Released
Sep 16, 2021
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Get a SkateBIRD plushie!

    Hiya folks! You can order your SkateBIRD plush HERE: The campaign is now live, and it works a bit like Kickstarter. If we get 200+ orders, they get made and you get a plushie, if not, they don't get made and you get a refund. Easy! We're unlikely to ever do merch like this again,

  2. Developer post

    Skate Heaven is here! The game is DONE

    Thanks for sticking with us through what ended up as quite the journey, everyone. And now we're here! We got it all in! This patch features Skate Heaven, a new level with a bunch of new quests and fun little closer for the game. It's maybe our biggest level? Certainly one of our

  3. Developer post

    SkateBIRD's a year old, so we're 50% off!

    So yeah! We've been out for a year, how about that! Thanks y'all for playing our ridiculous game! We've done a bunch of updates, added a bunch of stuff, so now it's time to celebrate the birb's birthday and be cheep for week.

  4. Developer post

    Another tiny 1.7 bug fix

    - Fixes issue where the "beat Playground" wouldn't unlock, even though "100%'ed Playground" would unlock - If you already beat the level but are missing the achievement, simply return to the level and you'll get the achievement

  5. Developer post

    Minor patch to fix 1.7 mission unlocking oddity

    - You can no longer take the Seed Swap mission before taking the mission that builds the magazines you have to ride on for said mission - Fixed placement of Daniyah's chat bubble in Craig's mission to be less confusing

  6. Developer post

    1.7 is LIVE! New level! Secret skaters!

    Ok! This patch has a whole lot bundled up in it, but the headliner is AN ENTIRE NEW LEVEL. It canonically takes place after the story, and starts unlocked. So you can either play it first, or play it last, whatever floats your boat. It's a fun side story about the outside world.

  7. Developer post

    Next patch will be a big level

    Just wanted to drop an update so folks knew what was in-progress. See? New level! Or at least in-progress new level: It's a Playground! Big ol' modern plastic-based playground jungle gym sort of thing. There's also some neat skating under it, which feels like a park built under a

  8. Developer post

    The OST has FLAC

    I'd had FLAC (high quality audio) in the depot, but it wasn't actually getting through to folks. Fixed that by nudging some depots around. Enjoy your FLAC! It should now download as you'd expect, assuming you've enabled the Steam setting to download high-quality music.

  9. Developer post

    Version 1.6 (small point release)

    - Fixes the ability to play OGG/WAV files, after a review pointed out that wasn't working (thanks Melchiah!) It's a bit weird, and will only work on the Steam/Itch builds. If you're using the Windows Store build, it protects the folder, so I THINK you can't do this. But, if anyon

  10. Developer post

    Version 1.5 (small point release)

    - Combo multiplier should be visible again - The bounce-on-fans-between-rooftops mission goal in "Dye Hard" (in level: Scared Of Heists) should now work for all kinds of bounces

  11. Developer post

    Minor update on 1.4 (localization)

    This just adds the missing localization strings for the recently added 1.4 stuff like bird petting.

  12. Developer post

    Steam cards are live (and next priorities)

    The big one you probably care about: Steam cards are live! So those will be dropping, or maybe you got a bunch in your inventory when you first logged in, whatever. Those are there now. Yay! For anyone reading this for console news: Xbox and the Win10 Store version are all patche

  13. Developer post

    1.0.6 (fixes music-unlocking bug)

    If you played 1.0.5, you might have noticed music that was previously unlocked, was re-locked. You lost progress on tape collectibles. This patch addresses that, and your progress should go back to the way it was. (if you were playing on 1.0.5 and collected new tapes, that progre

  14. Developer post

    patch 1.0.5 (Music n things)

    Here's the full changelist: 1.0.5 - Added first-time popup that highlights important accessibility/control options - Added option toggle that can disable mission time limits - Replacing the mission music with the longer album mixes - Overhauled mission music, so it's back in, and

  15. Developer post

    Patch 1.0.4 (The "did you know there's a minimap?" patch)

    1.0.4 - Fixed the feets color on the zebra finch - Removed white marker boxes at corners of rooftop edge ramps - Made minimap indicators larger, added tutorial explaining minimap - Camera can now keep up with you even when you launch off a fan - Lowered default overall volume, fo

  16. Developer post

    1.0.3 is live (The Camera Update)

    Here's the full patch details, but the gist is: Fixed the camera (and some other stuff). 1.0.3 - Significantly improved the gameplay camera, and made it much more stable - Added additional camera angles in create-a-birb - Made it so that if you sequence break to a later level, le

  17. Developer post

    v1.0.2 - disabling DoF Blur / disabling lensing options

    1.0.2 - Added accessibility toggle for the disabling of depth of field (distance blur) - Added accessibility toggle for the disabling of the vignette / lensing (the black border and slight lens distortion and chromatic aberration) - Made G I B S O N letters in server room slightl

  18. Developer post

    Update Plans (yes we're fixing the camera)

    First, yes, we're super aware of the camera issues. It's at its worst when you're at the very start, learning the controls and bailing a lot. We missed that because we ran out of dedicated playtesters who hadn't seen/tried the game before (we're an extremely small studio). Sorry!

  19. Developer post

    Update Notes for Sept 18

    This is a smaller release we wanted in ASAP, primarily to address some early issues players hit in the tutorial / learning to gain speed. Also fixed some later-game mission bugs. (And yep, we're working on the camera, that'll just take longer to fix and test) 1.0.1 - Expanded the

  20. GamingOnLinux

    SkateBIRD does a fancy kickflip onto Steam and itch.io as it's out now

    Combining tiny little fancy birds with skateboarding is highly unusual but it continues to show how indie developers will try things AAA won't. SkateBIRD is exactly that and it's out now. Read the full article here: