IonCannon and Kamikazoo, fixed.
IonCannon fixed. Kamikazoo fixed. A few visuals cleaned up. Nothing was ever broken! THANK YOU FOR YOUR ATTENTION TO THIS MATTER - PRESIDENT TRONALD DUMP

Developer posts and news about this game.

IonCannon fixed. Kamikazoo fixed. A few visuals cleaned up. Nothing was ever broken! THANK YOU FOR YOUR ATTENTION TO THIS MATTER - PRESIDENT TRONALD DUMP

ACHIEVEMENT-INFESTED EDITION! 29 Achievements! Discover all of them ingame now, you may be the first meat-person on pre-Flooded Earth to unlock some of these achievements. Are they exciting? Are they possible? Are they real? Open to Challenge is available! Play while your cowardl

Outfit a battlecruiser, fill every slot, and tear the enemy hull into scrap. Cause millions of dollars of damage and bank the credits when you win: campaign, side quests, and coin battles all pay out. Ranked arenas are open for real matchmaking. Fight your mates in a private matc

Upgrade drone stations mid-fight. Rocket launchers have new art. VLS poke is slower. Missiles hit Mannowar. Kamikazoo is tougher. Boosted turrets keep a cooldown. Plus PvP stability fixes.

Win the fight, get paid. Campaign, Side Quests, and Coin Battle now earn credits from kills — banked when you win. New ending cinematic after Level 39. Level 40 retuned by difficulty. Fixes: enemy shields block beams and shots, PvP no longer stalls on Establishing Battle Arena, l

Battlecruisers 7.0.63 Patch Notes Charlie finally works out what is North and goes through the passage previously cleared by the Arctic Bear, Li. A sinister arch-enemy awaits them in ambush, with a unique battle sure to trick even the most cunning meat-person. Gameplay & bala

You can now fight ICE Captain Androwett who insists he is smorter than you, a-hyurrrk.

Fastest loading times ever. New single-player expansion level unlocked. Multiplayer lobby issues fixed. Cloud load and missing inventory items fixed.

Vastly improved loading times and performance. Side quests added. First two expansion levels unlocked.

Enjoy private multiplayer matches and more than 4� the original single-player content. Collect over 400 brand-new upgraded buildables, including Ultra Variants. You're going to need them to survive what's coming in next month's free story expansion.

Fixed PvP Battles no longer start with all sorts of effects in the middle of the map PvP now always awards coins, credits and destruction value as if difficulty was set to Hard this only affects the rewards that do not come from the arena but from destruction PvPCruisers now awar

Balancing CoastGuard Damage: 80 -> 85 This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage ( not enough to destroy a Frigate in one burst) CIWS Burst Reload: 3.33s -> 2.86s GatlingMortar Health: 600 -> 540 Build Time: 600

Fixed PvPMegalith Building Health Boost works now

Balancing Hammerhead Ship Build Rate: 1.66x -> 1.67x this is more of a rounding fix GunBoat Projectile Gravity Scale: 1 -> 0.9 Target Range: 14.8 -> 13.9 this means it can now properly attack enemy units at its maximum range SiegeDestroyer Range: 37 -> 38 Target Range

Fixed Adjusted profile panel exo selector scrolling so the Select button no longer blocks interactions Name input panel rules text is no longer cut off

Balancing CoastGuard reduced damage: 120 -> 80 RocketTurtle increased targeting distance: 17 -> 20 increased range: 19 -> 22 increased rocket damage: 75 -> 100 Changed Cloud save will now better restore game progress Updated Ship DPS to star conversion ☆☆☆☆★: 1 (uncha

Changed Updated Raptor utility slot placement Less water splash spamming Suggestion to change the game difficulty now only gets triggered after 3 consecutive losses Removed shop restock button Improved save game recovery through cloud save Native resolution setting now has '(nati

New players get a full loadout during multiplayer battles; even if they've not unlocked those items yet! Your friends and child-bots alike may dive straight into Player-Vs-Player on a new device, with cross play. Wreck your inexperienced child-units with ease! Humiliate them, and

Balancing Broadsword onboard CWIS no longer fires in bursts new reload: 0.02s this reduces DPS slightly (60 -> 50) but should reduce lag by quite a bit Changed Adjusted GlassCannoneer targeting behaviour this is intended to resolve some of the issues that have been reported; p

Quick patch for a multiplayer condition bug. - Ship units now fire the correct projectiles - Profile panel is back in the shop - Fonts improved for better fit in some languages