Space Adventure TD

Raphael B.

Released
Mar 13, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Patch 0.8.5

    - Driller range increased by 3. - Tooltip added when hovering towers. They will be added on enemis as well for next patch.

  2. Developer post

    [Fixed] Wave bug fixed

    Last patch included a bug that could prevent mobs to pop. This major issue just got fixed.

  3. Developer post

    Patch 0.8.4

    - Ongoing work on performance: this patch on movement and shortcuts. Challenge level might have spike lags: this is mainly imputable to the enemies' graphics. They will be reworked soon. Campaign should be more smoothly though. - Level 3 redesigned: next levels will be redesigned

  4. Developer post

    Patch 0.8.3

    - Big performance optimisation: the game should now run way more smoothly. more performance optimisation coming in the next patches. - Level 1 redesigned: especially the terrain, in order to make the path clearer and to have more details. - Level 2 redesigned: terrain reworked, l

  5. Developer post

    Patch 0.8.2

    - Times between waves increased by 10 sec: 40 sec total. More time to rest and/or more income when skipping. Skip as much as you can: this is key to win. - Level 1 overall difficulty reduced by 10%. - Tower is not selected by default anymore after construction/upgrade. - Minor pe

  6. Developer post

    Patch 0.8.1

    - UI updated to fit the new game design. - Creation of a profil menu: you can access it via the main menu by clicking on your nickname. New functionalities will be added in the coming weeks.

  7. Developer post

    Patch 0.8

    - Demo should be available as soon as validated by Steam (1 to 3 days). - Tiles redesigned so they better fit the environment. - Changed game shader (design) to fit a more cartoonish style. Screenshots updated on the Steam store page. Some graphic bugs might appears in the coming

  8. Developer post

    Patch 0.7.3

    - A demo should be online within days with the first 2 levels of the campaign playable. - Drillers are now laser towers (more logical). Explosion of drilled elements also reworked. - Laser focus adjusted: it will now be more centered on enemis and less on their feet.

  9. Developer post

    Patch 0.7.2

    - General game difficulty lowered by 20%. Feel free to give your feedback on Discord or in Steam board: it is very needed to adjust it properly. - Easy difficulty made easier: speed and health of enemis is now decreased by 30% instead of 20%. - Few tutorial bugs fixed: some tower

  10. Developer post

    Patch 0.7.1

    - Driller improved: description has been detailed so it's easier to use. Right click has been fixed so it will work more smoothly. - Improved performance of levels 7, 8 & 9. - Tesla towers are now a bit more expensive (40 more gold for a level 3 Tesla). - Tower construction i

  11. Developer post

    Game is live!

    First patches will be mainly focused on game balance and bugs. Second challenge should be available in 1 to 2 weeks. Feel free to come and exchange about the game on Discord (link ingame) or in the Steam Boards!