Fullscreen Alt-Tab issue on Linux fixed
Linux version: fixed issue with Alt-Tab in the fullscreen mode. Windows version: no changes.
Linux version: fixed issue with Alt-Tab in the fullscreen mode.
Windows version: no changes.

Linux version: fixed issue with Alt-Tab in the fullscreen mode. Windows version: no changes.
Linux version: fixed issue with Alt-Tab in the fullscreen mode.
Windows version: no changes.
https://store.steampowered.com/app/1790630/Astral_Masters/
Fixed some Linux-specific issues. Support for the game controllers added.
Fixed some Linux-specific issues.
Support for the game controllers added.
Missions at the Hard level has been adjusted: 7 super-tough missions became easier. Fixed bug with Alt-Tab in full screen mode.
Missions at the Hard level has been adjusted: 7 super-tough missions became easier.
Fixed bug with Alt-Tab in full screen mode.
https://store.steampowered.com/app/1790630/Astral_Masters/
Would you like to have Astral Masters game on Steam? We've launched a fundraising campaign for that -
Would you like to have Astral Masters game on Steam?
We've launched a fundraising campaign for that - https://planeta.ru/campaigns/166321
Workaround for SDL Audio bug with improper WASAPI initialization which may cause game crash on start-up.
Workaround for SDL Audio bug with improper WASAPI initialization which may cause game crash on start-up.
https://steamcommunity.com/app/983450/discussions/0/5169559267828214721/
Fixed issue with font caching at high DPI (4K screens) which may cause game crash.
Fixed issue with font caching at high DPI (4K screens) which may cause game crash.
Version 1.0.6 introduces basic support for gamepad control - useful for the Big Picture mode :) Also some bugs with card descriptions translation were fixed. This version is built over the new release of the open Apus Game Engine - Engine4 and now uses SDL2 library for cross-plat
Version 1.0.6 introduces basic support for gamepad control - useful for the Big Picture mode :)
Also some bugs with card descriptions translation were fixed.
This version is built over the new release of the open Apus Game Engine - Engine4 and now uses SDL2 library for cross-platform system management and input devices support.
Steam Cloud now works in Astral Towers: game progress is saved on the cloud.
Steam Cloud now works in Astral Towers: game progress is saved on the cloud.
Fixed bug that may cause game freeze. Fixed music looping on Linux. Additional built-in debug and watchdog tools added.
Combining together a turn-based card game that needs strategy and a little puzzle solving, Astral Towers along with the open source game engine powering it comes to Linux. Read the full article here:
Combining together a turn-based card game that needs strategy and a little puzzle solving, Astral Towers along with the open source game engine powering it comes to Linux.
Read the full article here: https://www.gamingonlinux.com/2021/03/mixing-strategy-puzzles-and-cards-astral-towers-comes-to-linux-with-the-latest-update
Astral Towers game now works natively on both Linux and Windows. This is because Linux support was added to the Apus Game Engine - the engine powered Astral Towers game. The game source code is available to all engine's patrons on Patreon: So you can become a patron and build the
Astral Towers game now works natively on both Linux and Windows. This is because Linux support was added to the Apus Game Engine - the engine powered Astral Towers game.
The game source code is available to all engine's patrons on Patreon: https://www.patreon.com/ApusGameEngine. So you can become a patron and build the game from source :-) It can be compiled with either Delphi Community Edition or Lazarus / FPC (both are free) for Linux or Windows.
The engine itself is open source and available at GitHub.