Alchemy Garden

MadSushi Games

Released
Dec 12, 2022
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Translation Update

    The following languages have been fixed and completed by the community : Polish translation thanks to Delta. French translation thanks to CdriX. Thanks to Delta and CdriX for your help!

  3. Developer post

    "Now I Can Retire" Achievement Removed

    Hello there! After listening to player feedback, I have realized that the achievement "Now I Can Retire," which required earning 1,000,000 gold created a significant gap in terms of progress. Therefore, I have made the decision to remove it. Thank you to all players for your supp

  4. Developer post

    Wardrobe Fix

    Hey there alchemists, I've fixed a pesky bug that was causing players to lose gold when they exited the wardrobe. The issue was related to a glitch in the game's code that was mistakenly deducting gold from players' accounts when they exited the wardrobe. I've identified the prob

  5. Developer post

    Patch 1.0.3

    Fixed up some dialog windows. Made some small tweaks to the UI. Improved the performance of the storage boxes. To avoid accidentally losing items, you can no longer delete furniture with a full inventory. Fixed some issues with the musa seed items, so they should display correctl

  6. Developer post

    Patch Notes: Version 1.0.2

    Fixed an issue where achievements were not being properly unlocked for seasonal events. Players who completed the event in the previous version will be retroactively awarded the achievement. I apologize for any inconvenience this issue may have caused and appreciate your patience

  7. Developer post

    Hotfix 1.0.1

    The alchemy table should no longer disappear from the swamp house. The energy consumption while sprinting has been fixed.

  8. Developer post

    Alchemy Garden version 1.0 is now available!

    The day has finally arrived! Today the development of Alchemy Garden is officially completed, from this moment the game leaves early access to release version 1.0. As new features, version 1.0 comes with the following: Steam Achievements 50 new furniture Client role system Potion

  9. Developer post

    Alchemy Garden leaves Early Access on December 12

    Greetings Alchemists! After 3 years in Early Access, the time has finally come to release version 1.0 of Alchemy Garden. When The launch will be on December 12 18:00 CEST / 12:00 EST . At that time the game will become completed and its price will be updated from $8.99 to $12.99

  10. Developer post

    Testing Achievements

    Greetings Alchemists! During these days you may see achievements on the game page, as I need to test to implement them. Therefore, these achievements will NOT be obtainable in the current version of the game. They will be in the final version. Have a nice day! Rubén

  11. Developer post

    Weekly Update - Spooky Pocus Festival & Bug Fixing

    SPOOKY POCUS FESTIVAL EVERY SATURDAY Celebrate Halloween making a spooky decoration for your home and garden ! For a limited time, the Spooky Pocus vendor will appear every in-game Saturday! BUG FIXING Now minerals should be now visible all the time. A bug that doesn't allow to u

  12. Developer post

    Weekly Update - Trading Cards and Beta 1.0.6

    Greetings Alchemists! Beta version 1.0.6 is now available, let's see the changes! BUG FIXING Fixed a bug where we couldn't interact with the exit button on our counter book if a customer was asking us for a potion. Fixes in the interaction texts, now they should no longer stay on

  13. Developer post

    Save Game Hotfix

    Now the garden & house furniture should be saved when quitting the game through the pause menu.

  14. Developer post

    Weekly Update - Beta 1.0.4

    Hello Alchemists! This week I've been working on several quality of life improvements based on your feedback. Quality of Life Improvements Now all the progress is saved when the game is closed (without the need of going to bed), doing this ends the day in the calendar. An Unstuck

  15. Developer post

    Weekly Update - Beta 1.0.3

    Bug Fixes The prompt for interacting with fireworks outside of the event is no longer visible. The quest board should now work properly and not freeze the player. Now the player stops the action he is performing if he gets tired. Languages Iteration of the Spanish translation, th

  16. Developer post

    Language Hotfix

    Community Russian translation is now fully implemented thanks to Hy60koshk

  17. Developer post

    Weekly Update, Beta 1.0.2

    Greetings Alchemists! First of all, I want to thank the involvement of the community with the bug report and feedback, your help is very important for the project to move forward. These are the changes that you will find in this new version (Beta 1.0.2): Bugs fixed and improvemen

  18. Developer post

    Alchemy Table Exit Hotfix

    Some players have reported that they can't exit the alchemy table, a button has been added to exit the alchemy table with the mouse click.

  19. Developer post

    Beta 1.0 is now available!

    Greetings Alchemists! The beta version of Alchemy Garden is now available on the main branch, which means entering the final stretch in terms of the project! What is the difference between the Alpha and the Beta version? Since its Early Access release in October 2019, Alchemy Gar

  20. Developer post

    Test Branch - Beta 0.10 Patch Notes

    -Now the plants in our swamp garden should not disappear. -Now the flying alchemy table should not appear in the swamp. -Vendor new seeds should now be available on Mondays and not Sunday.