Astral Towers

Apus Software

Released
Sep 29, 2020
Platforms
WindowsLinux
Last updated
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Updates & announcements

13 posts
  1. Developer post
  2. Developer post
  3. Developer post

    Linux version updated

    Fixed some Linux-specific issues. Support for the game controllers added.

  4. Developer post

    Version 1.0.7

    Missions at the Hard level has been adjusted: 7 super-tough missions became easier. Fixed bug with Alt-Tab in full screen mode.

  5. Developer post
  6. Developer post

    Let's publish Astral Masters game on Steam!

    Would you like to have Astral Masters game on Steam? We've launched a fundraising campaign for that -

  7. Developer post

    Sep-23: workaround for SDL Audio bug.

    Workaround for SDL Audio bug with improper WASAPI initialization which may cause game crash on start-up.

  8. Developer post
  9. Developer post

    New version - 1.0.6

    Version 1.0.6 introduces basic support for gamepad control - useful for the Big Picture mode :) Also some bugs with card descriptions translation were fixed. This version is built over the new release of the open Apus Game Engine - Engine4 and now uses SDL2 library for cross-plat

  10. Developer post

    Steam Cloud support

    Steam Cloud now works in Astral Towers: game progress is saved on the cloud.

  11. Developer post

    Linux version updated

    Fixed bug that may cause game freeze. Fixed music looping on Linux. Additional built-in debug and watchdog tools added.

  12. GamingOnLinux

    Mixing strategy, puzzles and cards 'Astral Towers' comes to Linux with the latest update

    Combining together a turn-based card game that needs strategy and a little puzzle solving, Astral Towers along with the open source game engine powering it comes to Linux. Read the full article here:

  13. Developer post

    Linux version released

    Astral Towers game now works natively on both Linux and Windows. This is because Linux support was added to the Apus Game Engine - the engine powered Astral Towers game. The game source code is available to all engine's patrons on Patreon: So you can become a patron and build the