Added room to room combat
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Developer posts and news about this game.

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Play the newest build of Pudji. Complete with new enemies and items, infinite levels! Want to join the other testers? Join the mailing list at And chat with me, the developer, at

A lot of huge changes are finally coming to fruition in Pudji. The last two months have been some of the best months of development on the game this far! The procedural generated levels are looking great, and I've moved into creating Items, Events, and Enemies!! For a cool video

After a week long agonizing process, we are keeping rotation and grappling, and doubling down on them. I've been working on the procedural generation tool for the majority of the week, but I've also been adding some neat features along the way. Check out more here:

If you have interest in Pudji, and would like a chance to be elected as a Beta Tester. Please join Thanks in advance!

Check it out: I'm playing with the idea of making Pudji more of a roguelike.

I started adding an inventory system to Pudji. It's coming along nicely, let me know what you think!

Happy to report combat is coming along nicely Finished up the design document, should have a good projection for this year check it out:

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I've been working nights to deliver a new skill system and soul system. Exp is gathered from many sources, including souls gathered from defeated foes. If you are interested please reach out Discord: And don't forget to wishlist!

Check it out: Follow along at Join the Discord: Twitter:

I intend for this skill to damage enemies nearby. The player can gain levels in this skill as it is used, allowing them to take perks that increase it's damage, range, and reduce it's cooldown!

Added an exp bar, and level ups, along with a skill system. About to dive into some combat, wish me luck!

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Check out this video I made, talking about making this game!

Over the last month, i've created a new level. I feel it is a fitting environment. Check it out:

Hey everyone. I added a companion system that interacts with the environment. Still pretty rough, but if you want to give it a go feel free.

Hello everyone, I hope all is well. I've updated Pudji to have a new checkpoint, camera shake, optimizations. Movement speed, jump heights, grappling have all been reworked to feel much better. Check it out here:

Added new animations for dash, double jump, and grapple. Along with quite a few bug fixes, and physics tuning. Hope you enjoy! Check it out on youtube: If you are interested or have questions, please join us : Follow us on Twitter or Facebook

We have added collectibles to Pudji. They will unlock additional areas for ambitious players willing to put in the time to acquire enough of them! Check it out: