Galactic Dominion

Forever Years

Released
Sep 6, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    [Major Update] 2.0.0 - UI Overhaul, Global Resources, Ship Designer, and more!

    I'm happy to announce a major update to Galactic Dominion bringing to you much needed improvements to the UI, quality of life controls, tutorial, gameplay balance, and new features. Here are some highlights. Hope you guys enjoy it! UI Overhaul Global Resources, Balance & Opti

  2. Developer post

    [Update] 1.1.0.a - Fix starvation issue on larger galaxies

    Release Notes: - Fix potential starvation issue on large galaxies when Food Supply consumption exceeds the (previous) max of 10k Previously, the maximum amount of Food Supply was 10k. This meant that on larger galaxies you can have population consumption that exceed this amount,

  3. Developer post

    Galactic Dominion - Version 1.1.0 is Now Live!

    We've finally incremented the build to Version 1.1.0 with a brand new Steam logo. Since 1.0 the game has come a long way and been patched 12 times. I want to take this opportunity to summarize all the changes that has gone in since 1.0. 1.1.0 Focus on Unit Hotkey: If you have a S

  4. Developer post

    [Update] 1.0.2018.08.18.l - Research tweaks, Speed Control, and other Quality of Life changes

    Release Notes: Game Speeds: x0.5, x1.0, x1.5, and x2.0 Research Game Settings: Randomized Effort Factor Research Tree Zoom In/Out and Middle Mouse pan Research In-Progress is now an different color Fleets can now be Split while In Dock Fleets will now move to an offset location i

  5. Developer post

    [Update] 1.0.2018.08.18.k - Hotkeys and Input Mapping

    Been working on this update the last couple days. There's now an input system that can be customized to your liking. By default the keys are laid out as follows: Customization of your hotkeys is done through the Control Mapper button in the Options Menu. Clicking on this will ope

  6. Developer post

    [Update] 1.0.2018.08.18.j3 - Zoom to Mouse position and other tweaks!

    --------------------- Release Notes: --------------------- 1. Zoom In to Mouse position 2. Tweak thresholds for Camera panning near the screen edges 3. Slider panel lock distribution ToolTip --------------------- Finally - You can now zoom in to the Mouse position! However, if yo

  7. Developer post

    [Update] 1.0.2018.08.18.j2 - Camera Pan Sensitivity slider

    Small update today! In the Game Options you can now adjust the sensitivity slider for the Camera Pan. Previously, the value was around 20, now it's default to 10. Also, this should be the last update that will reset your Game Options. Under the hood i've done some refactoring of

  8. Developer post

    [Update] 1.0.2018.08.18.j - Research Update and Quality of Life changes

    --------------------- Release Notes: --------------------- 1. Research now has a small chance of a Scientist boost 2. Quick Play now has Extended Research setting 3. Options Menu now has Screen Edge Pan 4. Fix Star Spectral Type not showing the proper Star type ------------------

  9. Developer post

    [Update] 1.0.2018.08.18.i2 - Fix Achievements not unlocked for some players

    For players who won some Quick Play games before Tuesday's 1.0.2018.08.18.h2 update there's a chance that the Achievements did not unlock. If that happened then the opportunity to unlock them became lost for certain achievements - (e.g. Galactic Solider, Leader, Commander, etc se

  10. Developer post

    [Update] 1.0.2018.08.18.i - Star Info ToolTips and Game Styles!

    I've been experimenting and working on some bigger updates in the last few days. Here's a rollout of what's new with 1.0.2018.08.18.i (I'll talk about the versioning numbers in a future post). --------------------- Release Notes: --------------------- 1. Star Info ToolTip will no

  11. Developer post

    [Update] 1.0.2018.08.18.h2 - Fix Chapter End Outro Not Showing Up!

    I got sidetracked from working on some new features to investigate this issue ːsteamsadː A number of people have reported that they did not get the Chapter end game popup and saw strange things happen at the end of the game (e.g. Troop counts were jumping erratically, etc). The C

  12. Developer post

    [Update] 1.0.2018.08.18.h - Remove the Pause Menu Transition Anim

    Small quality of life improvement here. Previously, in the game scene, every time you went into the menus the game would play a small transition animation to pan the camera to the side before the content loaded. While this was cool at first (at least I thought so) - it broke the

  13. Developer post

    [Update] 1.0.2018.08.18.g - Balance Campaign Chapter 3

    I've been hearing that Chapter 3 was a bit too hard so took a look into the balancing more. Since I've played each Chapter so much I knew exactly what had to be done in each one so it is a bit difficult to balance - perhaps even more so than Quick Play mode since in the Chapters

  14. Developer post

    [Update] 1.0.2018.08.18.f - Disabling Unity Analytics & Big Font Mode for ToolTips

    Release Notes: --- - Unity Analytics is now disabled - Added Big Font Mode for ToolTips First, I want to address the issue of data collection and why I decided to disable it altogether. There's a lot of misconception surrounding data collection particularly in recent months with

  15. Developer post

    [Update] 1.0.2018.08.18.e - Changing Star Names & Showing them while Zoomed Out

    Release Notes: --- - Added the ability to change Star Names you own - Star Names will now be shown while Zoomed Out if your Scanner Verbosity is set to at least Low (default value) Thanks SnottyGremlin for the original idea - i.e. to be able to see the Star Names while you're zoo

  16. Developer post

    Post-Launch - Product Backlog and Ideas!

    We want to give you guys a quick update post-launch. We're getting some great feedback (and criticism) on the user interface and controls. All feedback is appreciated so we want to get all the ideas organized and prioritized so we can start improving the base game immediately. To

  17. Developer post

    Galactic Dominion is Now Live!

    Hi Everyone! We're excited to announce that Galactic Dominion has officially gone live. In celebration of the launch of our first game we're offering a 15% launch discount on Steam! Enjoy! Forever Years

  18. Developer post

    Combat Mechanics and Research

    Tomorrow, Galactic Dominion will go live! But before that we will go into a bit more details about a couple more mechnics. 1. Combat a. Fleet Combat b. Fleet Tactics c. Star Fortresses d. Planetary Bombardment e. Ground Invasion 2. Research 1. Combat Combat can either take place

  19. Developer post

    User Interface and Controls

    Hope you're all having a good weekend! User Experience has always been a challenging area and it's no different for Galactic Dominion. There are so many things a player can do in the game we were afraid that it would be too overwhelming when it came to controls. Furthermore, the

  20. Developer post

    Quick Play Mode

    The Quick Play mode is designed so you can have a lot of replayability. These are the settings you can change: Galaxy Size Number of Stars Empire Race Opponents Difficulty Empire AI Assitance Total War Star Lanes Turn-Based Mode The first couple is pretty straightforward. You can