The long-awaited Summer Sale has begun — the perfect chance to expand your collection of favorite games with great discounts! ⚒️ Craft The World — 85% off View game page ⛵ Drakkar Crew — 75% off View game page Set off on an adventure with dwarves — build, explore, and fight — or
The long-awaited Summer Sale has begun — the perfect chance to expand your collection of favorite games with great discounts!
Set off on an adventure with dwarves — build, explore, and fight — or lead a Viking crew on epic sea voyages. Discounts are available for a limited time — don't miss out!
Gameplay & Balance Fixed an issue that allowed selling items for more than their purchase price when the hero had a trader discount perk. Adjusted amulet bonuses and tiers. Fixed the behavior of an injured fighter when transitioning between locations. Fixed a bug causing doub
Gameplay & Balance
Fixed an issue that allowed selling items for more than their purchase price when the hero had a trader discount perk.
Adjusted amulet bonuses and tiers.
Fixed the behavior of an injured fighter when transitioning between locations.
Fixed a bug causing double restoration of throwing weapons in the "Thor's Hammer Brigade" location.
Fixed an issue with a message about receiving 0 hides in some locations.
Fixed notification logic when collecting debris — contradictory messages will no longer appear.
Fixed crashes that occurred during dialogues in certain languages.
Fixed a blocked passage in the tutorial location.
Added unique bosses to several locations.
Fixed the display of buff effects above an unconscious warrior.
Fixed the positioning of Boyko and the character — they now face each other.
Fixed an issue where some figurines would grant hides when picked up.
Fixed dynamic filtering of goods at merchant ships.
Visual Improvements
Fixed frame rate drops after learning Emily's "Deep Breathing" skill.
Added visual representation of battle aftermath (fires) in most locations.
Fixed incorrect lighting changes (including those on Christmas trees).
Fixed the campfire effect and improved campfire lighting across locations.
Removed statues obstructing the view in the boss room of the "Windy Island Ruins" location.
UI & Controls
Changed the display order of quest stages in the journal.
Fixed an issue where a black window would appear instead of a unit in shops and taverns.
The Steam Winter Sale has begun! We’re excited to share that two of our games are taking part in the Steam Winter Sale with record-breaking discounts: Drakkar Crew — 75% OFF Assemble a crew of fearless Vikings, set out on dangerous raids across frozen lands, take part in intense
The Steam Winter Sale has begun!
We’re excited to share that two of our games are taking part in the Steam Winter Sale with record-breaking discounts:
Drakkar Crew — 75% OFF
Assemble a crew of fearless Vikings, set out on dangerous raids across frozen lands, take part in intense battles, and make tactical decisions. Every raid is a true test of endurance, courage, and your ability to lead the crew to victory.
Dive into a large-scale sandbox with strategy and survival elements: build your settlement, explore dungeons, fight monsters, and develop your own world.
🗺 New Content and Interactivity Locations have become even more alive with new interactive objects! Skin Racks — now you can search them to gather rare resources. Runestones — activate them to receive temporary buffs, such as increased defense before battles. ⚔️ Gameplay Changes
🗺 New Content and Interactivity
Locations have become even more alive with new interactive objects!
Skin Racks — now you can search them to gather rare resources.
Runestones — activate them to receive temporary buffs, such as increased defense before battles.
⚔️ Gameplay Changes and Balancing
Stronger Enemies in Repeatable Locations: New mini-bosses have been added, each with unique stats and behavior patterns.
Some of these enemies require new tactics and a more strategic approach to combat.
✨ Visual Enhancements
Armor and Equipment: Updated models for several sets of armor. Now, the visual representation matches the unique icons, making your squad’s appearance more varied.
Navigation: Highlighting transitions between regions has been added to improve map navigation.
🛠 Bug Fixes and Optimization
Fixed an issue where some locations remained unlocked after completion.
Resolved problems where units and enemies got stuck in certain spots on the map.
Fixed visual issues on the global map and specific locations.
Localization Update: Fixed translation errors across multiple languages.
Hello, warriors! 👋 We're continuing to improve the game, and the next update is almost ready for release. 🔥 What’s New? New interactive objects have been added to locations — now you’ll find additional loot sources and temporary buffs while exploring. Several enemy types have b
Hello, warriors! 👋
We're continuing to improve the game, and the next update is almost ready for release.
🔥 What’s New?
New interactive objects have been added to locations — now you’ll find additional loot sources and temporary buffs while exploring.
Several enemy types have been strengthened to make combat more challenging and varied.
The visual appearance of some armor sets has been updated — making it easier to distinguish unit strength at a glance.
🛠 And More
We’ve also made many additional improvements and fixes — from polishing text and descriptions to updating visual effects.
📅 The update is coming very soon!
Thank you for playing, sharing feedback, and helping us improve the game.
🍁 Autumn Sale on Steam 🍁 The Autumn Sale has begun — a great chance to expand your collection with big discounts! ⚒️ Craft The World — 75% off View game page ⛵ Drakkar Crew — 50% off View game page Set out on adventures with dwarves — build, explore, and fight, or lead a crew o
🍁 Autumn Sale on Steam 🍁
The Autumn Sale has begun — a great chance to expand your collection with big discounts!
View game pageSet out on adventures with dwarves — build, explore, and fight, or lead a crew of Vikings in epic sea voyages. The discounts are available for a limited time — don’t miss out!
🔥 ATTENTION, VIKINGS! 🔥 Celebrate the launch of Drakkar Crew on Nintendo Switch with a 25% STEAM discount! Dive into epic naval adventures, assemble your crew, and battle legendary monsters! And now, the game is even more accessible! ⏳ Limited-time offer! 👉 Grab the discount a
🔥 ATTENTION, VIKINGS! 🔥
Celebrate the launch of Drakkar Crew on Nintendo Switch with a 25% STEAM discount!
Dive into epic naval adventures, assemble your crew, and battle legendary monsters!
Forward, Vikings! Drakkar Crew docks on Nintendo Switch! ⚔️ Time to grab your oars and set sail — Drakkar Crew is now available on Nintendo Switch and Switch Lite ! Gather your crew, battle fierce monsters, and earn your Viking glory! Full support for Switch and Switch Lite Smoot
Forward, Vikings! Drakkar Crew docks on Nintendo Switch! ⚔️
Time to grab your oars and set sail — Drakkar Crew is now available on Nintendo Switch and Switch Lite! Gather your crew, battle fierce monsters, and earn your Viking glory!
Improved the display of markers in equipment and weapon slots: markers are no longer shown for items that are similar or inferior in characteristics. They can help determine if an item can be replaced with a better one. Improved lighting in some locations. Accelerated the recover
Improved the display of markers in equipment and weapon slots: markers are no longer shown for items that are similar or inferior in characteristics. They can help determine if an item can be replaced with a better one.
Improved lighting in some locations.
Accelerated the recovery of unit combat readiness for units not involved in landing operations, as well as the recovery of combat readiness by healers (speed increased by 2 times).
Fixed certain animations of the main character in werewolf form.
Resolved noted issues in the interface and location textures.
Fixed localization errors in various languages.
Resolved the issue of losing control of the main character in werewolf form while pushing a battering ram.
Fixed cases of game crashes when exiting a location.
Introductory cutscenes have been added for each character, revealing their backstories. The appearance of the global map screen has been improved. When equipping units, icons are now displayed on relevant slots if suitable gear or weapons are available. Geometry and design of sev
Introductory cutscenes have been added for each character, revealing their backstories.
The appearance of the global map screen has been improved.
When equipping units, icons are now displayed on relevant slots if suitable gear or weapons are available.
Geometry and design of several locations have been improved: jump links, textures, enemy spawners, combat zone borders, and various objects have been refined.
The visual appearance of settlements has been updated, and building overlap issues have been fixed.
Texts and descriptions of several quests have been corrected.
The next village defense quest is no longer given immediately after completing the previous one.
Squad commands (Attack, Hold Position, Follow Me) are now preserved when transitioning between stages.
Sound, animation, and water effects have been added when capturing a ship in the first location.
Footstep sounds on different surface types have been fixed.
Some character animations have been improved and corrected.
Fixed: class filters did not work on the weapon trading ship.
Fixed: sudden lighting changes on floor surfaces in certain scenes.
Fixed: the game could crash after reassigning keys.
Spotted text issues have been resolved.
Numerous other minor fixes and improvements have been made.
Spring Sale on Steam! The discount season is in full swing, and we have some great news! Our games Craft the World and Drakkar Crew are available at amazing discounts! 🎮 Craft the World — 75% off! ⚔️ Drakkar Crew — 35% off! Don't miss out! The discounts are available only until
Spring Sale on Steam!
The discount season is in full swing, and we have some great news! Our games Craft the World and Drakkar Crew are available at amazing discounts!
🎮 Craft the World — 75% off! https://store.steampowered.com/app/248390/Craft_The_World/
Fixed and improved attack animations for heroes using two-handed weapons. Added weapon type display in the shop. Added the ability to switch between enemies using the mouse wheel when a target is selected. In the squad selection menu, multiple items can now be returned from the t
Fixed and improved attack animations for heroes using two-handed weapons.
Added weapon type display in the shop.
Added the ability to switch between enemies using the mouse wheel when a target is selected.
In the squad selection menu, multiple items can now be returned from the travel bag by holding the mouse button instead of right-clicking.
The dwarf trader Willy becomes unavailable for trade in the second ruins after activating the boss.
Increased the difficulty of bosses in some non-quest locations.
Various UI fixes, including element alignment.
Unused Verusha chest keys are now automatically removed upon exiting the corresponding location.
Fixed incorrect dialog hints when selecting answers, depending on the control scheme (gamepad/keyboard).
Added some new sounds.
Resolved the issue of unit multi-flipping.
We continue to add figurines dedicated to people actively contributing to the project’s development.
Fixed localization errors in various languages.
Your feedback helps us grow! Thank you for being part of this journey. Happy gaming!
Your hero can now wield two-handed weapons—spears and axes—whose strikes send enemies flying in all directions. The codex has been updated to reflect the rebalancing of weapons and armor, and now includes information about cultists and the new large zombie. The reward for defeati
Your hero can now wield two-handed weapons—spears and axes—whose strikes send enemies flying in all directions.
The codex has been updated to reflect the rebalancing of weapons and armor, and now includes information about cultists and the new large zombie.
The reward for defeating Jormund has been increased.
Added a display of fallen units in the post-battle window.
The interface now shows the main hero’s level (MC) instead of just the experience bar.
Barrels in the interface have been sorted in ascending order of their effects.
Added visual and sound effects for ship sinking.
Improved the AI of the fallen Torstein.
Fixed incorrect animations for Emily’s personal set.
The hero no longer automatically steps forward when attacking a stationary target.
Fixed: Zombies were shaking while walking.
Added ally resistance to repeated stuns.
Fixed: Units were stepping in place.
Improved wolf textures.
Fixed: Emilia was receiving Ulvar’s traits.
Added a "Repair my ship for N coins" option to the shipwright’s dialogue.
Removed the trade option if the merchant ship is engaged in combat with raiders.
Improved ship bombardment alerts: added an alarm sound and red numbers flying off the ship’s durability.
Fixed: The archer was jumping backward.
Fixed: The team would teleport to the next stage in "hold position" mode and return to the previous stage after the battle.
Fixed jump links on locations.
Updated filters on the merchant ship: quest items are now separated from resources and other items.
Fixed the final battle in the Chromonozhka pack.
Added a marker for new traits among all unit traits.
Implemented the ability to remove all items from the bag by holding Y, similar to adding them.
Fixed: Sometimes, during trading with a ship, the merchant would sink at the start of the dialogue.
Fixed: Units would get stuck on the location.
The Lunar New Year is coming soon, and a junk with a merchant offering exotic armor and delicacies will appear in the northern seas. Don’t miss the chance to stock up!
Update 1.2.1 The hero no longer automatically steps up when attacking stationary targets. The wolf location template has been finalized, with improved locations featuring a battering ram and sea serpent cave. Fixed: In camps, bosses no longer want to attack if a player skips a cu
Update 1.2.1
The hero no longer automatically steps up when attacking stationary targets.
The wolf location template has been finalized, with improved locations featuring a battering ram and sea serpent cave.
Fixed: In camps, bosses no longer want to attack if a player skips a cut scene at a certain point in time.
Some cases of squad blocking have been fixed in combat locations.
A bug with the automatic addition of several types of drinks when choosing a team to disembark has been fixed.
A bug where the strength of a ship is calculated incorrectly in case of damage has been fixed, and a werewolf will now eat his wounded fighters instead of picking them up.
The animation of archers has been improved, as have shots from different directions.
The bug where a warrior could not issue spears immediately after leveling a corresponding skill has been fixed; some interface elements such as hints and labels have been improved; and the output of a ship's name has been added.
Attention! Due to significant changes in the game, old saves will become unavailable to continue in the new version. If you want to continue the old game, please select the previous version in the settings (Beta versions tab). The balance of weapons and armor has been completely
Attention! Due to significant changes in the game, old saves will become unavailable to continue in the new version. If you want to continue the old game, please select the previous version in the settings (Beta versions tab).
The balance of weapons and armor has been completely reworked, about 200 new items with descriptions have been added.
Each item has a tier that limits the use of high-level items when the hero and other characters are not sufficiently pumped.
Fully collected armor sets provide additional bonuses.
The balance of opponents in all locations, the range of merchants and the loot received have been accordingly reworked.
Added 3 types of damage: bleeding, poison and fire.
Added new negative effects for different types of damage, reworked the mechanics of the old ones.
Skald skills in the "Teamwork" branch have been strengthened.
Some locations have been improved in parts of geometry, textures, and content.
New hints and tips on the game have been added to the codex and loading screens.
The interface has been improved: the filter by warrior class is saved during the entire trading session in the weapon and armor shops. Warning has been added when buying an armor or weapon item if it cannot be used by fighters.
Fixed noticed errors in texts and interface elements including the Steam Deck console.
Fixed skeleton animations after losing a shield.
AI settings: Fixed the behavior of the Jol archer. Now he is more careful. Fixed the behavior of the Raider Foreman. Now he does not freeze after hitting with a shield.
Not sure if you'll like the game? Do you want to test it on your PC? Do you want to play first and then decide whether to buy or not? We have made a free demo version of the game so that you can answer these questions for yourself!
Not sure if you'll like the game? Do you want to test it on your PC? Do you want to play first and then decide whether to buy or not?
We have made a free demo version of the game so that you can answer these questions for yourself!
Added the ability to customize the main characters at the start of a new game: face, skin color and tattoos, shape and color of the hair. Added new location options for packs of werewolves and undead. Localization into new languages has been added: Deutsch, Español, Français, 简体中
Added the ability to customize the main characters at the start of a new game: face, skin color and tattoos, shape and color of the hair.
Added new location options for packs of werewolves and undead.
Localization into new languages has been added: Deutsch, Español, Français, 简体中文, 繁體中中, 日中文, 日本, Polski, 한국어, Italiano, Portugues, Svenska, Dansk, Suomen, Norsk. Localization work is still ongoing.
Added new fighters for recruitment - women archers.
Fixed errors in texts and interface elements.
A number of locations have been improved in terms of visual representation and geometry: a training location, the Jormund cave, Gang of Sea snakes, Camp in the forest, the Fortress of the Ice Crown, the Ruins of Bjornenburg.
All existing mobs have been added to the bestiary.
Fixed the behavior of units in the Icecrown Fortress location when pushing a battering ram, fixed places where units could fall through the stage.
In some locations, the blocking of team units at the beginning of the battle has been fixed.
Rebalance of Tavern champions as their level increases.
Adjust the volume of some sounds.
Other minor fixes.
Special thanks to player “Cynep MACTEP” who sent comments about the bugs found!