Hello, fellow Companions!
This week we bring you a throughout look at the first race in Glorious Companions, the Scarres.

Scarres are a tribal race that originally had lived solely in the desert, though in recent history they have been spending a lot of time fighting Anderian troops for access to greener lands. Their tribes are usually led by older Shamans or in some cases by the mighty Raiders or Avengers. They have a strong pro-war culture, they prefer fighting their opponents face-to-face and rarely use ranged weapons (especially bows, crossbows and firearms).
Their unique resource required to cast special abilities is called Vengeance. They start each battle with zero Vengeance and they gain it when fellow companions get hurt or die nearby. So the remaining soldiers get more powerful the fewer there’s left of them.
Scarres are split into two kinds: smaller ones (Sca-cerya) and the bigger ones (Sca-valya).
Scarrling

Usually spend their life gathering food, hunting for smaller prey or crafting items for the tribe. In dire times they too get called to arms but they make for poor fighters. Their biggest upsides are high Agility, Action Points and Movement Speed which enables them to become useful (and annoying) harassers. They also do well as cheap meat shields.
Zealot

Ambitious to become proved warriors some Scarrlings leave their tribes to become Zealots. Scarre society usually discourages Scarrlings from pursuing a fighter’s career, instead they are expected to perform tasks for the good of their tribe. When deciding to leave their old lives they turn into outcasts driven to prove their skills in battle. They have the same advantages as Scarrlings and are able to wield more specialized equipment from the get go.
Thrall Raider

The bigger kind of the Scarres, they lack the mobility of their little brothers but surpass them by far in the toughness department. One could say they are the exact opposite of Scarrlings - strong, tough and slow. They spend their lives on the path - taking part in various war campaigns and collecting weapons of their fallen foes as trophies.
Shamaness

The brightest of the Scarrlings may strive to become Shamans and gain the arcane knowledge of the Blood Magics. Members of this caste often end up as leaders of Scarre tribes but in some cases a Raider may have a stronger influence on the local folk and act as the leader. Shamans specialize in debuffing and disabling enemy units with their spells but they may serve as capable warriors too.
Avenger

The remnants of the old Scarres legacy, before they left their old continent in hopes of finding a new motherland. No Avenger has been born in the last few hundred years and the last few remaining are worshipped among other Scarres as some kind of demigods. It’s not known if they even die of old age, some of the oldest ones have lived for over a thousand years. They can use Blood Magics too, though in a more limited form.
Which unit from the Scarre’s race do you like the most after this short introduction? Who’ll be the go to companion in your adventures?
