Team Deathmatch
Its been a long time since the last update. Here is the Team Deathmatch! :)
Its been a long time since the last update. Here is the Team Deathmatch! :)

Its been a long time since the last update. Here is the Team Deathmatch! :)
Its been a long time since the last update. Here is the Team Deathmatch! :)
General: - Fixed bug with new input systemconcerning keyboard control Bots: - Fixed a bug where Level 0 bots won't attack
General:
- Fixed bug with new input systemconcerning keyboard control
Bots:
- Fixed a bug where Level 0 bots won't attack
General: - Updated to a new Inputsystem version (should fix some bugs with gamepads) - fixed a bug where the basic ability (RT) would not auto fire
General:
- Updated to a new Inputsystem version (should fix some bugs with gamepads)
- fixed a bug where the basic ability (RT) would not auto fire
General: * fixed bug where game hangs on end of match in singleplayer challange (Thanks to the community for the bug report screenshot!)
General:
* fixed bug where game hangs on end of match in singleplayer challange (Thanks to the community for the bug report screenshot!)
General: * Bot AI improvements (paladin & battlemage) * Fixed a bug where battlemages's electrical orb could trigger twice * Performance improvements
General:
* Bot AI improvements (paladin & battlemage)
* Fixed a bug where battlemages's electrical orb could trigger twice
* Performance improvements
New game mode: "Singleplayer Challange" In a quick fight against bots you will learn to master your classes! Difficulty will increase as you progress (or decrease if you cannot handle it!) General: * Decrease player spawn animation * Fixed a bug where kills displays would be visi
New game mode: "Singleplayer Challange"
In a quick fight against bots you will learn to master your classes!
Difficulty will increase as you progress (or decrease if you cannot handle it!)
General:
* Decrease player spawn animation
* Fixed a bug where kills displays would be visible on shadowkiller in stealth
* Fix cooldown hud bug
* Added player damage panel
Graphics: - Adjust all lighting - Changed buff/debuff texts to be more clear
Graphics:
- Adjust all lighting
- Changed buff/debuff texts to be more clear
Powerups: - Show remaining time indicator General: - Add buff scroling combat texts - fix a bug where AOE damage did work through walls - improved combat informations
Powerups:
- Show remaining time indicator
General:
- Add buff scroling combat texts
- fix a bug where AOE damage did work through walls
- improved combat informations
New Graphics! - reworked Hellforge map graphics - Buffs/Debuffs are now shown as outline on players for better indication - Reworked in-game UI - Reworked powerup gfx General: - Decreased powerup spawn interval from 15 to 10 - Fixed bug where whitcher's shuriken wouldn't despawn
New Graphics!
- reworked Hellforge map graphics
- Buffs/Debuffs are now shown as outline on players for better indication
- Reworked in-game UI
- Reworked powerup gfx
General:
- Decreased powerup spawn interval from 15 to 10
- Fixed bug where whitcher's shuriken wouldn't despawn when returning to owner
New Graphics! Iceworld map & Graphics rework - Player shadows - Day/Night cycle - Reworked Iceworld graphics - Teleporters now working! General: - Fixed some issues with the main-menu and in-game menu
New Graphics!
Iceworld map & Graphics rework
- Player shadows
- Day/Night cycle
- Reworked Iceworld graphics
- Teleporters now working!
General:
- Fixed some issues with the main-menu and in-game menu
General: - Add "Restart match" buttons to in-game menus - Fixed a bug where the in-game kills display wasn't working
General:
- Add "Restart match" buttons to in-game menus
- Fixed a bug where the in-game kills display wasn't working
General: - fixed character selection screen UI bug - Add more stats to "Character Info" screen Shadowkiller: - Decrease average damage of melee attack by 1
General:
- fixed character selection screen UI bug
- Add more stats to "Character Info" screen
Shadowkiller:
- Decrease average damage of melee attack by 1
General: - Rework character selection screen - Add "Character Info" screen
General:
- Rework character selection screen
- Add "Character Info" screen
General: - Added "Bot Add/Remove" keyboard binding icons - Make intro skippable via key/mouse/button click - Remove self-damage for all abilities and characters - Game can now run in background (important for multi screen setups) - Add keyboard key bindings screen to "How to play
General:
- Added "Bot Add/Remove" keyboard binding icons
- Make intro skippable via key/mouse/button click
- Remove self-damage for all abilities and characters
- Game can now run in background (important for multi screen setups)
- Add keyboard key bindings screen to "How to play"
Shadowkiller:
- Fix bug where powerup light glow is visible when collecting powerups during stealth
General: - Improve physics collision detection - Fixes bugs where players could be pushed/grabbed through walls Paladin: - Increase "Grip/Pull" (LT) force from 600 to 800 Battlemage: - Increase "Frost Nova" (LT) range from 4 to 5 Shadowkiller: - Decrease "Wounding Hit" (RB/Ultima
General:
- Improve physics collision detection
- Fixes bugs where players could be pushed/grabbed through walls
Paladin:
- Increase "Grip/Pull" (LT) force from 600 to 800
Battlemage:
- Increase "Frost Nova" (LT) range from 4 to 5
Shadowkiller:
- Decrease "Wounding Hit" (RB/Ultimate) DoT damage from 30 to 20 (over 5 seconds)
Witcher:
- Change LT and LB abilities buttons (Dodge & Daze)
- Increased Witcher base movement speed factor from 1.2 to 1.25 - PS4 controller support now working - changed build to support x64 CPUs
- Increased Witcher base movement speed factor from 1.2 to 1.25
- PS4 controller support now working
- changed build to support x64 CPUs