Developer posts and news about this game.


This update contains cutscenes, and UI changes Added a New Game Cutscene Chapter 2 has begun development Tweaked all Title Screen Menus Increased activation area for NPC's Fixed small bugs

This update contains big UI changes, and integrates Hoshi into Farstorm Players can now preview DLC in Character Creation Screen Leveling UI greatly improved New Skill UI greatly improved Tweaked Movement Animations once again Tweaked Player Hitbox once again Added ground-work fo

This update contains new animations and polishing to Kazuko's movement system. New Movement Animations Polished Jumping and smooth movement Registered new hit-boxes Fixed Hobo Goblin Achievement and Boss Achievement Added Kazuko Eye-Movement Added in Hoshi DLC (releasing soon)

This update contains small achievements fixes Finally have figured out the issue with Unity and Steamworks not identifying and setting achievements. This issue was caused by an out-of-date Unity version. Finally has been officially fixed and tested in this update!

The Voyager Update is here! New Location System New Area Notification Fixed Head Cutter Quest Added Levels GUI to Enemies Added Recommended Levels to Areas Added in Kazuko's DLC Bikini Pack

Achievements are now fixed, where in v1.1.0 they were bugged. This update also includes little tweaks, and fixes some minor bugs with DLC. More DLC and Story coming soon! EDIT: Achievements are still broken and are being looked into. Sadly it is a very odd bug that cannot be repl

Farstorm 1.1 Update Files were recovered for Farstorm! The highly anticipated 1.1 update is here! Fixed so many bugs, fixed so many visual glitches, updated animations, included new UI, fixed UI, and much more. Please Enjoy, a more polished Farstorm. More Story coming soon!

Farstorm now has controller support and this video includes a little sneak peek into the intro. Everything is a little unpolished, but for now, it's looking great!

Farstorm 2's new UI System is coming along amazin' 😎 Let me know what you think of the title screen! The HUD reappears when triggered, so I used a bush in this scenario to trigger the UI. The UI will be triggered when you engage in a battle, or enter a town.

Farstorm 2 Update Take a quick peek at some awesome footage of the sequel of Farstorm! I'm sure you'll love it, and my new and improved PC, which can record seamlessly!

Farstorm is coming back, and is no longer depreciated! Farstorm has been sitting dormant for awhile, and that’s because it’s been under some heavy changes. The games project files were lost, and due to this a reworking of the entire game would have to be done. Well it’s done! And

Enjoy the Generous sale till February 12th!

Farstorm's gonna get spooky! On Halloween, Farstorm 1.1 will be releasing. Expect spooky pumpkins, new weapons, bug fixes, and more!

Want to get updated news on when bugs will be fixed, new content will be added, and when updates will be pushed to Steam? Check out the Trello page, and review the current fixes and ideas going on, and pitch in on the Steam Community with bug reports and ideas! Trello: Thank you

The version contains general bug fixes and optimizations Attempted to fix character stammer issue, seems to appear on certain builds Fixed Crash on exit Shader Changes Small code changes / other small tweaks (some spell buffs, etc)

Sadly, almost every video I could find, is a torrented copy of Farstorm. You can tell in two big ways. Character Shaders are broken in Beak Village Username and avatar on the titlescreen is not updated (AKA not with Steam) I really would love to see a legit gameplay video or revi

A bug was found in some gameplay videos, inside of Beak Villiage, that caused lighting to be broken and self-illumination was maxed out. This has been corrected, please update to the latest if you haven't already, thank you.

Farstorm has released it's first stable version. Steam release is less than 10 hours away! In this version New Shaders General Bug Fixes (wrong bump maps, etc) Fixed Some UI elements New Skills! Lighting and basis for Pet Summoning!

Steam Launch is soon ! So in preparation and in the final builds, I've added: New Minimap System Terrain Edits / Fixes New HUD New GUI Skin Achievements