Released
Aug 15, 2018
Platforms
Windows
Last updated
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Updates & announcements

10 posts
  1. Developer post

    New content: CRISPR & Sickle Cell

    I'm very excited to announce brand new content: an exploration of potential CRISPR treatments for sickle cell disease. This experience is the result of a wonderful collaborative effort between Dynamoid and our UC Berkeley partners - the Innovative Genomics Institute and Lawrence

  2. Developer post

    Update: Descriptions, improved zoom, CRISPR pilot

    Hey users! So this new version has some bug fixes and incremental improvements, mostly due to a totally exciting project we're working on with the Innovative Genomics Institute and Lawrence Hall of Science at UC Berkeley to bring you a look into potential CRISPR treatments of sic

  3. Developer post

    Update: Fixed neuron and Google Poly import, and more

    A week or so ago, I realized that there were problems importing both Google Poly and neuron data structures from Neuromorpho.org. In Google Poly's case, they had made a slight change to the formatting of their API responses, so 10k would try to import an OBJ instead of an FBX. Fi

  4. Developer post

    LAUNCH!

    I am pleased to announce 10k is now live! After extensive testing, I don't believe there are any show-stopper bugs, but please let me know if you run into anything and I will try to fix it immediately. I'll write up a list of where there might still be issues a little later, and

  5. Developer post

    Tutorial and Next Steps

    I'm happy to announce that the final feature for this release is in place - a tutorial! It's pretty straightforward, for now. I designed it with one goal really: Introduce users to the core data importing/editing features without overwhelming them with the full UI. There are some

  6. Developer post

    Update: Set background images, rotate-based pagination

    I was able to implement some last-minute features that I had been wanting to include in the release: Changing backgrounds You can now select from a handful of different static backgrounds - most of these are from the sample experiences. My goal for launch has always been to enabl

  7. Developer post

    Update: Improved Oculus controls and menu/back button logic

    Oculus controls for selecting buttons are now smoother and more responsive - overall less buggy. I also made some changes to the logic for the application button (the little button at the top of a Vive controller or the B button on Oculus) - I think it's now more intuitive when i

  8. Developer post

    Update: Instant 3D model importing (!) and bug fixes

    So I spent some time over the last few days taking a stab at instantly being able to import 3D models, as opposed to the image placeholder while they process on the server, and... it worked! The 3D placeholder might be in a slightly different position than the processed model, an

  9. Developer post

    Update: Faster load times, financial data browsing bugs fixed

    Beta Update: I did some work on content caching and baking assets into the build, resulting in faster load times. Also, there were some issues with browsing the Quandl databases/datasets, which are now fixed! Also, in an update from a couple days ago, I added in some loading indi

  10. Developer post

    Welcome, Beta Testers!

    Hello everyone. I just want to give you a quick overview of what to expect with the first beta version of 10k. First, here’s our brand new support website. There will be a walkthrough up shortly, and links to report bugs, as well as some other info. Things that work pretty well: