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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 151 | |
| 170 | |
| 134 | |
| 125 | |
| 177 | |
| 189 | |
| 153 | |
| 146 | |
| 198 | |
| 160 | |
| 131 | |
| 150 | |
| 163 | |
| 125 | |
| 131 | |
| 175 | |
| 144 | |
| 120 | |
| 153 | |
| 176 | |
| 140 | |
| 113 | |
| 152 | |
| 184 | |
| 128 | |
| 136 | |
| 183 | |
| 182 | |
| 154 | |
| 171 | |
| 215 | |
| 172 | |
| 135 | |
| 195 | |
| 160 | |
| 129 | |
| 161 | |
| 195 | |
| 140 | |
| 132 | |
| 196 | |
| 166 | |
| 136 | |
| 148 | |
| 196 | |
| 150 | |
| 130 | |
| 219 | |
| 200 | |
| 151 |
The false positive reported by some antivirus software has been professionally fixed. I had to roll back the game engine 1 year and 1 month back, because nothing else helped. Your AV software should now be happy but I'm not sure the game itself will be stable - a considerable amo