NPC version is back, my family can fight against monsters
NPCThe NPC version is back, and we can fight monsters. Please select the test branch to update the game. Currently, PVE mode only supports single player mode

Developer posts and news about this game.

NPCThe NPC version is back, and we can fight monsters. Please select the test branch to update the game. Currently, PVE mode only supports single player mode

* fixed loading game card page loading problem (fully fixed) * repair the artboard storage function

During the period from 22:00 on June 29 to 10.30 on June 30, due to the negligence of the studio, the server list could not be brushed out. This problem has been repaired and the game can be played normally at pres

*- fixed a BUG where doors could not be placed *- fixed dead exit game CARDS *- game frame rate optimization

*- study out of game dead phenomenon *- optimization of the building immediately catchy problem *- added RPG bazooka *- recreated some of the weapons in the first person animation *- adjusted the attribute parameters of some weapons

The European server and the us server have been restored and the game can be played normally

*- fixed bugs in some building systems *- optimize scene rendering performance *- optimize scene rendering effect

Players in Europe, I'm sorry for causing trouble, why the delay of Europe's server so high, I this is the mistake of our work, we are in the process of deployment errors, lead to parse the circuitry of the European server in China server, so the display is the European server, yo

*- fixed server list refresh instability *- restored the sketchpad function. From the architecture menu you can select the boards to use your drawing talents

* - the European server has been officially opened, if the European players in the game when the connection problems, please contact us in time, we will make adjustment to the server, the other players in other parts of the online server, if there is a need to deploy in the commu

*- fixed a powder screen issue after placing a bomb *- fixed stacking problem with bomb placement

*- add team system *- display player name on character head *- fix the problem of low frame rate of game no. 5.13-5.14

*- modify the bomb placement mode to stick to the wall *- vertical stairway placement is not restricted by ground stones *- repair doors, ladders and other structures that won't blow up

*-- fix cases that occasionally don't open *- fix falling boxes, stoves, etc

*- fixed missing items in boxes (completely fixed).

*- optimize loading speed *- fixed the loss of items stored in the box (it is still under test, if there is any problem, we will continue to deal with it)

After 20 days' efforts, the new server framework has been completed, which is relatively stable at present, but there are still some bugs, which we will fix in the near future. Notes to players: *- the new version has no PVE mode, NPCS will be added to the PVP mode in the next 2

Very thank you for your support for HopeLine, games recently frequent drops, server crashes, gave us a big stimulus, after the studio test, myself is a few days, found the problem, some play the online mode is limited transmission characteristics, so when there are a lot of peopl


*- walls can be upgraded to metal walls *- fixed an open box that was empty *- adjust the swipe probability of the chip and the phone