Get Eternal Edge+ at 90% off!
90% Discount for Eternal Edge+
90% Discount for Eternal Edge+

Righteous Weasel GamesIgnatios Prouctions LLC · Sedoc LLC, GrabTheGames

90% Discount for Eternal Edge+
90% Discount for Eternal Edge+

It's time to GO! In GO Mode, it's all about Speed. Race the clock to defeat the hordes of the Simulation and uncover the secrets within as Cross gears up in his Eternal Armor Set to escape the realm of Beor once and for all. As time progresses, the enemy’s strength grows: Every m
As time progresses, the enemy’s strength grows:
Every minute, the enemy gains 1 level. Work quickly to clear the Area Objective while collecting as many Level Ups as you can. If the enemy gets too powerful, it’s all over.
The Eternal Armor is all you need:
In GO Mode, Cross is equipped with his Eternal Armor. Each extra piece of Gear obtained increases the strength of his Sword, Shield, and Helmet, giving him the edge needed to defeat the growing threat.
All necessary upgrades are already available to you:
Items like the Falconite Revolver, Hood of Phase Warping, and Cloak of Void Walking are already unlocked in GO Mode, allowing you to traverse any obstacle.
The Puppeteer awaits:
Evelyn is already awake. It’s up to you to destroy the Simulation and uncover the schemes of the Puppeteer.

Hi everyone! We're super excited to share that the Eternal Edge + game will be on sale for 50% off as part of the Grab the Games Publisher Sale. If you enjoyed the prologue, consider getting the full game it helps a ton to help support the developers! Still not sure? You can get

Hi everyone! We're super excited to share that the Eternal Edge + game will be on sale for 50% off as part of the Grab the Games Publisher Sale.
https://www.youtube.com/watch?v=GWss0TqwRnI&t=2s
If you enjoyed the prologue, consider getting the full game it helps a ton to help support the developers!
https://store.steampowered.com/app/896440/Eternal_Edge/
Still not sure? You can get a small taste of what the game is about by playing the free prologue:
ps://store.steampowered.com/app/1959480/Eternal_Edge_Prologue/

Hello everyone! We're excited to share that Eternal Edge + will be 50% off for the next 2 weeks as part of the Grab the Games Publisher Sale. You don't want to miss this one! Sale page: If you enjoy rpg's or adventure games check it out!

Hello everyone! We're excited to share that Eternal Edge + will be 50% off for the next 2 weeks as part of the Grab the Games Publisher Sale. You don't want to miss this one!
Sale page: https://store.steampowered.com/developer/GrabTheGames/sale/grabthegamespublishersale
If you enjoy rpg's or adventure games check it out!
https://store.steampowered.com/app/896440/Eternal_Edge/

Eternal Edge + Version 200025 Change Notes - Update Audio system - Re-enabled Game Settings Screen on the Main Menu - A new Fast Travel Well has been added to Highest High Tower! - Fixed an issue where Allies wouldn't warp to you if you were too far away - Fixed an issue where Al
- Update Audio system
- Re-enabled Game Settings Screen on the Main Menu
- A new Fast Travel Well has been added to Highest High Tower!
- Fixed an issue where Allies wouldn't warp to you if you were too far away
- Fixed an issue where Allies would target Warp Points that you were hanging on to
- Fixed a positioning issue on Ally Healthbars
- Fixed a rendering issue on Boss Healthbars
- Fixed backside render bug on Dockside walls
- Fixed a dialogue issue on "Bait for a Beast" Quest
- Fixed Quest Markers on "The End" and "Of Fate and Fury"
- Fixed an animation issue where Cross would get stuck in a kneeling position after clearing the Grand Vaults
- Fixed an issue where Cross could appear under the ground when exiting the 14th Vault
- Fixed issue in 1st Grand Vault of the Skeleton King with pool that you couldn't get out of.
- *Other setup fixes

Eternal Edge + Version 200024 Change Notes - The Winter Solstice has arrived in the Woeful Woods! - Tutorials will now popup after obtaining the Cloak of Void Walking and Hood of Phase Warping. - Fixed some Terrain seems that were appearing in the Expanse. - Fixed "Failed Localiz
- The Winter Solstice has arrived in the Woeful Woods!
- Tutorials will now popup after obtaining the Cloak of Void Walking and Hood of Phase Warping.
- Fixed some Terrain seems that were appearing in the Expanse.
- Fixed "Failed Localization" error on Quest Items for "Bait for a Beast"
* "Bait for a Beast" Questline dialogue has been fixed.
* Dialogue and Items will only appear in English currently (awaiting translated files)
* Updated obtainables for Weeping Rose and Feral Fern
- There is a new Fast Travel Well somewhere in the Path of the Forsaken!
- Fixed bug when teleporting out of the Aeveternal Tree that would make you spawn below the ground.
- Fixed missing icon issue with Aeveternal Tree Key and Skeleton Key.
- Swapped incorrect target models in the 'Base of the World Tree.'
- Removed "Can't read from this side." bug from the Black Crow Keep Cemetery.
- Fixed a bug on a special weapon that would cause cutscenes to not trigger properly
* This fixes the issue with the Undercity Boss not being targetable
- Fixed graphical stuttering issue regarding Camera movement.
- Fixed colliders on the World Elevator.
- Fixed progression lock in the 4th Vault of the Skeleton King.
- Edited/Cleaned up lighting in the Black Crow Keep Forge.
- Fixed issue with Deadly Ammo explosion lingering after the effect has faded, which would damage the player if walking through it.

Eternal Edge + Version 200021 Change Notes - Defaulted Localization systems to load English DEBUG when the file system can't be loaded properly (eg., Turkish language operating system issues) * Long term fix is still in the works - Fixed Elevators with new Physics updates - Under
- Defaulted Localization systems to load English DEBUG when the file system can't be loaded properly (eg., Turkish language operating system issues)
* Long term fix is still in the works
- Fixed Elevators with new Physics updates
- Undercity Dungeon rooms are now being saved properly
* These save changes take place for new play-throughs
- Fixed issue with World Contents being misplaced after collecting all the Cursed Orbs
- Fixed render issue with Final Boss's health bar
- Fixed lock on issue with Final Boss
- Updated quill achievement progress to help with server lag
- Fixed Desert Vehicle with new Physics updates
- Fixed animation issue that would happen if picking up an object while sprinting
- Fixed wall collision issue on some World Map Revolver Doors
- Fixed render issues with Evelyn in some cutscenes
- Fixed animation issue at Final Boss
- Fixed stair collision at North Tower in Tinkertown
- Fixed Campsite Spanish Translation error
- Fixed some chests that were underground
- Fixed issue with South-East Event marker appearing after the event was completed
- Fixed water issue in Forsaken Strand
- Fixed minor rendering issues in Undercity and Machine Pirate Base

Eternal Edge + Version 200018 Change Notes - Major updates to Player Physics * Fixed physics interaction which would cause Cross to get stuck on objects while running into them * Fixed jumping physics when jumping while leaning up against a solid object * Fixed issue where Cross
- Major updates to Player Physics
* Fixed physics interaction which would cause Cross to get stuck on objects while running into them
* Fixed jumping physics when jumping while leaning up against a solid object
* Fixed issue where Cross would slide downhill while standing still
* Fixed issue where Cross would get pushed away by chests if opening them on an incline
- Fixed issue with Cross's legs stretching to reach ground that was too far below him
- Fixed Quick-Swap menu cursor bugs
- Fixed issue which could cause the Conversation Response selection to get mixed up
- Fixed instance of UI bug causing multiple selections to appear at once
- Fixed an issue that could get the mouse cursor stuck if interacting with a campsite while the Revolver is active
- Fixed camera zoom out bug
- Minor overall optimizations to help with stuttering
- Fixed a major bug regarding the End Credits
- Fixed issue which would get the player stuck inside the Undercity when re-entering the "Chambers" after having completed the dungeon
- Fixed some Quest NPC Location markers that were incorrect for the Aeviternal Tree quest-chain
- Replaced the "Missing Event" which was leaving players with 58/59 World Events completed on the Achievement
- Fixed issue in Woeful Woods where some of the important Gravesites appeared in the ground
- [Hood of Phase Warping] Fixed an issue that caused Cross to float in mid-air if you shot the target he was currently holding on to
- [Aeviternal Tree Dungeon] Fixed respawn bug which was spawning Cross inside the floor in some locations
- Fixed issue which would cause the Storm Lighting to stay active if quitting to the Main Menu while inside the Woeful Woods Storm zone

This patch fixes the Soft-Lock that could potentially happen to players if they completed the "Legends of the Fallen" Quest Objectives before obtaining the Quest itself. * Note: If you are a player who was experiencing this issue, once the Game loads, open your Quest screen and d
This patch fixes the Soft-Lock that could potentially happen to players if they completed the "Legends of the Fallen" Quest Objectives before obtaining the Quest itself.
* Note: If you are a player who was experiencing this issue, once the Game loads, open your Quest screen and deselect "Legends of the Fallen," then select it again. Your Quest Objective count will update to match what you've actually completed.

Eternal Edge + Version 200014 Change Notes - Fixed broken Steam Achievements: ---Four Birds, One Bullet ---A Little Flippy-Flip Here (Now triggered with the Charge Attack) - Updated Camera Lock-On feature ---Fixed issue where camera movement becomes jittery when enemies get too c
- Fixed broken Steam Achievements:
---Four Birds, One Bullet
---A Little Flippy-Flip Here (Now triggered with the Charge Attack)
- Updated Camera Lock-On feature
---Fixed issue where camera movement becomes jittery when enemies get too close
---Lock-On now remains even if an enemy gets knocked out of range
---Enemy Target no longer cycled if a different enemy than the one you're targeting gets too close
---Switch to Closest Target by releasing the Lock-On button and pressing it again
---Fixed issue where Camera would Flicker in Vault Instances when Locking On
- Updated the Charge Attack to provide better feedback
---Once the Charge begins, Cross's Sword now lights up
- Fixed Interaction bug where an interaction could stay "Available" even though you were out of range
---Desert Vehicle is now fixed
---Mechanized Doors are now fixed
- Minor updates to Player Character Audio
- Minor updates to Late Game Story Content
- Fixed a few chests that were under the ground in the Southern Sands
- Fixed a bug where you could activate Quick-Swap while interacting with an object, causing you to get stuck in the Swap Menu
- Fixed collision issue in Black Crow Keep Throne Room
- Removed bugged Tooltip in Vault Instances
- Updated Quest NPC marker location for the quest "The Lingering Aftermath"
- Fixed Audio issue on some objects that would cause them to ignore volume settings
---"The Guardian" mini-boss
---"Shield Broken" sound

Hi everyone! If you haven't heard the Eternal Edge + game is now out of early access!! We also released a free prologue of the game that allows you to enjoy the beginning of the Eternal Edge + experience before buying the full game! Features 2-3 hours of gameplay including the In

Hi everyone! If you haven't heard the Eternal Edge + game is now out of early access!! We also released a free prologue of the game that allows you to enjoy the beginning of the Eternal Edge + experience before buying the full game! Features 2-3 hours of gameplay including the Intro, first Major Dungeon, 3 Sub-Dungeons, and free exploration time of 'the Expanse'.
https://youtu.be/GWss0TqwRnI
Save data will be carried over to the full game, so you don't have to worry about losing your hard-earned progress. We hope you enjoy the game!
https://store.steampowered.com/app/1959480/Eternal_Edge_Prologue/
https://store.steampowered.com/app/896440/Eternal_Edge/

Eternal Edge + Version 200011 Change Notes - Added option for Camera to look at enemies while locked on (Beta), located in the Game Settings Screen - Added new Tutorial Popups to the Prologue - Updated 'Hood of Phase Warping' Tool - Minor optimizations to Woeful Woods zone - Upda
- Added option for Camera to look at enemies while locked on (Beta), located in the Game Settings Screen
- Added new Tutorial Popups to the Prologue
- Updated 'Hood of Phase Warping' Tool
- Minor optimizations to Woeful Woods zone
- Updated Low-Life effect to work properly on Ultra-Wide resolutions
- Update 'Exit to Title Screen' to be more obvious
- Minor Localization fixes (some languages still in-progress)

Eternal Edge + Version Changelog - Fixed issue that caused rebinding 'E' to 'Any Key' in the Mouse/Keyboard rebinding screen - Added "Reset to Defaults' option in Mouse/Keyboard rebinding screen - Fixed issue with Ultra-Wide resolutions not displaying Campsite screen properly - A
- Fixed issue that caused rebinding 'E' to 'Any Key' in the Mouse/Keyboard rebinding screen
- Added "Reset to Defaults' option in Mouse/Keyboard rebinding screen
- Fixed issue with Ultra-Wide resolutions not displaying Campsite screen properly
- Added option of Sprint Toggle/Hold in the Settings screen
--Toggle is now on by default
- Added option to toggle Camera Rotation Smoothing in the settings screen
--This should help players who are experiencing fast camera rotation when playing with keyboard/mouse
--Smoothing is now off by default
- Korean translation fixes
--Language Select Screen
--Intro cutscene at 'Sanctuary'
- Fixed issue causing Crafting Tables to lock screen

Version 110033 Quick Look! // Major Fixes/Updates - Issue regarding Loading games from versions below 110010 has been fixed - Locking on to enemies with the Falconite Revolver is now possible - Fire Bombs have been added back into the game - Cross's Bombs now display a countdown
- Issue regarding Loading games from versions below 110010 has been fixed
- Locking on to enemies with the Falconite Revolver is now possible
- Fire Bombs have been added back into the game
- Cross's Bombs now display a countdown and animate while active
- Fixed an item icon bug on Vault Keys
- Fixed hit collider issue on Large enemies
- Fixed lock-on issues for various rare enemy types
- Fixed camera zoom issue when triggering a cutscene while aiming with the Falconite Revolver
- Fixed Event located in the Southern Sands, which was spawning below the ground
- The Quest Log now has a scroll bar when you've received too many quests to fit on the static panel
- Vehicle physics are now disabled when exiting the vehicle
- New item discovery popup text display issues have been resolved
- Fixed issue with missing tresure chest near Sanctuary
- Fixed floating treasure chests located in "the Fissure"
- Fixed issue that would cause the cursor to lock to the center of the screen when opening the Inventory while aiming with the Falconite Revolver
- Fixed various ambience issues
- Ally Healthbars have been adjusted in important scenarios (they now display on-screen under the player's health bar)
- Events now have proper time displays
- Cross will now be reduced to 1 LIFE if above a certain threshold when getting hit by one of his own bomb explosions
- Fixed water detection issues in Misty Caverns
* Other various bug fixes included not listed here
* Note that loading a save file from versions below 110010 may spawn the character in odd locations. After saving in the new version, this issue should be resolved.
* Saves are not always backwards compatible with previous versions.

Version 110032 Quick Look! // Game Core Updates - Portuguese Language option has been added! - Various localization system fixes - *Known issues remain with some languages having incomplete text. Update will be coming soon. // Location Updates in this Version - Vaults of the Skel
- Portuguese Language option has been added!
- Various localization system fixes
- *Known issues remain with some languages having incomplete text. Update will be coming soon.
- Vaults of the Skeleton King now can be seen from a distance, using their mysterious Mech Cubes as a clue.
- Cleared Vaults are now marked with a Checkmark on the World Map screen when hovering over them.
- Jafarah Side-Quest Giver NPC: fixed issue with some languages not handing out quests properly.
- Fixed Level Up bug that could reset the player's level when receiving a deprecated Item.
* Other various bug fixes included not listed here
* Note that loading a save file from versions below 110010 may spawn the character in odd locations. After saving in the new version, this issue should be resolved.
* Saves are not always backwards compatible with previous versions.

Eternal Edge Plus Releasing Soon! Hi everyone! We're excited to announce that we will be releasing Eternal Edge soon, we're still working on an exact date but were aiming for some time end of this month! The devs have been working hard at improving combat, content, visual improve

Hi everyone! We're excited to announce that we will be releasing Eternal Edge soon, we're still working on an exact date but were aiming for some time end of this month! The devs have been working hard at improving combat, content, visual improvements, optimizations, bug fixing and more.
The game has come a long way from launch and we're excited to show you how it's been progressing. Today we released a new trailer highlighting updates the game has had so far along with a new introduction to the game.
https://youtu.be/GWss0TqwRnI
https://youtu.be/6F8HwI_Uq9o
If you haven't already join us on Discord and wishlist the game:
https://store.steampowered.com/app/896440/Eternal_Edge/

Eternal Edge Plus Releasing Soon! Hi everyone! We're excited to announce that we will be releasing Eternal Edge soon, we're still working on an exact date but were aiming for some time end of this month! The devs have been working hard at improving combat, content, visual improve
Hi everyone! We're excited to announce that we will be releasing Eternal Edge soon, we're still working on an exact date but were aiming for some time end of this month! The devs have been working hard at improving combat, content, visual improvements, optimizations, bug fixing and more.
The game has come a long way from launch and we're excited to show you how it's been progressing. Today we released a new trailer highlighting updates the game has had so far along with a new introduction to the game.
https://youtu.be/GWss0TqwRnI
https://youtu.be/6F8HwI_Uq9o
If you haven't already join us on Discord and wishlist the game:
https://store.steampowered.com/app/896440/Eternal_Edge/

Version 110029 Quick Look! // Game Core Updates - Inventory Equipment Screen has been updated - Element render issues on item icons have been removed and replaced with Element Icons - Equipped item comparison stats are now shown properly above current selected stats - Updated Bos
- Inventory Equipment Screen has been updated
- Element render issues on item icons have been removed and replaced with Element Icons
- Equipped item comparison stats are now shown properly above current selected stats
- Updated Boss Health bars
- Updated Equipment icons
- Aeveternal Tree boss has been updated [Dungeon 4]
- Fixed SFX volume issues
- Fixed Fast Travel warp lighting issues
- Fixed inventory selection bug
- 'Plains Dragon Armour' issue has been resolved
- Fixed inventory equipment rendering issues
- Fixed object interaction bug
* Other various bug fixes included not listed here
* Note that loading a save file from versions below 110010 may spawn the character in odd locations. After saving in the new version, this issue should be resolved. Please keep in mind that saves are not backward compatible.

Version 110026 Quick Look! // Game Core Updates - Default Mouse/Keyboard controls have been reverted to their original form. - Free cursor mode is now available to select in the Game Settings screen (in-game). // Location Updates in this Version - Fields of Ruin: Fields of Ruin i
- Default Mouse/Keyboard controls have been reverted to their original form.
- Free cursor mode is now available to select in the Game Settings screen (in-game).
- Fields of Ruin: Fields of Ruin is treated as the "Tutorial Zone." Once the 'Fabled Item' is obtained, the rest of the World Map becomes available to you.
- Southern Sands
- Woeful Woods
- Aeveternal Tree [Dungeon 4]
- Black Crow Keep [Dungeon 2]
- Grounds of the Citadel [Dungeon 5]
- Fixed Lighting issues that happened when warping from various locations
- Fixed bugs related to player Swimming controls (i.e., Warping while swimming)
- Fixed world ambience bug
- Fixed issue with Audio settings not taking properly in Main Menu and Intro locations
* Other various bug fixes included not listed here
* Note that loading a save file from versions below 110010 may spawn the character in odd locations. After saving in the new version, this issue should be resolved. Please keep in mind that saves are not backward compatible.
We hope you enjoy the update! Let us know what you think in the Discussion boards or discord ːsteamhappyː

Version 110022 Quick Look! This update includes the release of Steam Trading Cards, QoL Updates, and General Bug fixes. // Feature Updates - World Map Screen has been completely updated - Now shows Cross's direction, and more useful map information - Locations can now be discover
This update includes the release of Steam Trading Cards, QoL Updates, and General Bug fixes.
- World Map Screen has been completely updated
- Now shows Cross's direction, and more useful map information
- Locations can now be discovered and viewed as nodes on the World Map
- Main Secions of the World Map will be revealed as you explore
- Legend is available on left side of map
- Mini-Map is now always enabled, even in Dungeons
- Fast Traveling
- Fast Traveling is now done on the World Map Screen
- Simply select a Fast Travel location that you've previously discovered to instantly warp there
- You can warp from anywhere on the Overworld, as long as you're not in an Event or Boss Fight
- Quest Tracking
- Quest Icons have been updated
- Main Quests to progress the story are now marked with the Eternal Edge + Icon
- Untracking Quests is now possible
- 'Commander Brutalizer' battle has been updated
- Fixed bug with World Elevator that would spawn player off the platform
- Fixed bug where the player could get stuck in the inventory
- Fixed bug where enemies could be knocked out of Event arenas
- Fixed flat treasure chests
- Fixed bug where some treasure chests wouldn't show up on the Mini Map
- 'Hood of Phase Warping' issues have been fixed
- Fixed an issue where the player could interact with objects while in the inventory
- Fixed a render issue with certain pieces of Gear that had an Element
- *More Various bug fixes included
- Southern Sands
- Woeful Woods
- Black Crow Keep [Dungeon 2]
- Aeveternal Tree [Dungeon 4]
- Grounds of the Citadel [Dungeon 5]
* Note that loading a save file from versions below 110010 may spawn the character in odd locations. After saving in the new version, this issue should be resolved.