Feud now available in Brazilian Portuguese
Hey all! Just a small note to say we've released a patch for Feud that adds support for Brazilian Portuguese. Huge thanks to community member Rafa for their work on this!

Developer posts and news about this game.

Hey all! Just a small note to say we've released a patch for Feud that adds support for Brazilian Portuguese. Huge thanks to community member Rafa for their work on this!

We've just released a new patch for Feud, which fixes a few small bugs. On to the notes! Fixed the text on the move history screen for concedes Fixed a bug where the client and server would get out of sync in online play Imported some translation fixes Made the hitbox for the coi

Hi folks, we've just shipped version 2.1 of Feud! This includes a few quality-of-life improvements: Auto-advance now defaults to on. You can now deselect a piece by tapping outside the board, or by tapping on an invalid piece. We've totally reworked the display settings - they no

We've just released Feud 2.0.1, a small patch release to fix some bugs. Here are the changes: Fixed an issue with the move history screen where concedes and timeouts weren't being presented properly. Fixed a bug where tapping on the very edge of the board could crash the game, oo

We've just released version 2.0.0 of Feud, our biggest update to the game ever. This now takes the game officially out of Early Access! Hooray! We've added a whole bunch of features and fixes, many of which were widely requested by our community. Here they are. Post-match rewards

Some exciting news from us today - Feud is leaving Early Access on the 23rd of February! This chonky new update includes some shiny new features you've been asking us for, including: Ranked and unranked playlists! In-game leaderboards! Move histories! Unlockable piece skins! Offe

This is a small patch which fixes a crash on some Linux machines.

This small patch fixes a bug that could cause crashes for users with their system language set to Turkish.

Hi Feuders, we've just released patch 1.8.1. This tightens up a few things and fixes a couple of bugs, but mostly it's just laying the groundwork for our next big update. Please look forward to that, and as always, thank you for playing!

Hello Feud players! We know it's been a little while; thank you so much for being patient with us. Today we've got a new update for you - this update's big features are mostly in the Android and iOS versions, but we've got some other quality-of-life improvements too for the PC cr

Hello Feud players! Just in time for Christmas, our 1.7 update is here, featuring a host of bug fixes and quality-of-life improvements. Without further ado, here's the list of changes. Added some lovely new symbols to pieces to make them more visually distinct. Piece colours now

Hey folks, Hope you're enjoying the new achievements! We've just shipped a small patch update to fix a crash bug that was happening when players tried to load a match that had been conceded. Sorry about that! Should be all good now. Thanks for playing!

Hello Feud players! It's been a little while since our last update, so this is a big one! First up, we're bringing in a long-requested feature: achievements ! Some of these you'll get through the course of play, some are a little trickier, and some will challenge even the best pl

Hey Feud players! We're working hard on implementing achievements in Feud. We hope to get these to you in the next few weeks sometime. Unfortunately, since we're in Early Access, we can't work on developing and testing these achievements without publishing them. We thought this w

Feud 1.5 is here, and this time the focus is on localisation. New languages Thanks to our amazing community on Crowdin , Feud is now available in the following languages: Italian Romanian Simplified Chinese Feud will attempt to use your system language when it starts up, but you

Hi Feud players! We've just shipped a new version of Feud with the version number 1.4.5. Here are your release notes, for your viewing pleasure: Feud is now notarized on macOS. This means Apple have scanned it and said, "yep, that's all good fam, we'll let people on Catalina inst

We've updated Feud! The new version number is 1.4.4. We've made a few small quality-of-life improvements: Pieces now have empty health spaces to make it clearer how much health they've lost. Animations have been sped up slightly across the board (heh, board). We've added an optio

Feud 1.4.3 has just been released. This is a balance patch which adjusts the middle two starting layouts to make them a bit more viable in strategies. Full patch notes: Adjusted middle layouts to have both Knights in front. Added Patreon link to credits page, along with credit fo

Feud 1.4.1 has been released. This is a small patch that fixes a few crash bugs we found since 1.4.0. Fixed a bug where the game could crash on stalemate. Fixed a bug where the game could crash if an opponent disconnected during an async match. Fixed a bug where the game could cr

Feud 1.4 is here, with some new tweaks and features we think you're going to really like. Live Mode When we released Feud into Early Access last May, there was one feature that lots of players were asking for - they wanted a more quickfire form of multiplayer than our asynchronou