Final Upgrade

TaosX

Released
Dec 6, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1.0.2.28

    Fixed a bug related to the "Not in that order" achievement.

  2. Developer post
  3. Developer post

    1.0.2.26

    Reduced the size of the T5 missile ship to the standard 1000 cells.

  4. Developer post

    1.0.2.25

    Fixed a bug that caused an unresearched construction cannon to be built instead of a railgun from the construction menu.

  5. Developer post

    1.0.2.24

    Fixed the problem of the builder's ship being idle when there is no necessary material in its storages and resource zones, but the construction cannons are loaded with the necessary resource.

  6. Developer post

    1.0.2.23

    Fixed issue with sorter input filter during direct docking. Fixed the problem of auto-unlocking the 4th technology pack in disassembler mode when loading the game.

  7. Developer post

    1.0.2.22

    Fixed a bug with achievements for accumulating stocks of nuclear bombs and containers with antimatter.

  8. Developer post

    1.0.2.21

    Fixed a problem of portal visibility in sectors other than the top right. Fixed a bug in the "Clear resource zone from other resources" function.

  9. Developer post

    1.0.2.20

    Fixed a problem with the logic of a battle ship, leading in rare cases to a constant change of position and stopping the firing of other ships.

  10. Developer post

    1.0.2.19

    Added a button to hide the Unlinked Relays panel. Prohibited placing blueprints during battle. Added a message to the miners' log that there are no routes from asteroids to stations. Added a message about the goal of the game at the start without a tutorial.

  11. Developer post

    1.0.2.18

    Fixed sorting items by name in the production statistics window in languages other than English. Fixed several French localization errors. Changed the application icon.

  12. Developer post
  13. Developer post

    Achievements and Iron Will mode

    Seekers of complex logistics and production challenges, I am pleased to announce the completion of achievement testing. In addition to them, I added the "Iron Will" mode to the game, which gives the epic attainments "Simply Genius 1/2/3" . To unlock them, you need to complete the

  14. Developer post

    1.0.1.44

    Fixed bug that sometimes occurred at stations with combat and construction cannons. Fixed bug with combat cannons being turned off.

  15. Developer post
  16. Developer post

    1.0.1.43

    Fixed bug with a chain of disassemblers for disassembling T1 and T2 nanites. Fixed bug limiting the loading of liquid from a teleportation relay into a disassembler on an invisible sector.

  17. Developer post

    1.0.1.42

    Removed wrong tooltip info from the F3 option "Factions counter-attack during war". Fixed issue with "Exit the sector to the map via zoom" setting. Fixed bug in the relative position of the hull and pipes on a transparent ship model when choosing a place for a local hyper jump. F

  18. Developer post

    1.0.1.41

    Fixed issue of resetting the camera movement boundaries when zooming while inserting a module. Fixed bug of a missing wall segment appearing in the lower left corner when copying an area.

  19. Developer post

    1.0.1.40

    Expanded the camera movement area during the installation of modules. Added the ability to copy a force hatch using the C button.

  20. Developer post

    1.0.1.39

    Fixed bug with incorrect visual display of pipes on the ship model when placing it on the field and turning around. Pressing the escape key while placing a ship no longer causes the main menu to open. Fixed problem with the check for the integrity of the structure of the ship or