VALHALL: Harbinger

Blackrose Arts

Released
Oct 22, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Base Upgrades, Animal Combat Physics & Improvements

    Skål, Vikings! The special physics-based feature for the upcoming raid activities, which we laid the groundwork for last month, is actively in development and will be introduced in next month's update. Today’s patch expands the new ragdoll mechanics to creature combat, improves t

  2. Developer post

    Hotfix

    Hey everyone, We’ve just pushed a hotfix to address a few issues that popped up after our last update, plus a nice little improvement. Fixed an issue where dead animal ragdolls weren't working properly. Fixed a crash caused by switching weapons after getting up from a ragdoll. It

  3. Developer post

    Physics, Ragdolls, Sleeping & QoL

    Skål, Vikings! In today's update, we are rolling out a major upgrade to our character physics. This lays the groundwork for upcoming special raid activities (a new map area for this is currently in the works). Building on this foundation, one of our upcoming patches will introduc

  4. Developer post

    Hotfix

    Hey everyone, We’ve just pushed a small hotfix. While our latest patch resolved the main inventory issues, it introduced a new bug where certain items (like meat or fish) wouldn't transfer from enemy loot to your inventory. This is now fixed. Skål! Blackrose Arts

  5. Developer post

    Optimization & Quality of Life

    Skål, Vikings! Today's update is all about the overall health of the game. We’ve been reading through your feedback and digging directly into your bug reports. As a result, this patch is entirely focused on optimization, stability, and squashing those frustrating inventory issues

  6. Developer post

    Hotfix

    Hey everyone, We’ve just pushed a hotfix to address several recent issues: Resolved issues affecting Hearth activation and chain pulling. Newly received Glory no longer resets to zero for co-op clients after reconnecting. Fixed missing shadows in the Hall when Global Illumination

  7. Developer post

    Patch is Live

    Hey everyone! The patch we previewed recently is live. View game page In addition to the main list, we’ve included a few extra fixes: Fixed quests resetting in rare cases during co-op. Fixed the grindstone being undeconstructable. Fixed the pitch-black lighting during dusk and da

  8. Developer post

    Coming June 8 | The Hall, The Hearth & The Ritual of Offering

    Skål, Vikings! Our next update arrives on Monday, June 8th. It will expand the world with a monumental new structure, a ritualistic offering mechanic, and several quality-of-life improvements to smooth out your survival journey. Check out what’s coming: The Hall We are adding The

  9. Developer post

    Co-op Improvements, Survival Tweaks & Fixes

    Skål, Vikings! A new patch has just dropped! While we're deep in the forge hammering out our next content update, today we're rolling out a patch focused on some of the requested co-op features and survival tweaks. Here's what's in today's patch: Direct Invite & Join Grouping

  10. Developer post

    Hotfix: Save System & Co-op Stability

    Hey everyone! We’ve just pushed a hotfix to smooth out edge cases from our recent save system overhaul. If you happened to notice any issues with co-op saves lately, those are completely sorted out now. And don't worry, your current saves are safe. This patch just adds an extra l

  11. Developer post

    Save System Overhaul is Here

    Hey everyone! Thank you to those who stayed up waiting for this one! The patch we previewed recently is finally live. It took us a bit longer than expected tonight to iron out a few last-minute snags, but the anticipated save system overhaul is here. View game page Here is the fu

  12. Developer post

    April 15 | Save System Overhaul & Thor's Might

    Skål, Vikings! Today we want to give you a preview of what we’ve been working on for our next patch, which is scheduled to roll out on April 15th . Save System Overhaul We have been focusing heavily on a fundamental change that many of you have requested: a complete overhaul of t

  13. Developer post

    Bug Fixes & Tweaks

    Hey everyone! We've just pushed a new patch focused on smoothing out the rough edges and addressing issues from the latest update. Here is the list of fixes and improvements: Reworked how the third-person camera interacts with collisions to eliminate jittering. It feels much smoo

  14. Developer post

    Arriving March 6 | Map Update

    Skål, Vikings! We are putting the final touches on the upcoming Map Update, scheduled to release next week on Friday, March 6th . Instead of just telling you how much better the updated map looks, we’d rather show you below. But to answer your question right away: no, this is not

  15. Developer post

    Movement, Physics & Fixes

    Greetings, Vikings! A new patch has arrived. Today's update focuses heavily on mechanics and game feel, addressing movement issues and combat wobbliness. We are pushing these improvements now while we continue preparing the big map update for next month and completely new activit

  16. Developer post

    Hotfix & Tweaks

    Hey! We've just pushed a hotfix to address a few issues from the latest patch (Jan 8th) and made some tweaks based on feedback. Fixed a critical issue where Gravestones were losing items from the last slots, and sometimes more upon loading a save. Fixed the mouse cursor disappear

  17. Developer post

    Jan 8 | Saga, Base Defense & Survival QoL

    Happy Holidays! We are finalizing our next monthly patch, scheduled for release next week. This patch arrives Thursday, January 8th Here is a look at what it will bring: Base Defense (Raids on Demand) We’ve listened to your feedback regarding the difficulty and pacing of base rai

  18. Developer post

    Hotfix

    Hey! We've just pushed a hotfix to address a few issues from the latest patch. Fixed grave stones sometimes failing to save or missing textures after a restart. Fixed weapon repairs not working for connected players in Co-op. Fixed a bug where some weapons required zero resources

  19. Developer post

    Hotfix: Crash Fix

    Hey! We've just pushed a small hotfix to address a critical crash. While we were at it, we also included a few smaller fixes from our upcoming patch. Please note: This is not the full content update planned for December 8th . The new workstations and other features are still on t

  20. Developer post

    Forges, Crafting Overhaul, Durability & Graves

    Greetings, Vikings! This patch arrives Monday, December 8th . We know the game needs deeper progression, it's coming, and this update is a step in that direction. We are laying a new foundation for the crafting system with specialized workstations, completely reworking durability