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Patch 1.7

Gamepad support is finaly ready. It is built to handle xbox, playstation and generic controllers but the menu and launcher is not complete. If you start the game in Arcade mode there is no need for keyboard or mouse.

If you open the file MadCowBalls2.ini you can edit the keybindings, Autodetect(on/off), Sensitivity and Movement Acceleration level. I will add these options in the launcher later on.

New Content

Gamepad support
Keyboard (No mouse) support
Autodetect controller (Start using a gamepad in mid game)