Hello combat pilots!
It's been almost a year since Road Rage Royale entered Early Access.
It's been a tough year for me but I'm still here, hard at work and back with a major update and plans for the near future.
Update 1 is live and here is the Living Roadmap to the future :

I wish you all the best,
Barmy Failure (aka The Neural Oscillations Games Team)
--- PATCH NOTES ---
v0.301 -> v0.320 :
- v0.302 :
- Fixed Count Down display bug when leaving a game during Start Count Down.
- Updated Shaders (should improve performances)
- Changed colors of the knocked out cars (for better visibility)
- Changed rage overdrive visuals (should be a little more visible when you're not leading).
- Particules and collisions optimisations.
- v0.303 :
- Changed Single Player (survival mode) :
- Last lap, best lap and average lap time display have been removed.
- Music tweaks and debugging.
- Tweaked Countdown animation timing.
- v0.304 :
- Procedural music tweak for 3-4 players (music now follows the 2nd player instead of the player with the less health left)
- Healing viewer is now displayed along with health given in BroadcasterMode.
- Fixed Music not playing again after the game being paused.
- Added music to pause menu.
- Added music to end game screen.
- In BroadcasterMode, the boss will use twitch colors.
- v0.305 :
- Fixed music bugs in menus.
- Car names can now be changed !
- v0.306 :
- Various Name Customization bug fixes
- Fixed first interactions not working between rounds in BroadcasterMode.
- Fixed Main Theme Music synchronisation bug.
- v0.307 :
- Fixed a serious name selection bug for player 1
- Added handicap system (from 10% to 300% of all damages).
- v0.308 :
- Hotfix : single player mode was broken by update v0.307 .
- v0.309 :
- Fixed name customization when using a controller.
- v0.310 :
- Updated smoke effect when skidding.
- Added Skiddmarks.
- Skiddmarks are persistent between rounds.
- Barrels are persistent between games
- Changed Single Player (training mode) :
- The Player now fights against an AI Pilot.
- AI Pilot can now be Knocked Out.
- AI Pilot now takes damage like a real player (except from barrels)
- AI Pilot is now as fast as a real player.
- AI Pilot only tries to be fast (It doesn't look for a fight).
- Single Player games now have rounds like in multiplayer games.
- v0.311:
- Fixed a healing not being applied to the player in solo BroadcasterMode.
- Players now receive increased damage when scratching the wall for too long (more than 2 seconds)
- Tweaked Impact Sound Effects.
- Fixed and Tweaked a bug to slow down AI Pilot in BroadcasterMode.
- Ready Button is now prettier.
- v0.312 :
- Fixed Name Input field Bugs.
- Added Sounds to menus.
- Added Skidd Sounds.
- v0.313 :
- Added Boost sound.
- Tweaked heavy impact sound.
- Tweaked AI Pilot.
- v0.314 :
- Updated to Unity 2019.3.15f1.
- Changed Single Player (training mode) :
- Tweaked AI Pilot (Piloting skills).
- AI Pilot can now dodge barrels.
- AI Pilot now takes damage from barrels and walls.
- AI Pilot can no longer be stunned.
- Ready toggle deselects itself on leave.
- Y button can now be used to boost.
- FPS counter can be displayed/hidden by pressing ctrl+F.
- When a player is ready a panel shows how to play.
- v0.315 :
- Framerate capped at 60Hz.
- Single Player (training mode) :
- AI Pilot doesn't lose focus anymore when another pilot explodes a barrel that AI Pilot was trying to avoid.
- AI Pilot tweaking and debugging.
- Barrels don't spawn close to the start line anymore.
- Barrels get cleared from the start Area each round.
- Barrels can now spawn in curves.
- Car UI (life and rage bar) has been polished a little.
- Car UI now becomes semi transparent when overlapping a car.
- v0.316 :
- Fixed a bug where AI Pilot was slowing down after a few rounds.
- Fixed a bug when editing player name would not lock keyboard actions on other players if player name was selected using the mouse.
- Tweaked CarUI Transparency on Round Starts.
- Car Collider Optimisations.
- v0.317 :
- Car Model has been split in 4 parts.
- Car Model and textures have been optimized.
- Info panel has been resized. (car selection menu)
- v0.318 :
- Credits have been updated.
- v0.319 :
- Fix a bug that prevented AI Pilot from receiving damage when hitting a Wreck.
- Fix a barrel spawn bug in Broadcaster Mode.
- v0.320 :
- Logo updated. (update 1 added)