increase = 33% → 45%

  • Protector's Reach - Travel distance and speed increase = 50% → 75%
  • Fighting Styles - Windslide

  • Flurry - Number of Flurry's Cuts = 4 → 5 Damage per Flurry's Cut = 8 → 9 Flurry speed and reach = 100% → 120%.

  • Heavy thrusts - Bonus damage = 75% → 100%
  • Dev note: Bumping up a few underused talents, while nerfing a Berserk talent that we missed on patch .468

    Shards - Wild Hunt

  • Crimson Counter - Crimson Counter minimum reactivation delay = 0s → 0.15s;

  • Crimson Slide - Crimson Slide minimum reactivation delay = 0s → 0.15s
  • Dev note: We really don't want speed-runners to hurt their hands by spamming a button as fast as possible! Hopefully this is a good change, send feedback please!

    Shards - Corrupted Grasp

  • Active - Damage on Hit = 25 → 20; Healing on hit = 15 → 10;
  • Shards - Winter Fangs

  • Active - Cooldown = 12s → 8s
  • Dev note: Grapple is fun but a bit too strong! we won't touch the Cooldown, but tuned other stats a bit down. We also want to make other active shards a bit stronger, will work towards that in the future.

    Fixes and Updates

  • Added Speed Run Mode: Can be activated in settings and enables:

  • Run timer on top right corner

  • No death icon on top right corner

  • No damage icon on top right corner

  • Game version on bottom right corner

  • Fixed an issue causing NG+ modifiers (damage taken increase, healing reduced ) to not apply properly in Arena Mode+ fights.

  • Added a "Retry" button to quickly start a fight again after an Arena encounter is defeated.

  • Attempting to fix an issue where quitting the game at a specific time while Eksyll is defeated would
    cause the game to incorrectly not trigger the NG+ cycle.

  • Fixed an issue that caused Counter Bar generation to be calculated incorrectly at times.

  • Fixed an issue causing the NG+ message at the end of a Game Cycle to show the wrong number of
    HP % bonus on bosses (was too high). The value is a rough approximation as different bosses gain different %HP bonuses.

  • Fixed an issue with Chain Fracture localization to better describe it's effect.
    " ... Upon Furious expiration, cause..." → "... When Furuious is refreshed or expires, cause..."
  • https://store.steampowered.com/app/1108590/Eldest_Souls/