Thingamajig

Spatiality LLC

Released
May 5, 2021
Platforms
Windows
Last updated
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Updates & announcements

5 posts
  1. Developer post

    Thingamajig Early Access release 12

    Networking / Multi-user Support for hosting and joining multi-user network sessions for cooperative scene building. Any user can host a session and get a simple 4-digit server code to share with friends. Other users can enter the code to join the session as a client. Each user is

  2. Developer post

    Thingamajig Early Access release 11

    New Features: Updated the version of Unity used to build Thingamajig. Previously we were using 2019.4 LTS, but we have now switched to 2020.3 LTS. For physics, switched from the Projected Gauss-Seidel (PGS) solver to the Temporal Gauss-Seidel (TGS) solver. This should improve the

  3. Developer post

    Thingamajig Early Access release 10

    New Features: Improvements to the way joints are handled in some cases, which should improve physics interactions overall. Now hinge, sliding, and ball joints use forces and torques to make the joint reach its target when the joint is not dynamic, but one of the attached bodies i

  4. Developer post

    Thingamajig Early Access release 9

    New Features: New Rotation Sensor gizmo, which can be used to detect the orientation of a group of objects, or the rotation required to point at a particular group of objects from the position of the rotation sensor. New Rotation Decomposer gizmo, which separates a rotation into

  5. Developer post

    Thingamajig Early Access release 8

    We've added circuit boards to Thingamajig! To view the full release notes visit: