Server Back Online
The hosting company experienced series issues in the data center. After much gnashing of teeth, they seem to have fixed their problems. Grand Strategy is back online!
Developer posts and news about this game.

The hosting company experienced series issues in the data center. After much gnashing of teeth, they seem to have fixed their problems. Grand Strategy is back online!

New map: Throne of Daggers.

Coming soon to Grand Strategy: Command Cards Command cards allow you to take actions throughout the game. On each turn you may purchase up to four command cards using energy. Players receive one energy for each three territories under their control, with a minimum of three per tu

1. Stack limits are now enforced in Fortification phase. 1. Fixed 2 player team games with 8 and 10 players that would sometimes skip teams. Applies only to newly created games.

1. Stack limits game option. The maximum number of armies on a territory is 15. 2. New map: Hornshark Island.

1. New map: Dwarven Chasm. 2. Fixed graphical issue with dialogs on the game map. Armies were drawing on top of dialogs when the map was updating.

1. View Cards dialog available on the game screen. 2. Annihilation Bonus Card setting. Annihilation sets destroy armies and Special Units in the associated territories. Each territory in the set is annihilated down to a single neutral army.

Team scoring has been broken for some time. This resulted in drastically wrong team scores for all players that participated in a team game. The code has been fixed and team scoring should be working correctly. We have had to reset the team scores. If you would like credit for a

1. You can move your Capital on the Fortify phase of any turn after your Capital is captured. 2. Deploying to Plague territories will kill half the deployed units.

1. You can move your Capital on the first or second turn. 2. Log compression allows for larger game logs. 3. Minor updates to The Vietnam War map. Older games created on this map won't display perfectly on the new map background. 4. Fixed Australia bonus on Classic Balance of Pow

1. Capitals. On the first turn, one territory is automatically designated as your Capital. Your Capital can be moved (via drag and drop) on the first turn. If you capture a player's Capital, you take all of the player's cards. If you do not control your Capital, you cannot deploy

1. Two new scenarios: Greek City States and Norman Invasion. 2. The map screen displays the scenario information for a map.

1. Scenarios added for Classic Map and Europe: WW II.

1. Team Leaderboard. 2. Serverside logging improvements to reduce the size of game logs.

1. Drag and drop Special Units on the map. You no longer have to drag Special Units from the fortification panel. Just drag and drop units from territory to territory directly on the map. 2. Drag and drop armies from the deployment and fortification panel to the map. 3. Click on

1. Added two new maps. Pacific: World War II Europe: World War II 2. Added initial support for scenarios in the UI.

There have been many requests from players who want to discuss their favorite soap operas with their fellow players. So we built player to player to chat into the game this build. When you view another player, click the chat button. The player is sent a chat request, and if they

We're slowly working towards larger, less frequent updates. Hopefully, we will need fewer of these tiny bug fix releases. 1. Fixed chat refresh bug. (Caused by rushing out a build to fix the broken build 0.9.43). 2. Fixed explosions to accurately indicate if the attacker or defen

1. Fixed missing executable in the last Windows build. 2. Turn Limits. Turn limit games end after a set number of turns. 3. Plague. Four random territories at the beginning of a game are infected with the plague. 4. UI updates.

1. Online indicators. An online icon indicates the logged in status of players. Yes! You can now tell if that player who created the real-time game is actually online and interested in playing the game. :) 2. Advance arrow. A blue advance arrow is shown during the advance phase.