Ones and Zeroes

Brian Guidarini

Released
Jul 11, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

9 posts
  1. Developer post

    The Future of Ones and Zeroes

    Hey all, As some of you already know, I've been working on remaking Ones and Zeroes from the ground up in order to address some if its problems and make the game more flexible to new content. This also means there won't be an update until the remake is done. That being said, it w

  2. Developer post

    Version 1.0.7

    Version 1.0.7 is now available. Here's what's new: *Fixed a bug that kicks your out of a text field after a short period of time and removed restrictions from tutorials. *Edited some tutorials

  3. Developer post

    Verison 1.0.6

    Hello, Version 1.06 is here. Here's what's new: Added projects to better organize circuits Added the option to save a circuit but not include it as a custom component Added a buffer gate Added a tutorial for the number display and buffer gate Updated tutorials on all flip-flops F

  4. Developer post

    Version 1.0.5

    This version fixes a bug where component field values would reset themselves. That's it!

  5. Developer post

    Version 1.0.4

    Hey all, Version 1.0.4 is finally out. Here's what's new: ------------------------------------------------------------------------------------------------ Added a right click edit menu for components. This includes changing the name and color. The transmitter and reciever lines c

  6. Developer post

    Ones and Zeroes - Version 1.0.3

    Hey all, Version 1.0.3 is out. Here's what's new: *Fixed the hub tutorial *Changed input and output names on the 4-bit register tutorial *Prevented challenges with all 0s from generating *Added an asynchronous rising edge detector as a new component *Added a tutorial for the asyn

  7. Developer post

    Ones and Zeroes Version 1.0.2 Patch

    Hey all, A few minor fixes today: *Fixed a bug that prevents a component from rendering if the resolution was changed and no components were placed prior to the resolution change. *Capitalized keyboard shortcuts in the drop down menu. *Removed highlighting square when the user is

  8. Developer post

    Week 1 Patch - Version 1.0.1

    Hey all, Version 1.0.1 brought a few bug fixes. As of now, there are no known problems with the game, but there is more content I would like to add in the near future. =============================== * Made node labels easier to read *Fixed some UI formatting *Some tutorials lack

  9. Developer post

    Week 1 Patch

    Welcome to Ones and Zeroes! ==================================== There are a few fixes planned for the first week: *Changing from fullscreen to windowed mode or the other way around can cause problems. It can be corrected by hitting "apply" twice, but that's annoying. *Formatting