FragmentVR

FragmentVR

Released
Mar 1, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Early Access is officially over, v1.0 now live!

    After a prolonged period of bug fixing and QoL improvement, FragmentVR is ready to lose it's Early Access tag and join the adults' table! Feedback and requests are still more than welcome here or on the Discord server.

  2. Developer post

    Getting ready for Full Release

    Following a period of beta testing and using feedback to improve/fix FragmentVR, I think it is time to transition from Early Access to Full Release. There are still a lot of features I want to put in like Vive Pro and external camera support, smoother views and even better perfor

  3. Developer post

    AutoStart w/ SteamVR + self-minimize

    FragmentVR now has a toggle in the dashboard menu to make it autostart when SteamVR is opened. The desktop window now also automatically minimizes on start, should be less annoying now. Cheers! P.S. if you have any gripes or feature suggestions don't hesitate to post it in the di

  4. Developer post

    Dashboard Menu Redesign and Bug Fixes

    Hey everyone, The menu has a new look now: The save and load features have now become the default behavior and as such aren't on the menu anymore, views will be automatically saved on close and loaded on open. Some issues with Nvidia cards that have been reported recently should

  5. Developer post

    New Feature Added: Multiple Views

    With this new feature you can now create up to 4 views that work simultaneously. UI has been reorganized, now on the left you will find the list of the present views.

  6. Developer post

    New Feature Added: Persistent Corners

    As promised here's the first update adding a much needed quality of life feature: persistent corners! Now you don't need to create the same view every time you open up FragmentVR. Just create the view once, press "Save Corners" in the dashboard menu and also enable "Load corners

  7. Developer post

    SteamVR beta is now fully compatible with FragmentVR!

    As of today the SteamVR beta branch now behaves correctly with FragmentVR. No need for a FragmentVR beta branch anymore so that has been disabled. Stay tuned for updates now that everything should be working smoothly, one feature update coming up later today and several more in t

  8. Developer post

    The SteamVR Beta compatibility rollercoaster continues!

    In an attempt to fix the compatibility issue FragmentVR was having with the SteamVR beta, the SteamVR devs released an update that was supposed to close the issue and nullify the need for the FragmentVR beta branch. Unfortunately, the update broke compatibility completely, so now

  9. Developer post

    SteamVR compatibility issue fixed! -> Switch to FragmentVR beta branch

    The source of the compatibility issue with the SteamVR beta branch has been found and fixed. If you are on the SteamVR beta branch, then switch to the FragmentVR beta branch also.

  10. Developer post

    SteamVR beta breaking camera feed and other issues

    Hi early adopters, It seems that the latest beta release of SteamVR has been raining on the parade and causing issues with the camera feed. I am talking with Steam dev support trying to figure out what's going on, in the meantime try rolling back to the main release of SteamVR. I

  11. Developer post

    Prerelease Patch!

    Some quality of life features have been added in right in time for release: - Hide & Lock Corners toggle : Enabling this hides the corner logos and makes them unmovable - Opacity Slider : Opacity can now be manually set