multiplayer patch
multiplayer back up

Developer posts and news about this game.

multiplayer back up

title

Update to the settings menu Adds Camera inversion and other settings.

Fixed bug where level 1 Flower Bounce portal wasn't always loading - thanks Z Fixed some bugs for controller (unable to open skin select, left joystick occasionally unresponsive on level load, brush didn't 'brush' in petting zoo) some color / lighting corrections other things, to

potential multiplayer fixes

Portal room update combines the old room some may recognize, with the new portals, visual tweaks. Dialogue on characters in this area is currently missing steam names now populate correctly when hosting or joining a lobby. achievements now work again

trying to fix achievements , online play

should fix a bug in main story where player is not changed into debug dragon, soft-locking the game. fixed a bug where lava level was not loading in side story for elephant-girl

Thanks to player Carl for pointing out a fatal crash only on the newest build. It has been corrected.

may be working again

added some dialogue and a scene. Text to speech voices are temporary.

-Game file size cut in half -added petting zoo intro level to adventure -multiplayer temporarily removed to fix connection issues - should see more regular updates, and a full release date hopefully mid 2025

fixed an issue where the ghost/clip mechanic wouldn't work in multiplayer added NPC to level POND

This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket i

This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket i

This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket i

.

added monkey and gorilla unlocks in the debug_caves (game mode select) updated the main menu movie updated the light display on ledge_lock.


fixed fall and dodge teleporters when they broke in recent update