Infinitode 2 - Infinite Tower Defense

Prineside

Released
May 6, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Making Windows Defender happy again

    The false positive reported by some antivirus software has been professionally fixed. I had to roll back the game engine 1 year and 1 month back, because nothing else helped. Your AV software should now be happy but I'm not sure the game itself will be stable - a considerable amo

  2. Developer post

    Virus in the game (a recent false positive)

    Just letting you know I am aware about the fact your antiviruses currently go crazy and report a trojan virus in the game. Don't worry, there's none, and this issue has affected other games which are using recent versions of LWJGL (the same thing Mojang used once, yes). Infinitod

  3. Developer post

    Update 1.9.2

    This minor update brings one last Infinitode 1 feature which has been missing in this game - the "bonus enemies" (or "star enemies" - see this wiki page if you've missed it ). It took a while to introduce them in Infinitode 2, because I had to come up with a better implementation

  4. Developer post

    Update 1.9.1

    Bug fixes and stability improvements, mostly. Changelist: Fixed many rare bugs causing crashes and game instability Fixed: users with non-english usernames were unable to launch the game on Windows Attempt to fix the game not launching on some AMD GPUs Selected abilities are now

  5. Developer post

    Update 1.9.0 and the start of Season 3

    The update which took a year of development is finally here! Click here to read the same announcement in our blog with a slightly better formatting. It focuses on a much better balance and some new gameplay features. Modding support has also been improved and we are steadily movi

  6. Developer post

    Open Beta Test has ended and Season 2 ends soon

    Hi! In case you've missed the news on our Discord server: - Season 2 ends today and the server will stop receiving replays from version 1.8.10 - Update 1.9.0 will go live in a couple days! I'll make a proper announcement of the update once it is ready to be played, please stay up

  7. Developer post

    1.9.0 Open Beta is live

    Hi everyone! Season 3 update 1.9.0 can now be downloaded from the Beta branch called "1.9.0-obt" (Game -> Properties... -> Betas -> Beta participation)! This version is linked to the Beta server and won't affect your main server-side progress, but please make sure you've

  8. Developer post

    Update 1.8.10

    List of changes: Quality of Life Items can now be marked as favorite in the inventory. Marked items can not be sold / prestiged Depleted sources are marked on custom maps, added a Depleted node hint to the Miner menu Added a "holdable button" mark to the buttons you can hold Adde

  9. Developer post

    Update 1.8.9

    This is basically an organizational update before we start working on the seasonal update and new content. In addition to the list of changes, we have some important news for you. List of changes: (iOS) Equalizer tile now visible on iOS but will generate random spectrum (platform

  10. Developer post

    Update 1.8.8

    List of changes: Fixed 25 bugs Added new experimental features: "Multithreaded rendering" may help increasing FPS in a projectile-heavy scenarios Graphics scale can be used to reduce the load on your GPU Clean detailed mode adds transparency to the projectiles and particles so yo

  11. Developer post

    Update 1.8.7

    List of changes: Optimised code of Miners, most noticeable on 6.3 endless Greatly optimised collision detection code, up to 2.5x better UPS in end-game endless runs Changed default main menu music (some players complained about harsh and loud sound of Cherish), you can switch it

  12. Developer post

    Update 1.8.6

    List of changes: Fixed: windstorm ability did not affect some enemies (Android) Fixed: music stopped to play shortly after game launch Added game version to the list of cloud saves, made buttons a bit larger. Game now properly chooses the latest cloud save to load Improved game s

  13. Developer post

    Update 1.8.5

    Thank you for taking part in our last vote! Results can be viewed here: Poll results This update should help with the following voting list items: 2. Resetting quests for Prestige - now the game requires fewer quest resets 3. Slow Prestige Ticket farming - up to x2.45 faster Pres

  14. Developer post

    Free to play!

    We are happy to announce that Infinitode 2 will become completely free to play at October 14th , and will stay free forever! Update 1.8.4 will be released at the same moment for all of the platforms, bringing some quality of life changes: Timers will be removed completely , even

  15. Developer post

    Update 1.8.3

    Fixed: Poison cloud ability of Venom tower did not deal any damage Added "Next frame" button which appears when the game is paused without slow motion setting Portals and Bases won't appear as a regular loot if you already have more than 500 items of such type. They will be repla

  16. Developer post

    Update 1.8.2

    Added Vietnamese and Indonesian translations Crafting queue size and case decryption research now give additional bonuses (Steam) Fixed: desync check did not work with Java 16 Quest "Kill 400 enemies with Splash" replaced with "Kill 1000 enemies with bullets" on level 1.b1 Fixed

  17. Developer post

    Update 1.8.1

    We all want to play better games, but sometimes it is not always clear what should be done with them. You've been heard, and your feedback has been taken into account. Yes, Infinitode 2 has been a f2p game for years, and it is hard to change that, but I hope this update will push

  18. Developer post

    The game is released!

    Thank you for being here! The game is out on Steam, iOS and Android. The release was a bit rough but overall it is better than it could be. I'm aware of the problems that some of the players have experienced and will do my best to fix them - please continue reading to know more,

  19. Developer post

    Playtest time!

    Thanks to the cool Steam feature called Playtest, everyone can join the Open Beta test and run the game right away. You no longer need to receive keys or wait for approval of applications, just click on the Playtest button and download the game! If you want to help us testing the

  20. Developer post

    Update 1.8 Open Beta

    Open Beta test has begun! We plan to complete the test in 2-3 weeks and start releasing the game on all platforms. The test will take place among a limited number of players. Read more about the Open Beta and apply to participate