The Ballad Singer

Curtel Games

Released
Feb 15, 2019
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Official Release Date Announced!

    Hello Everyone, We are thrilled to announce that The Ballad Singer: Knights Templar officially has a release date! Mark your calendars: the journey begins on Tuesday, October 6th at 14:00 CEST . Global Launch Times Europe (CEST): 14:00 (2:00 PM) US East Coast (EDT): 8:00 AM US We

  2. Developer post

    3 Days Left: The Final Push! ⚔️

    Knights, the final countdown has begun. We have entered the final 72 hours of our Kickstarter campaign. The campaign is progressing, momentum is building, and for the first time, the finish line is truly within arm's reach. We can absolutely do this. But we need to be realistic a

  3. Developer post

    9 Days Left: The Fate of the Templars is in Your Hands! ⚔️

    We are in the final countdown. Hello everyone, There are exactly 9 days left until the The Ballad Singer: Knights Templar Kickstarter campaign comes to a close. We want to speak to you from the heart: we are at a decisive crossroads. This project wasn't born yesterday. It is the

  4. Developer post

    ⚔️ The Ballad Singer: Knights Templar is NOW LIVE on Kickstarter!

    Knights, the time has come. We are proud to announce that the Kickstarter campaign for our new strategy game, The Ballad Singer: Knights Templar , is officially open! Following the success of the first chapter, we return with an ambitious evolution: an experience that merges deep

  5. Developer post

    Kickstarter pre-launch page is LIVE!

    I am thrilled to finally announce that the pre-launch page for The Ballad Singer: Knights Templar is live! We’ve been hard at work on this title for more than two years, and it has already reached an advanced Alpha phase. On January 14, 2026 , we will kick off the Kickstarter cam

  6. Developer post

    The Ballad Singer: Knights Templar

    We are happy to announce The Ballad Singer: Knights Templar a medieval game set in Europe and in the Holy Land! In the brand new Steam Page you can find the first images of the story and much more information about the game. if you like it don't forget to add it to your wishlist!

  7. Developer post

    Alchemy Emporium

    We are happy to announce a new game we are working on: Alchemy Emporium! If you're curious, take a look at the Steam preview page (link below) and be sure to add the game to your wishlist !

  8. Developer post

    Patch 1.8

    With this patch we have improved the management of the logic of the nodes to ensure that some of the problems you have reported to us no longer occur. Now you will find the story of the characters more coherent according to the previous choices. We have fixed the trophy of Ancora

  9. Developer post

    ANDROID VERSION OUT NOW!!!

    We are happy to announce the release on the Google Play Store of the mobile version of The Ballad Singer. In this version you will find an interface completely renewed and suitable for mobile devices. You will be able to play the prologue for free and test the new features! Have

  10. Developer post

    Halloween update!

    With the Halloween Patch we introduced 6 new deaths , this means 6 new narrative blocks within the game, all to be discovered! These deaths are scattered throughout the game and are valid for the "Sacrificial Lamb" achievement. With this patch we have further optimized the resour

  11. Developer post

    Patch notes 1.6.1

    Patch notes 1.6.1 Release of MacOS patch and small bug fixes on the Windows version. WIP of an image of the game

  12. Developer post

    Patch notes 1.6

    Patch notes 1.6 Thanks to your reports we have found a bug in the interpretation of some nodes that only occur in some very specific cases. The patch corrects, in particular, the paths of Leon and the Blood Magic and Daragast the Hermit. Soon we will release an update to fix this

  13. Developer post

    MacOS Patch

    Improved and updated content within the MacOS version of the game. The goal of the patch is to bring content to a level as similar as possible to that of the Windows version.

  14. Developer post

    Patch notes 1.5

    With this patch we have fixed some small bugs and the description of a Steam trophy. Patch notes 1.5 - Fixed the path of Daragast that if he decided to sleep outside the cave died without choice. We have added the necessary audio, choices and icons. - Correct description of the "

  15. Developer post

    Patch notes 1.4

    With this patch we have made the logical behavior of some achivements more linear and fixed other small bugs. Patch notes 1.4 - Now the Steam achievement "Survivor" is unlockable even in Explorer mode. - Fixed a bug that showed a different maximum number of lives in Hesperia Citi

  16. Developer post

    Cards, medals, backgrounds and emoticons!

    Steam has approved our Trading Cards and are now available to be collected and traded! If you do not know how to unlock emoticons, backgrounds and medals look here!

  17. Developer post

    Patch notes 1.3

    In this patch we corrected some bugs and improved some aspects of the game interface. Patch notes 1.3 - Fixed the logical bug that did not allow to unlock the Steam trophy "Till death do us part". How to unlock the trophy: The trophy is unlocked playing with Ancoran from the begi

  18. Developer post

    Patch notes 1.2

    Small bug fix for achievements - Fixed a bug that did not allow to unlock two of the Steam Achievements.

  19. Developer post

    Patch notes 1.1

    With this patch we have corrected several bugs and introduced a new management of the audio at double speed. Patch notes 1.1 - Now the 2X audio is played through a different algorithm that allows the game to distort much less the voice of the narrator; - Fixed an Ancoran riddle w

  20. Developer post

    Patch notes 1.0

    The moment has finally come, version 1.0 is online for Windows and Mac OS! Also, you can find a demo to try the game! Here's what we introduced: - Implemented the Trophy and Missions system. By completing a mission you receive an artwork of the work in progress of the game as a r