Released
Aug 28, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Din's Champion released!

    After a long Early Access, we finally released our next game, Din's Champion! Get it now while it's 20% off during its 2 launch weeks. Din's Champion is a sidescrolling 2D action RPG in a highly dynamic fantasy setting. The world waits for no one; as you are exploring and collect

  2. Developer post

    Din's Legacy patch 1.013

    This patch fixes a few performance issues introduced by the last huge patch. 1.013 change list: fixed if ever get above max armor/weapon penalties it getting really slow because constantly trying to add penalties but failing (rabidjawa) now only recalculate stats in removeStatusE

  3. Developer post

    Din's Legacy patch 1.012

    This huge patch fixes several potential crashes, fixes some slowdowns, improves NAT punchthrough, adds clan icons next to clan name in most places, and fixes a ton of other minor issues. 1.012 change list: fixed a potential crash in Area::getGateName fixed a bug that can lead to

  4. Developer post

    Din's Legacy patch 1.011

    This patch fixes a big slowdown on the map screen, fixes some quest item spawn issues, improves targeting, and fixes a few other minor issues. 1.011 change list: fixed map going slowly (was saving cfg each frame) (wierdbob/Invader Xom) fixed levels items being spawned in an adjac

  5. Rock, Paper, Shotgun

    Mutating for fun and profit in Din's Legacy

    Din’s Legacy wasn’t what I was expecting. It hit its full release in August, and I pushed to write about it, only to wind up with such mixed feelings about it that I sat on writing about it until now. It’s an action RPG easily compared to Diablo, with a focus on endless, randomly

  6. Developer post

    Din's Legacy patch 1.009

    This patch fixes a crash, a couple item issues, and a couple sound issues. 1.009 change list: fixed a rare crash in Game::needMonsterOnLevel now when an item is removed or broken that provides a passive status effect, the status effect is removed (Kori) fixed not getting dynamic

  7. Developer post

    Din's Legacy patch 1.008

    This patch fixes some balance issues, adds resistances to a bunch of monsters, and fixes a bunch of smaller issues. 1.008 change list: fixed a couple issues with not getting new important NPC quest in some scenarios (Mithur) fixed another way that strength mult could get added an

  8. Developer post

    Din's Legacy patch 1.007

    This patch adds textures/models for 2 mutations, fixed players getting stunned too long, and fixes a bunch of smaller issues. 1.007 change list: added models/textures for quills mutation added models/textures for thorns mutation now there is a max stun time on players (7.5 second

  9. Developer post

    Din's Legacy patch 1.006

    This patch adds a No rival clans world option, increases crafting item drops, and fixes a bunch of smaller issues. 1.006 change list: added No rival clans world option (Mischief Maker) increased crafting drops by 20% fixed problem where clan raiders weren't attacking NPCs you wil

  10. Developer post

    Din's Legacy patch 1.005

    This patch fixes a high level slowdown, makes it much easier to find uprising targets, fixed a couple major DOT issues, and fixes a bunch of smaller issues. 1.005 change list: now instead of damaged clan members staying awake for chance to heal, they just slowly heal (speeds thin

  11. Developer post

    Din's Legacy patch 1.004

    This patch fixes a higher level slowdown, balances a bunch of things better, and fixes a bunch of smaller issues. 1.004 change list: fixed player town not being able to be raided by clans fixed a problem where attacks from keys could ignore a valid target like a chest and attack

  12. Developer post

    Din's Legacy patch 1.003

    This patch fixes a crash, strength bonus being applied more than once in many cases, several level generation issues, and a bunch of smaller issues. 1.003 change list: fixed a crash in Combat::applyStatusEffect fixed strength being applied twice for many attacks fixed lightning b

  13. Developer post

    Din's Legacy patch 1.002

    This patch fixes a crash, makes intelligence & spirit better, makes mutating with other specialties/characters easier, and fixes a bunch of smaller issues. 1.002 change list: fixed a crash in cacheResource & getCachedResource (thread safe issue) increased health of NPCs t

  14. Developer post

    Din's Legacy patch 1.001

    This patch fixes a couple major slowdowns, a few uprising quest problems, and a bunch of smaller issues. 1.001 change list: fixed lag on character, bestiary, and mutate from specialty screens when shadow mapping is on (Darkness/Invader Xom) fixed a way that a breaking torch could

  15. Developer post

    Din's Legacy released!

    After a long Early Access, we finally released Din's Legacy today! Get it now while It's 10% off during its launch week.

  16. Developer post

    Din's Legacy patch 1.000

    This patch adds more textures for mutations, fixes a couple crashes, and fixes a few smaller issues. 1.000 change list: fixed a crash in isBlockEdgeOpen, showing up in Zombasite multiplayer but could happen other times (Lyranaar) fixed a crash in WorldMap::getTileAlphaByte added

  17. Developer post

    Din's Legacy demo available!

    The demo for Din's Legacy is now available for Windows, Mac, and Linux over on the main Din's Legacy page at

  18. Developer post

    Din's Legacy patch 0.905

    This patch adds more textures & models for mutations and fixes a few smaller issues. 0.905 change list: added textures for Dragon mutation added textures for Lycanthrope mutation added model/textures for Stalker Feet mutation fixed Claws mutation drawing temporary model made

  19. Developer post

    Din's Legacy patch 0.904

    This patch fixes a few crashes, makes the fps much smoother, adds 2 new character options, adds more textures & models for mutations, and fixes a ton of smaller issues. 0.904 change list: fixed a crash when a player leaves a multiplayer game and then a monster damaged by that

  20. Developer post

    Din's Legacy patch 0.903

    This patch optimizes a bunch of things (test scene ~32% faster), adds a model for the tower entrance, and fixes a bunch of smaller issues. 0.903 change list: now cull minimap blips better (test went from 57.7 to 65.4 fps, 13.3%) removed an extra height calculation in GraphicsSyst