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Multi-quest Update & Cute Pet System

Multi-quest system

  • Any number of quests can now be accepted at once and completed at your own pace
  • Upon clearing a quest's objective, you'll see a notification that you completed the objective. Then hand in your quest at the Quest Girl at a guild tavern to receive your exp and your item rewards.
  • Manage your quests in your quest log: see which ones are active, which ones you've canceled, which ones are available, and how many times you've completed a quest.
  • Quests no longer take place in private instances, instead you can tackle quests in the public instance of the Hills/Tundra
  • Dosbullton, Wyrval, Goblins, and Wyvern Eggs are now all placed in the public Hills instance

Cute Pet system

  • Using specific "taming items" you can now capture certain monsters as pets.
  • While in battle with the monster you want to tame, use the taming item on it to have a chance at a successful capture.
  • The capture odds can be increased by damaging the monster; the lower its HP, the higher the capture odds.
  • After a successful capture, you'll obtain an Egg item.
  • "Equip" the Egg to spawn your pet
  • Your new friend will now follow you wherever you go!
  • You can Use the Egg again to despawn your pet, it'll go back into its egg safe and sound.
  • You can own any number of pet eggs, but you can only spawn one pet at a time.

Changes:

  • Redesigned the battle menu for VR: the new menu no longer obscures your view and instead is much more VR-user friendly. The desktop mode battle menu is unchanged.
  • Bug Nets and Pickaxes are now equipable items that equip to your hip slot. No more taking them out of your pouch every time you want to use them!
  • Removed the "Item Pouch" and "Carving Knife" as inventory items. No more accidentally unequipping the pouch or the knife, you'll simply have them equipped at all times.
  • Removed the automatic sending of items to the item box after leaving an instance, since it's no longer necessary since item pouches are now much bigger
  • Removed the "field item" label from freshly gathered items
  • Wyvern Eggs can now be stored in the item pouch like any other item
  • Lunalop drops Fluff instead of Herb now
  • Removed Target Practice (for now)

Fixes:

  • Fixed grass rendering on PC; it was using the Quest settings before which are unlit, now it's using the PC settings with proper shadows and everything
  • Fixed the private room warping you back to the wrong town after choosing "Visit room" at an innkeeper.
  • Fixed Snoqual tavern music continuing to play in the Tundra
  • Fixed the player vendor UI button being positioned wrong on desktop mode
  • Fixed some level design flaws in various places
  • Fixed an issue with selling items to the NPC vendor
  • Fixed the misplaced Kefla fairies in downtown Eltstadt
  • Fixed being able to equip things without taking them out of the item box first
  • Fixed purchased furniture not getting sent to the item box
  • Fixed the Rainbow Carrot being invisible
  • Fixed some quirky item box behavior
  • Fixed being able to buy more items from the npc vendor than the inventory allows
  • Fixed items used in battle showing a "used !" message in the battle log (item name was missing)
  • Fixed treasure chests granting you their contents over and over 😂