Smith and Winston

Execution Unit

Released
Aug 27, 2019
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Boxing day bug smashing bonanza

    After Christmas I like to sit at my computer, barely able to touch the keyboard due to my distended belly, barely able to see the screen because of my beer goggles, and upload a new patch to Smith and Winston. Well there was this bug report and from that there was a bit of testin

  2. Developer post

    🎃Halloweeeeen Sale and Helmets👻

    Whether you're planning to go out and scare your neighbours, let off a bazillion Diwali fireworks or follow the ancient Celtic harvest traditions and sculpt a turnip in to a truly terrifying object (honestly, don't click that link if turnips scare you) we've got some all hallows'

  3. Developer post

    Wibble - (update 1.0.1)

    If you played the game and the whole screen was blurry or even wibbly-wobbly like the fire on the right... or if the plants weren't gently swaying like young optimistic teens at a school disco pontificating on whether Britney really did want to be hit one more time then we've got

  4. Developer post

    We made it... just. Release Day!

    Obviously we totally know what we're doing and nothing went wrong at all in the Steam back end and we didn't have to open a support query and have a massive panic at all... no siree. Have fun, we hope you like our weird sense of humour and don't forget to use the buddy mode in co

  5. Developer post

    Release Date Set: 27th of August

    We've set the release date for Smith and Winston. It's been a very very long road to get here. Thanks to everyone that has given feed back and encouragement. It really has helped. We have of course created a little trailer: So long and thanks for all the fish.

  6. Developer post

    Just one more thing...

    We discovered a pretty weird and quite delightful bug in macOS builds using Metal as the renderer yesterday. It happens on all builds (Windows, Linux and macOS) with all renderers (OpenGL, DX11 and DX12) but Metal looked the best: If you remember the old days with four color CGA

  7. Developer post

    Develop Indie Showcase 2019: Video

    Jupiter Hadley (twitter: @Jupiter_Hadley) made an great little montage video showing Develop 2019 including a little clip of Smith and Winston. I thought you'd like to see it. Lots of interesting games in there that might grab your attention. We uploaded the final Smith and Winst

  8. Developer post

    What do you mean it's not done yet!

    Like a fine wine or soft cheese Smith and Winston makes us dizzy and smells like feet! But you want to know why it's not finished yet? This is a picture of the VOIDs home. He's a tidy fellow really but he's been stealing all those monoliths for some reason and plugging them in! W

  9. Developer post

    Develop Indie Showcase 2019

    We are pretty chuffed to announce that Smith and Winston has been selected for the Indie Game Showcase at Develop: Brighton 2019 here in the UK. Develop is an industry event where developers from all over Europe get together and talk shop. We're very surprised and quite elated th

  10. Developer post

    Update #10 - Power Cubes, Shippy, New Levels, More Debris and much more!

    Everything here is available to download now... so update, explore and destroy! New levels to explore Spynall Tapp Where the demons dwell if you can find the secret door at least. Asteroid You’ve made it to the surface of the Asteroid. The space ship that the VOID used to gather

  11. Developer post

    Update #9 - Save the Day

    Save the coop We’ve turned on save games for coop. So now you can officially continue a coop game you’ve been playing with your buddy. Coop rebirth If one of the coop player runs out of lives they will be given a free life with a full shield if you can get to the next level. We’r

  12. Developer post

    Update #8 - Coop, shattering and more!

    We've releaed a new update to Smith and Winston, so while it's downloading behind your back why not read this and be amazed :) Shattering For a long time we’ve had the world blowing up in to tiny voxels. This has been very satisfying for everyone. We’ve made it even more satisfyi

  13. Developer post

    Update #6 - New Levels, Shield is Live and a Rejig.

    All of this is live now so update Smith and Winston! ːsteamfacepalmː Story and Arcade Merged If you’ve been following along you’ll know that originally there were two game modes: Story and Arcade. With the introduction of the shield (see below) and thus the removal of one shot de

  14. Developer post

    Prototyping a shield... whadda ya think?

    After quite a lot of feedback from players we're prototyping a shield in the game. This is part of a bit of a reorganisation of the game. We're merging "story" and arcade mode in to one to make a better game. Originally story mode was essentially the same as arcade mode except wh

  15. Developer post

    Update #5 - Holodeck lessons

    Another quick update with some bug fixes and a new BETA area for your feedback. Hollow Holo We hear you and agree we're really not happy with the way we use Shippy to teach the player how to play Smith and Winston. It's boring and annoying. Training areas in games are always hard

  16. Developer post

    Update #4 Live - Chopper Boss of DOOM

    We've released a new update to Smith and Wintston! This is mainly a metric ton of tweaks to the first half of the game to make it more balanced and more fun to play. Thanks to everyone that gave us feedback and helped make the game even better. Features: Added in the Chopper boss

  17. Developer post

    Patch 2 to Update #3 available today.

    Another patch, this one has bug fixes and a few features. Nearly everything here has been reported by players so a big thanks to everyone that helped. We're getting close to releasing new levels soon as well ːsteammockingː New Features: Camera shake can be adjusted in Options &gt

  18. Developer post

    Update #3 available .

    Today we released a 32MB patch to Smith and Winston fixing a few small issues that have been reported by players and one we noticed in a Twitch steam. Hot low end action On lower end machines players are having to turn down the amount of debris. THIS IS NOT ACCEPTABLE . So we’ve

  19. Developer post

    Update #2 is live

    Earlier than promised (by only a day) we've released the second update to Smith and Winston. Of course we're really excited to hear what you guys think of the new levels including another secret level! Can you find it? Get lost in the ancient underground temples but watch out for

  20. Developer post

    Update #2 update

    "How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a few days early! With this update you really get in to the core of the combat, eve