Pathing Issue
Fixed a pathing issie in Catacombs,
Developer posts and news about this game.

Fixed a pathing issie in Catacombs,

Removing Haloween Update

Ai Pathing Issue Should Not be done

Updated Floor in Catacombs for a more Easy Trace for AI

Ugraded to FFSR 2.1.2 Fixed a AI pathing Issue in Catacombs

Fixed a Small Issie While Playing Single Play not being able to open Doors,

- Upgraded to Unreal Engine 5, - Increased the amount of AI on later rounds in challenge arena map, - Some prep for Halloween update, - Reduced dormancy range of world perks, - Added an update to the decal bullet Impact - Updated First Person Skeleton (fixed slight twist in right

- Upgraded to Unreal Engine 5, - Increased the amount of AI on later rounds in challenge arena map, - Some prep for Halloween update, - Reduced dormancy range of world perks, - Added an update to the decal bullet Impact - Updated First Person Skeleton (fixed slight twist in right

Join us for our Halloween Zombie Event in our new cemetary map where you will battle the undead with friends.

Fixed a issie on the Demons not Correcrly Despawning on Death Corrected a Spelling in the Main Menu Optimized the material Despawning event

Solved a issue where you could unlocked all the Steam achievements in the tutorial Level, Added Some hints to the Loading Screen Solved a issue where you could use your ability Before it had filled up on first use,

Added: Added outline to traps, collectables, perk stones, ammo crates and weapon stands. Gameplay hints option now added. Added extra sounds to the demons. Pressing the escape key now returns you one back one menu (excluding Lobby menu). Invert Y Now added to gameplay options. Mo

EA 1.00.1 Debugging Removed form the HUD Ammo Regen now generating more Ammo Fixed a Issie where grenade upgrade Ability Stopped you Chucking grenade's Increased the Damage of the Inherited Rifle Increased The price of Fast reload Increased the Price of Double Health Reduced the

Extra Solt not only gives 3 weapon slots as intended Teleporter in Melbourne Now has a Location to teleport to When its Game over and Not returning to Lobby or quit match Starts the next Wave after x Time has been resolved Game over Camera added to Catacombs Game over camera adde

Score bored font size bigger# done random box noise Added Upgrade text (To knoow witch one is witch ) Skeliton speeds double Done apply No to Door openen cannot afford Cannot afford that added ability upgrade Radios Blood Done nade soungs glodal Think i have solved this issie Equ

Added Shield Boss Demon Material Added Fireball Demon Material Death Replaced Some Blood in CataCombs Ctrl Shift H Now Removes Player HUD (Asked for Feature) (Press again to add HUD)

added New Blood Decal to maps added mroe detailing into Challange Arena 01 Changed Punch Inpact Sounds Updated Katana swing Sounds added sounds to FireBall Dmeon Ping default Key Changed to Middle Mouse button Pressed in Singple Player Auto Pause when bringing up Pause Menu

Reduced Fire Ball Zombies IN Challange Map and Catacombs Reduced speed of RAGE Demons (Last 3 Demons of Each WAVE) Trader Weapons Now Damage Fire Demons/TraderBoss Projectiles added some more Decals To Challange Arena Map Corrected spelling in tutorial Level Quick revice should n

Hint String No Longer using Controller Input By Default Corrected SOME Spelling's In Tutorial Level Search Session Server name Should Now be Showing Session Name you Choose Optimized Level Perks For Co op Removed testing souls on the floor in challenge arena Fixed a Clipping issu

New Arena Challenge Map added Random Weapon Spawner now added to Arena Challenge Map *New spawn System ```Different Demons will Spawns in Different Zones after wave 10 ``` New Steam achievements, Level Now Backup to Steam Cloud