SCP: Blackout

Mahelyk

Released
Mar 26, 2024
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    SCP: Blackout is now FREE! Though it's due to the project files being lost.

    I believe this should be the last news on the game for a while! Psst: Join our Discord Discord Link For anyone new or curious: A ways back my pc crashed and I had to get new hard drives and copy data over. Some things were messed up, but most things were okay. I've recently tried

  2. Developer post

    Upcoming changes

    Hey all! Here's some good and bad news. So bad news first. A ways back my pc crashed and I had to get new hard drives and copy data over. Some things were messed up, but most things were okay. I've recently tried to open SCP: Blackout and... well it's corrupted. I had a fear this

  3. Developer post

    An update on the progress of the game

    Hey everyone, It's been quite a while, so I figured I'd post an update so you guys, and future people who are considering buying the game know what's up. It's a long read, but if you're curious, it's all here. Current Status of the Game First off, the game isn't abandoned, but it

  4. Developer post

    OST on Spotify and other News!

    Hey all you crazy D-Class! I know, I know, it's been a while. Those of you on the Discord may be up to speed, but for the rest, here you go. Tl;DR at the bottom for you busy folks. I got a bit busy with work so I could pay bills. Extra work and the baby left me with little time o

  5. Developer post

    News and Timeline Update

    Hey all! This is just a quick update to keep everyone interested in the loop. I had planned to release a massive Xmas update following the Halloween one, but I got a little burnt out after 2-3 months of non-stop work with all of my free time. My family was complaining, I was gett

  6. Developer post

    The Massive Survival Update (1.4) is Here, bringing 3x as much content!

    Happy Halloween Foundation personnel! This update has been a long time coming, and boy is it big. And this is only Part 1, the next massive chunk comes in December (more on that later). First off, I can give a summary for this update. A few new SCPs to play with. Bug fixes for al

  7. Developer post

    Pre-Update Info

    Hey all, with this update being so big, I just wanted to give you guys a quick rundown of some things you can expect! And this is just the end of Phase 1. Firstly, the overall survival story is more than twice as long. We reworked it so there is an actual plot, and takes you to a

  8. Developer post

    Big Ole' Community Update!

    The video below will explain just about everything, but plenty cool stuff to come pretty soon! Aside from all the events, giveaways, and weekly contests to get your work in to SCP: Blackout, we are also going to MASSIVELY rework the Patreon so there are actual rewards that are wo

  9. Developer post

    An Update on Updates (Good news!)

    Attention Foundation Staff, The channels have been quiet for a while. But no longer! Now I have updates on where I've been, what's going on now, and what to look forward to! (TL;DR, gained lots of skill doing freelance work, and also massive update for Halloween, plus some other

  10. Developer post

    Tutorial Release, Save Points, Performance Increases, a New Game, and more!

    It's been a while for Blackout, but a new update is out! Along with a massive back end change to the loading menus, a bunch of fixes, some performance updates, and other the tutorial is finally done and out! Who knew tons of custom made UI movies and dozens of voice lines would t

  11. Developer post

    Finally, back with a new update! (1.3.4)

    Hey guys/gals, this update has been slow coming out due to me being in a work accident. I healed up, but it took nearly a month for me to be able to get back to work. There have been a lot of small changes and fixes, and a good bit of stuff i did but forgot to write down (as usua

  12. Developer post

    Back to work after almost dying!

    So for those of you who don't know, I was in an accident at work. As an electrician, I was working above an automated garage door that wasn't allowed to be kept off properly. I can't really talk about details, but it eventually went off while I was up there. At the top it stores

  13. Developer post

    Update V 1.3.2

    Quick fix from some things people reported or wanted. This next update may take a bit as I focus heavily on fixing performance issues and optimizing so people can play better, so I wanted to get these changes out first. V 1.3.2 -Fixed various reported bugs -Added VR height adjust

  14. Developer post

    VR Overhaul, Awesome New Intro Redesign, and Christmas!

    IT IS TIME. The new major update is finally out! Featuring a major overhaul for the VR systems (More to come yet though as we add new mechanics). There are now functional controls for the Valve Index, Oculus, and Vive. A new cinematic sequence with some big level reworks (more to

  15. Developer post

    Back from the wedding/honeymoon, now the VR overhaul begins!

    Now that I'm married to the girl of my dreams, it's time to start the long awaited VR overhaul. I'll be working on just VR for the next few weeks (or month, if it takes a while) to overhaul the VR interactions, the VR UI, adding/reworking controller support for the Vive, Valve In

  16. Developer post

    New Spooky Halloween Update!

    Happy October you dirty D-Classes. I come bearing tricks and treats! Along with some bug fixes and updates, I gave parts of the game and some enemies a new special look, some nice new music and sounds, and bit of dark secrets and fun bits to find! If you don't like the changes (o

  17. Developer post

    OST Volume 1 is released!

    Hey all! I'm very excited to present SCP: Blackout's Volume 1 OST release. All of the work was done by Jory Stultz putting it together, and music by him and all of the amazing artists who helped! I will include the release trailer and link below! Trailer: Link: Also, I've been wo

  18. Developer post

    Update finally done, all caught up!

    Hey all, it's been a long few weeks working on the back-end changes. There is still more things I need to do, like the AI, but that would take another week on its own. I found out, after it was too late, that there was occasionally a game breaking bug, so I closed everything back

  19. Developer post

    Another Friday Update! Performance increase, and new SCP

    Hey all, It's Friday, and time for another update! This one has some big changes, breaking the level into smaller parts for performance. It should help a lot, for desktop and VR. But I still need to do more, and that'll likely be my goal every week endlessly. There's also a new S

  20. Developer post

    News and Updates for this week

    Hey all, I'm actually going to have to postpone the weekly update this time. I've made a few changes and fixes, but the bulk of the work has been on breaking the game into more levels. To do this, I pretty much had to break the game to rebuild it. From my tests so far, performanc