Rolling Bird

Hijong Park · PsychoFlux Entertainment

Released
Dec 28, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    PsychoFlux Ent. 4th Anniversary Sale

    On March 26th 2020, we have reached our 4th anniversary milestone. In the recent days we have finally begun to produce good results, but there's still much to be done. Thank you for everyone's continuous support. To celebrate our anniversary, we're holding a special promotion! Ge

  2. Rock, Paper, Shotgun

    Hijong Park's 1980s-inspired arcade games deserve your attention

    The games industry (and the games press) have always had a weird relationship with old games. From the open hostility of publishers in the 2000s to the overdone retro stylings of the 2010s, we remain in an uneasy entente with our ancient past. Many will insist that very old games

  3. Developer post

    Policy Changes For Free Games

    Greetings from PsychoFlux Entertainment! We're going to talk about the change of our pricing policy, for most of the free games we're servicing. We have been servicing a lot of free games by offering main game for free, with an $1 empty DLC for donations; so the users who are sat

  4. Developer post

    1.8.7 Patch Notes

    Fixed an issue where restarting the game would prevent you from registering scores on the leaderboard. The leaderboard now displays up to 100th place.

  5. Developer post

    1.8.6 Patch Note

    New online leaderboard has been implemented. Ranks now show up to 50th place, and the time it takes for scores to be placed on leaderboard is greatly reduced.

  6. Developer post

    1.8.5 Patch Notes

    If you go back to the door where the main character appears in the first area, you can warp the area. Warp zone will be activated after you reach area 3 at least once. The further you proceed, the shorter the time limit and the faster the drones appear. If you're the one who pref

  7. Developer post

    1.8.4 Patch Notes

    Fixed an issue where enemy Bombers won't be killed by the grenades' fragments. Some tiles and sprites has been modified. Enemy Elites' AI has been enhanced while they're taking cover behind the boxes.

  8. Developer post

    1.8.3 Patch Note

    Achievement goal of the 'Risky Rain' has been reduced(1000→600).

  9. Developer post

    1.8.2 Patch Notes

    Vsync option has been added to the settings. Now you can turn the background music on or off in the settings.

  10. Developer post
  11. Developer post

    1.8.0 Patch Notes (Feb. 12th, 2019)

    Fixed an issue where the screen vibrates if you face the opposite direction while jumping towards the wall. Fixed a bug where enemies sometimes didn't move upstairs or downstairs.

  12. Developer post

    1.7.9 Patch Notes

    Now the enemy bullets won't be covered by the player's bullets. Now the enemy Elite won't be spawned on the starting point. New achievement 'Blind Blast' has been added.

  13. Developer post

    1.7.8 Patch Notes

    Fixed an issue where grenades falling from the upper floors passed through the ground. The position where the player character stands on the title screen has been changed.

  14. Developer post

    1.7.7 Patch Notes

    Fixed some minor issues in enemy AI. Slightly increased the height of the long box.

  15. Developer post

    1.7.6 Patch Notes

    Now the enemies won't be spawned from the door that are overlapped with the player charcter or right above the player character. Now the enemy Scouts with pistols will be spawned in area 4 or later. The number of enemies coming out of the green room(area 3, 7, 11, ...) has been r

  16. Developer post

    1.7.5 Patch Note

    Fixed a critical error that occurred when you reach area 9.

  17. Developer post

    1.7.4 Patch Notes

    Now only a maximum of 2 enemies will come out of the green door(was maximum of 3). Now the enemy Guards, Bombers, and Elites won't always jump on the box. By improving collision detection of the scaffolds, problem has been fixed where you would sometimes land on the scaffold agai

  18. Developer post

    1.7.3 Patch Note

    Fixed an issue where Steam's screenshot capture function(F12) didn't work.

  19. Developer post

    1.7.1 & 1.7.2 Patch Notes

    1.7.1 Restart option has been added to the in-game menu that pops up when you pause the game. 1.7.2 A situation where two or more enemies are spawned in exactly the same place will no longer occur.

  20. Developer post

    1.7.0 Patch Notes

    Now in area 3 or later, enemy Bombers can throw grenades farther. Now if you clear the area with your kevlar on, you'll get extra kevlar on the next area. Fixed an issue where you couldn't hit your enemy when you shot a gun close to the wall. Now if you press and hold Down key wh