Customizable Movement Keybinds
Added option to rebind character movement keys.

Developer posts and news about this game.

Added option to rebind character movement keys.

The following languages have been fixed and completed by the community : Polish translation thanks to Delta. French translation thanks to CdriX. Thanks to Delta and CdriX for your help!

Hello there! After listening to player feedback, I have realized that the achievement "Now I Can Retire," which required earning 1,000,000 gold created a significant gap in terms of progress. Therefore, I have made the decision to remove it. Thank you to all players for your supp

Hey there alchemists, I've fixed a pesky bug that was causing players to lose gold when they exited the wardrobe. The issue was related to a glitch in the game's code that was mistakenly deducting gold from players' accounts when they exited the wardrobe. I've identified the prob

Fixed up some dialog windows. Made some small tweaks to the UI. Improved the performance of the storage boxes. To avoid accidentally losing items, you can no longer delete furniture with a full inventory. Fixed some issues with the musa seed items, so they should display correctl

Fixed an issue where achievements were not being properly unlocked for seasonal events. Players who completed the event in the previous version will be retroactively awarded the achievement. I apologize for any inconvenience this issue may have caused and appreciate your patience

The alchemy table should no longer disappear from the swamp house. The energy consumption while sprinting has been fixed.

The day has finally arrived! Today the development of Alchemy Garden is officially completed, from this moment the game leaves early access to release version 1.0. As new features, version 1.0 comes with the following: Steam Achievements 50 new furniture Client role system Potion

Greetings Alchemists! After 3 years in Early Access, the time has finally come to release version 1.0 of Alchemy Garden. When The launch will be on December 12 18:00 CEST / 12:00 EST . At that time the game will become completed and its price will be updated from $8.99 to $12.99

Greetings Alchemists! During these days you may see achievements on the game page, as I need to test to implement them. Therefore, these achievements will NOT be obtainable in the current version of the game. They will be in the final version. Have a nice day! Rubén

SPOOKY POCUS FESTIVAL EVERY SATURDAY Celebrate Halloween making a spooky decoration for your home and garden ! For a limited time, the Spooky Pocus vendor will appear every in-game Saturday! BUG FIXING Now minerals should be now visible all the time. A bug that doesn't allow to u

Greetings Alchemists! Beta version 1.0.6 is now available, let's see the changes! BUG FIXING Fixed a bug where we couldn't interact with the exit button on our counter book if a customer was asking us for a potion. Fixes in the interaction texts, now they should no longer stay on

Now the garden & house furniture should be saved when quitting the game through the pause menu.

Hello Alchemists! This week I've been working on several quality of life improvements based on your feedback. Quality of Life Improvements Now all the progress is saved when the game is closed (without the need of going to bed), doing this ends the day in the calendar. An Unstuck

Bug Fixes The prompt for interacting with fireworks outside of the event is no longer visible. The quest board should now work properly and not freeze the player. Now the player stops the action he is performing if he gets tired. Languages Iteration of the Spanish translation, th

Community Russian translation is now fully implemented thanks to Hy60koshk

Greetings Alchemists! First of all, I want to thank the involvement of the community with the bug report and feedback, your help is very important for the project to move forward. These are the changes that you will find in this new version (Beta 1.0.2): Bugs fixed and improvemen

Some players have reported that they can't exit the alchemy table, a button has been added to exit the alchemy table with the mouse click.

Greetings Alchemists! The beta version of Alchemy Garden is now available on the main branch, which means entering the final stretch in terms of the project! What is the difference between the Alpha and the Beta version? Since its Early Access release in October 2019, Alchemy Gar

-Now the plants in our swamp garden should not disappear. -Now the flying alchemy table should not appear in the swamp. -Vendor new seeds should now be available on Mondays and not Sunday.