Join us on Thursday, Aug. 6, at 8 pm PT, for a Bandcamp Listening Party! 🎉🎧 Celebrate the release of the #Lumines Remastered Original Score 🎶 and get inside stories from composer Takayuki Nakamura. 🗣️✨ RSVP: 🔗 You can also buy the Lumines Remastered Original Score on Steam,
Join us on Thursday, Aug. 6, at 8 pm PT, for a Bandcamp Listening Party! 🎉🎧
Celebrate the release of the #Lumines Remastered Original Score 🎶 and get inside stories from composer Takayuki Nakamura. 🗣️✨
Hey there, LUMINES REMASTERED players! Today we've got a bit of news! Enhance and Sound Games have just launched LUMINES REMASTERED for mobile devices: iOS and Android phones and tablets. The app is a free download that offers a trial play of the game, letting you try the first f
Hey there, LUMINES REMASTERED players!
Today we've got a bit of news! Enhance and Sound Games have just launched LUMINES REMASTERED for mobile devices: iOS and Android phones and tablets.
The app is a free download that offers a trial play of the game, letting you try the first few stages and the 60-second Time Attack. Then you can decide, optionally, to pay and unlock the full game—and get everything!
Now, when you're away from your computer or Steam Deck, you can pop on a pair of headphones (or not—no judgment) and escape into LUMINES. Make that DMV or doctor's visit 100% more tolerable!
Today (12/12) is the 21st anniversary of the original Lumines' release on the PlayStation Portable (PSP) back in 2004. We celebrated by getting Tetsuya Mizuguchi, Takashi Ishihara, Mark MacDonald, and Charles Roum on a stream to discuss the original game and Lumines Arise. If you
Today (12/12) is the 21st anniversary of the original Lumines' release on the PlayStation Portable (PSP) back in 2004. We celebrated by getting Tetsuya Mizuguchi, Takashi Ishihara, Mark MacDonald, and Charles Roum on a stream to discuss the original game and Lumines Arise. If you've been a fan of the series this is a great way to walk down memory lane!
Lumines Remastered players, hello! 👋 ICYMI, we just released Lumines Arise , the first brand-new Lumines game in over a decade, on Steam. And we think you'll like it! Plus, there's a 10% launch discount for the first two weeks (ends 11/25/25). View game page It's got a single-pl
Lumines Remastered players, hello! 👋
ICYMI, we just released Lumines Arise, the first brand-new Lumines game in over a decade, on Steam. And we think you'll like it! Plus, there's a 10% launch discount for the first two weeks (ends 11/25/25).
View game pageIt's got a single-player Journey mode with over 35 stages, a new approach to multiplayer (online, local, VS CPU), and a new Burst mechanic that'll boost your scores and clear your playfield.
The game is packed with content, but here are just a few things that might specifically tempt YOU as a Lumines Remastered player:
Challenges - Found in the second tab of the Missions mode, these variations on Lumines' gameplay will stretch your understanding of the classic puzzle mechanics in ways never explored in a Lumines game.
Dig Down - A brand-new, downstacking-focused mode found within the Leaderboard League of the Multiplayer Hub. This is a score-based challenge where the entire stack is raised at various milestones and you see how long you can survive. The Timeline starts to speed up as you clear Squares, too.
Weekend Loomii Live events - A 72-hour community challenge that starts on Fridays and runs through Monday. Meet a community goal by playing any mode in the Multiplayer Hub (including single-player score-chased ones) and you'll nab rewards and maybe even a special Loomii avatar part if the goal is met!
Here's a launch trailer in case you need some more reason to try it.
View game pageWe hope you'll give it a shot and let us know what you think. Thanks!
It's baaaaaack! Good vibes, delivered via Steam straight to your PC or Steam Deck. That's right Lumines Remastered players, the Lumines Arise Demo is back for Steam Next Fest. You can download it right now on the Lumines Arise store page. View game page Please tell your friends,
It's baaaaaack! Good vibes, delivered via Steam straight to your PC or Steam Deck. That's right Lumines Remastered players, the Lumines Arise Demo is back for Steam Next Fest. You can download it right now on the Lumines Arise store page.
Please tell your friends, wishlist the game, and enjoy the three single-player stages and Burst Battle multiplayer!
Not sure how to get started with Lumines? Check out this Demo Explainer video that details everything! (Note this video was originally published when the demo first became available, so the dates mentioned don't apply but the content does!) View game page
We'll be streaming Lumines Arise throughout the week. Follow our Twitch account to get notified when we go live.
Or if Twitch isn't your thing, you can also subscribe to our YouTube channel for the latest. View game page
If you're craving more Lumines Arise news, more will be coming later this week. It all starts with IGN's exclusive preview of four stages that we've never* shown off before.
*OK, one of the stages has been seen briefly in clips and screenshots, but now you'll get a really good look at it.
Wishlist now! We hope you enjoy the demo and are looking forward to the full version!
A demo of Lumines Arise is available now until September 3 on Steam! Feel the good vibes (cuz let's face it, we all need more of that, right?) with these Demo features: Three-stage single-player Demo (featuring various stages from Journey mode) Burst Battle online multiplayer mod
A demo of Lumines Arise is available now until September 3 on Steam! Feel the good vibes (cuz let's face it, we all need more of that, right?) with these Demo features:
Three-stage single-player Demo (featuring various stages from Journey mode)
Burst Battle online multiplayer mode
Tutorial to learn the basic gameplay of Lumines Arise
Download it here: https://store.steampowered.com/app/3847360/Lumines_Arise_Demo
Then be sure to Wishlist Lumines Arise on Steam, 'cuz we also just announced a release date: November 11, 2025. If you've enjoyed Enhance's game catalog in the past, you're sure to dig this one too.
LOS ANGELES, Calif., August 26, 2025 — Enhance, the award-winning game developer and publisher behind Tetris® Effect: Connected and Rez Infinite, announced that a limited-time demo of their highly-anticipated upcoming puzzle game LUMINES ARISE is available now to play on PlayStat
LOS ANGELES, Calif., August 26, 2025 — Enhance, the award-winning game developer and publisher behind Tetris® Effect: Connected and Rez Infinite, announced that a limited-time demo of their highly-anticipated upcoming puzzle game LUMINES ARISE is available now to play on PlayStation®5 and Steam (as of 6am Pacific time, today), and includes the new multiplayer Burst Battle mode, which is being shown to the public for the first time ever.
Enhance also revealed that the full game will be launching on November 11th, and that players can pre-order the game as of today – both the standard edition ($39.99 USD / €39,99 EUR / ¥5,400 JPY), and Digital Deluxe Edition ($44.99 USD / €44,99 EUR / ¥5,900 JPY) (which includes Avatars and name plates from other game franchises, including beloved PlayStation series ASTRO BOT and previous Enhance games like Tetris Effect: Connected.
Additional details below:
LUMINES ARISE LAUNCHING ON 11/11/25
Mark your calendar, the full game officially launches on November 11, 2025, 6:00 am PST / 14:00 GMT / 23:00 JST.
LIMITED TIME DEMO - MULTIPLAYER MODE REVEALED
Log onto Steam and search for “Lumines Arise Demo” from August 26 - September 3 to get a taste of single player and multiplayer modes from the full game.
Pre-orders are not available on Steam prior to the release date of November 11. Contents of the Steam editions will be revealed at a later date.
NEW SOUNDTRACK SINGLE BY HYDELIC - DREAMLAND
After the success of the first Lumines Arise single "Only Human,” Hydelic is back with a second soundtrack single “Dreamland” from the Summer Game Fest fan-favorite Chameleon Groove stage. Listen to it now on Bandcamp, or stream it via your favorite music service soon.
Today's the 7th anniversary of Lumines Remastered's release! Celebrate with us and: 🎮 Play it on Steam! 🏖️ Play on Steam Deck! (Maybe outside, but inside is also fine) 🔮 Wishlist Lumines Arise on Steam (and/or encourage a friend to do the same!) 📺 Watch our Lumines stream tom
Today's the 7th anniversary of Lumines Remastered's release! Celebrate with us and:
🎮 Play it on Steam!
🏖️ Play on Steam Deck! (Maybe outside, but inside is also fine)
📺 Watch our Lumines stream tomorrow at 3 pm Pacific / 6 pm Eastern at View game page
We’ll be discussing the announcement of Lumines Arise, playing Lumines Remastered, and celebrating all things related to this timeless puzzle game. Join the chat and let us know your thoughts/tips/play styles! And don’t forget to join our Discord community to discuss all things Lumines and Enhance, too!
Enhance, the award-winning game developer and publisher behind Rez Infinite and Tetris® Effect: Connected, announced today its latest title, Lumines Arise. Revealed during the opening of the PlayStation State of Play broadcast, the announce trailer offered a first glimpse into th
Enhance, the award-winning game developer and publisher behind Rez Infinite and Tetris® Effect: Connected, announced today its latest title, Lumines Arise. Revealed during the opening of the PlayStation State of Play broadcast, the announce trailer offered a first glimpse into the world of Lumines Arise, set to launch in Fall 2025 on PlayStation 5 with optional PS VR2 support and PC via Steam with optional PC VR support.
A mind-blowing, fiendishly addictive reinvention of the puzzle classic Lumines from the creators of Tetris Effect: Connected, where sound pulses through your body, mind, and every block you place, triggering dazzling visuals synched to the driving beat of an infectious, eclectic soundtrack.
Journey through over 30 stages of synesthetic sensory wonderlands, everything from lush jungles to buzzing Tokyo streets to more surreal experiences, matching blocks and crafting insane combos with the all-new Burst mechanic. Mix it up with a variety of other single-player modes and challenges, or test your mettle against friends or strangers in online multiplayer.
Whether you’re looking to get hyped up or chill out, new to the series or a veteran, have an hour to kill or just five minutes, want to play solo, with friends, or challenge strangers, or play in optional VR or stunning 4K, Lumines Arise is the ultimate puzzle game.
Simple Gameplay, Tons of Depth Lumines Arise is easy to pick up and play, but has incredible depth that’s harder to master. Players manipulate 2x2 blocks of two colors that fall from the top of the screen, aiming to create Squares of a single color/type. A Timeline sweeps across the playfield to the beat of the music, clearing completed Squares and generating points.
Embark On A Journey Every stop on the over 30-stage single-player journey evokes a different and complex emotional response. From lush jungles, oceans teeming with life and snakes preparing to strike, to more electronic frontiers like the bustling streets of Tokyo and the endless expanse of outer space.
Ready To Burst Trigger the new Burst mechanic to stop a matched Square from clearing. Build it as large as you can until time runs out. When the Timeline starts clearing again, enjoy the show as screen-clearing combos rack up massive points.
Put Yourself Out There Customize your player avatar from the largest selection of options the series has ever offered. It’s a great way to express yourself and your personality when setting off on your in-game journey.
Plug In, Vibe Out Let the electrifying soundtrack by Hydelic, acclaimed composer of Tetris Effect: Connected and Rez Infinite’s Area X, take you to new depths of immersion. You’ll want to throw on a pair of your favorite headphones for maximum effectiveness. Use the Playlist feature to create a mix of stages with your favorite tracks or to set a specific mood.
LUMINES ARISE AT SUMMER GAME FEST PLAY DAYS
Summer Game Fest Play Days attendees will have the exclusive opportunity to go hands-on with Lumines Arise in Los Angeles, CA, from June 7-9, 2025.
Stay tuned for more updates and impressions by following your favorite gaming news outlets and creators.
LUMINES ARISE SOUNDTRACK SINGLE “ONLY HUMAN”
If you like the music from the trailer, get a sneak peek of the album by listening to the first single release, “Only Human” by Hydelic, the music unit behind the sounds of Tetris Effect: Connected and Rez Infinite (Area X). Available now on Bandcamp! Stream everywhere, including Spotify and Apple Music soon!
For the latest official updates on Lumines Arise, visit lumines.game, sign up for the newsletter, or join the Enhance community on Discord, Bluesky, YouTube, X, or Instagram!
ːsteamthumbsupː *EXTENDED* Pre-orders open until Dec. 24., 11:59 PM PT Pre-order here by Christmas: From Rez Infinite making history by winning the first-ever Best VR Game award at The Game Awards to the unforgettable unveiling of the Tetris Effect announcement trailer in 2018, E
ːsteamthumbsupː *EXTENDED* Pre-orders open until Dec. 24., 11:59 PM PT
Pre-order here by Christmas: https://www.cookandbecker.com/en/campaign/19/sounds-and-visions-enhance-at-10.html
From Rez Infinite making history by winning the first-ever Best VR Game award at The Game Awards to the unforgettable unveiling of the Tetris Effect announcement trailer in 2018, Enhance has a lot to celebrate these past 10 years.
Journey through a decade of Enhance's innovative gaming experiences with the SOUNDS AND VISIONS: ENHANCE AT 10 limited edition boxed set and vinyl collection.
The Sounds and Visions: Enhance at 10 collection offers two unique boxed sets, each with its own special content. These sets can be purchased individually or together. Both sets are available to pre-order exclusively from Cook & Becker until December 25, 2024.
The Sounds and Visions: Enhance At 10 Boxed Set by Cook & Becker includes:
Boxed set signed by Tetsuya Mizuguchi
Sounds and Visions: An Oral History of Enhance book
Hydelic At 10: CD featuring select tracks from Tetris Effect: Connected and Rez Infinite
Rez Infinite Laser-etched Glass Sculpture
Two giclee art prints with certificate of authenticity signed by Takashi Ishihara
Ships Summer 2025
The Enhance Soundworks Collection Boxed Set by Lost in Cult Records includes:
Vinyl boxed set signed by Tetsuya Mizuguchi
9xLPs (180g vinyl) with music from Tetris Effect: Connected, Rez Infinite, Lumines Remastered, and HUMANITY
The Enhance Soundworks liner booklet
Enhance Iconography turntable slipmat
Enhance Iconography poster
Enhance Iconography pin collection
Ships Spring 2025
For the full tracklist of each vinyl record, visit: https://www.cookandbecker.com/en/article/397/celebrating-10-years-of-enhance.html
The vinyl collection includes the original Rez soundtrack, songs from Lumines Remastered by Takayuki Nakamura, Hydelic compositions from Rez Infinite (Area X) and Tetris Effect: Connected, and music from HUMANITY by JEMAPUR.
From Rez Infinite making history by winning the first-ever Best VR Game award at The Game Awards to the unforgettable unveiling of the Tetris Effect announcement trailer in 2018, Enhance has a lot to celebrate these past 10 years. Journey through a decade of Enhance's innovative
From Rez Infinite making history by winning the first-ever Best VR Game award at The Game Awards to the unforgettable unveiling of the Tetris Effect announcement trailer in 2018, Enhance has a lot to celebrate these past 10 years.
Journey through a decade of Enhance's innovative gaming experiences with the SOUNDS AND VISIONS: ENHANCE AT 10 limited edition boxed set and vinyl collection.
ːsteamthumbsupː *EXTENDED* Pre-orders open until Dec. 24., 11:59 PM PT (Christmas Eve!)
The Sounds and Visions: Enhance at 10 collection offers two unique boxed sets, each with its own special content. These sets can be purchased individually or together. Both sets are available to pre-order exclusively from Cook & Becker until December 25, 2024.
The Sounds and Visions: Enhance At 10 Boxed Set by Cook & Becker includes:
Boxed set signed by Tetsuya Mizuguchi
Sounds and Visions: An Oral History of Enhance book
Hydelic At 10: CD featuring select tracks from Tetris Effect: Connected and Rez Infinite
Rez Infinite Laser-etched Glass Sculpture
Two giclee art prints with certificate of authenticity signed by Takashi Ishihara
Ships Summer 2025
The Enhance Soundworks Collection Boxed Set by Lost in Cult Records includes:
Vinyl boxed set signed by Tetsuya Mizuguchi
9xLPs (180g vinyl) with music from Tetris Effect: Connected, Rez Infinite, Lumines Remastered, and HUMANITY
The Enhance Soundworks liner booklet
Enhance Iconography turntable slipmat
Enhance Iconography poster
Enhance Iconography pin collection
Ships Spring 2025
For the full tracklist of each vinyl record, visit: https://www.cookandbecker.com/en/article/397/celebrating-10-years-of-enhance.html
The vinyl collection includes the original Rez soundtrack, songs from Lumines Remastered by Takayuki Nakamura, Hydelic compositions from Rez Infinite (Area X) and Tetris Effect: Connected, and music from HUMANITY by JEMAPUR.
Presenting Sounds & Visions: Enhance at 10 Happy 10th anniversary to us! Formed in 2014 by visionary Tetsuya Mizuguchi, Enhance is synonymous with transcendent interactive experiences that blur the line between video games, art, sound, and design. From the pulsing techno spac
Presenting Sounds & Visions: Enhance at 10
Happy 10th anniversary to us!
Formed in 2014 by visionary Tetsuya Mizuguchi, Enhance is synonymous with transcendent interactive experiences that blur the line between video games, art, sound, and design. From the pulsing techno space-scapes of Rez Infinite to the expansive, ever—evolving visuals and challenge of Tetris® Effect: Connected and games like Lumines Remastered, and HUMANITY, Enhance occupies a wholly unique place in the culture of interactive entertainment.
To mark the 10 year anniversary, we are collaborating with Cook and Becker and Lost In Cult Records to present SOUNDS & VISIONS: ENHANCE AT 10—a celebration of the sights, sounds, works and stories that have defined the first decade of our company.
Presented here for the first time are the extensive musical archives, in-depth oral histories and future visions of Enhance—brought to life in a limited edition collection.
The Sounds and Visions: Enhance at 10 collection offers two unique boxed sets, each with its own special content. These sets can be purchased individually or together. Both sets are available to pre-order exclusively at cookandbecker.com until December 10, 2024.
If you'd like to participate in discussion of LUMINES REMASTERED with our community, join the official Enhance Discord Server . Through the Enhance Discord you can: - Keep up to date on all Enhance game releases - Join LUMINES REMASTERED community events and hangouts - Ask questi
If you'd like to participate in discussion of LUMINES REMASTERED with our community, join the official Enhance Discord Server.
Through the Enhance Discord you can: - Keep up to date on all Enhance game releases - Join LUMINES REMASTERED community events and hangouts - Ask questions to our experienced community members and Enhance staff - Share your high scores ... and more!
Five of the Best is a weekly series about the bits of games we overlook. Things like crowds, potions, mountains, hands. Things we barely notice while we're playing but can recall many years later because, it turns out, they're fundamental to our memory of the game. Well, now is t
Five of the Best is a weekly series about the bits of games we overlook. Things like crowds, potions, mountains, hands. Things we barely notice while we're playing but can recall many years later because, it turns out, they're fundamental to our memory of the game. Well, now is the time to celebrate them!
Today we're celebrating...
Blocks! Or do I mean cubes? Don't! We had a whole argument about this. Cubes are a kind of block, as far as I'm concerned, and so are other shapes like the lower-case L Tetris block. If we confined ourselves only to cubes, we'd have to talk about the Companion Cube from Portal, again, and then I'd be forced to counterbalance it with Peter Molyneux's Curiosity cube just to be mean. But no, I'd never be so cheeky as to put a red herring in the list...
Lumines Remastered Patch 1.02 (07/13/18) --------ISSUES WE ADDRESSED-------- Added a new setting "Background motion ON/OFF" (under Video Settings) Adjusted block design in “Spirits” skin to be colorblind friendly Fixed issue in Puzzle No. 097 "LOVE" with blocks not clearing
Lumines Remastered Patch 1.02 (07/13/18)
--------ISSUES WE ADDRESSED--------
Added a new setting "Background motion ON/OFF" (under Video Settings)
Adjusted block design in “Spirits” skin to be colorblind friendly
Fixed issue in Puzzle No. 097 "LOVE" with blocks not clearing
Lumines Remastered Patch 1.01 (07/11/18) --------ISSUES WE ADDRESSED-------- Optimized load times (title screen, game modes and rankings) Fixed issue with the last timeline column not adding to final score in Time Attack Mode Improved audio mix in certain skins and expanded overa
Lumines Remastered Patch 1.01 (07/11/18)
--------ISSUES WE ADDRESSED--------
Optimized load times (title screen, game modes and rankings)
Fixed issue with the last timeline column not adding to final score in Time Attack Mode
Improved audio mix in certain skins and expanded overall audio volume range from 4 level settings to 8 (default option for BGM and Sound Effects is 4)
Fixed issue with high score/ranking information not being displayed
Fixed issues seen in Display/Borderless Window option
Other minor performance improvements and bug fixes
For two games that are pretty much nothing alike, it's suprisingly easy to find yourself pondering the differences, large and small, between Tetris and Lumines. Yes, one is a marathon while the other is a sprint. And yes, one is about things that collapse while the other is about
For two games that are pretty much nothing alike, it's suprisingly easy to find yourself pondering the differences, large and small, between Tetris and Lumines. Yes, one is a marathon while the other is a sprint. And yes, one is about things that collapse while the other is about things that, often maddeningly, remain fixed in place. Playing Lumines Remastered over the weekend, though, sat cross-legged on the bed as though it was 2005 all over again, I was struck by a new point of difference - or rather an old point of difference that I had simply never really noticed before. Something about the texture of your mistakes, I think. Oh yes, it's this: your mistakes feel very different in Tetris and Lumines.
A mistake in Tetris is a terrible thing indeed. This is because of the sprint-like nature, I guess, the fact that Tetris is really the survival horror of the puzzle world. Mistakes stick around in Tetris for a very long time: those gaps remain in the bedrock beneath you, a bit like a group of old friends who are always ready to remind you of a terrible faux pas you made when you were 12 (just me?). The mixture of sprint and fixed in place means that Tetris doesn't forget anything. And it in turns means so much of the game is spent trying to undo earlier mistakes in a bit of a sweaty panic. And of course, because you're in a sweaty panic you make more mistakes. Tetris thrives on mistakes.
So does Lumines, I think, but in Lumines your mistakes are often on your side. Lumines isn't about building a wall to unbuild a wall, it's about growing territory of a certain colour. You rotate the coloured sections of the blocks that fall so that the two colours for each stage will match up harmoniously before the timeline sweeps through. This is why some people get a bit bored with Lumines. They think you can beat the game indefinitely by dividing the screen up into sections and storing block types in specific silos, and inching your way to victory. I have never played golf, but I wonder if these Lumines min-maxers also turn up at Pebble Beach in early Spring or whenever it is people play golf and ask Ed "Porky" Oliver - I Googled him - if he'd considered just faxing the ball over to the hole.
Is there anything more wonderful in gaming than those rare moments where hardware and software come together in perfect unison? Call it synergy, if you must, but really it's some fantastical alchemy at work where both parts help elevate each other, until you've got something trul
Is there anything more wonderful in gaming than those rare moments where hardware and software come together in perfect unison? Call it synergy, if you must, but really it's some fantastical alchemy at work where both parts help elevate each other, until you've got something truly special. Back in 2004, Q Entertainment and producer Tetsuya Mizuguchi's Lumines offered up one of those moments, arriving in tandem with the PSP and becoming an unexpected highlight of the handheld's launch line-up.
Perhaps it shouldn't have been that much of a surprise. The PSP was billed as nothing less than Sony's attempt to do for portable gaming what the Walkman had done for portable music players, though that message got lost in a muddy mob of ill-advised attempts to get big console gaming on the go. Mizuguchi got it, though, and set about creating something in tune with that ideal: a puzzle game for the MTV generation, complete with pulsating pop art visuals and its own impeccable sense of style.
Lumines was to be to the PSP what Tetris was to the Game Boy, or at least that's how the theory went. And at least that's how it played out in my house, where an import PSP left wanting for new games in the fallow first few months for the handheld became, quite simply, the Lumines machine. Other great games eventually came along to the PSP, of course, but an indelible connection had already been made; that glorious 16:9 TFT LCD screen was always meant to be paired with a decent set of headphones for a serious Lumines session.