Released
Sep 21, 2018
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

13 posts
  1. Developer post

    Coming Soon: Tenderfoot Tactics

    A party of goblins, granted magic by an ancient spirit, wanders the archipelago, fighting back the terrible Fog. Tenderfoot Tactics is a big, exploratory, open world tactics RPG with a focus on elemental magic and complex, cascading side effects. The team shares a major overlap w

  2. Developer post

    Tenderfoot Tactics + Ice Water Games

    Hello!! We've just announced today that we'll be self-publishing Tenderfoot Tactics through Ice Water Games. This might not seem like a big deal, idk. It's a big deal for us though! Ice Water Games is a label that most of the Tenderfoot team has been a part of since it was first

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  4. Developer post

    The Foreverlands - Free Prologue - Out Now!

    Tenderfoot Tactics: The Foreverlands is live now: The Foreverlands is an ancillary tale told in the world of Tenderfoot Tactics. It also serves as a demo of the first handful of classes and the combat systems in their current state (still in development). Thanks for looking!

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    Stones of Solace - Free on Steam - August 20th

    Just a little announcement that upcoming label project Stones of Solace now has: a release date (in only 2 weeks!) a Steam page and a price (FREE!) More info on our site --> (If you like the game and want to support the artists, the itch.io page (linked on our site) will have

  7. Developer post

    Tenderfoot Tactics - World Teaser

    I haven't been very loud about Tenderfoot until now because I've been waiting to get this teaser together to show off the open world, which is part of what makes it stand out among TRPGs. (I mean, also the combat is super deep and interesting and fun.) Anyway I'm really excited a

  8. Developer post

    Hello!!

    Hi! I'm Badru! I started Ice Water Games, lead the Eidolon team, did a bunch of colors and design and code on Viridi, and uhh did some other stuff too!! I just made a Steam Creator page for myself here , if you want to follow my work: And hey also! I'm working on a new thing with

  9. Developer post

    Ritual of the Moon

    Hi friends! A new project from Ice Water Games was just released today! Check it out! There's more information, and links to mobile storefronts on our website. (Just iOS for now, sorry, but follow us on the social media of your choice for an update once it's on Android!)

  10. Developer post

    Spring Cleaning

    Just some light cleaning before we stop patching this over the summer. More updates come fall or winter, I suspect! Default + demo environment changed to the forest to be more seasonal Minor bug fixing Updated IWG splash screen + removed the Badru splash (maybe I'll put it back i

  11. Developer post

    Vignettes!

    Hi lovers of peaceful things! Did you know that Pol Clarissou (of the spooky pink ceramics) is also a key part of the team that put together Vignettes, the award winning object-observer / casual exploration game? Did you know that Vignettes is coming to Steam tomorrow?? - Badru

  12. Developer post

    Midwinter Update

    New environment - Winter Hearth Physics stability improvements Dynamic lighting consistency improvements

  13. Developer post

    Halloween Update!

    New environment - harvest field! Fixed a major rendering bug that alternately caused the fire to render all white or not at all on some devices Added Mac and Linux support Tweaked the presets a bit Holding right click with the log tool now lets you rotate the log Improved the fee