Siralim 3

Thylacine Studios · Thylacine Studios LLC

Released
Oct 15, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 1.4.3

    FIX: Some random battle crashes. FIX: Some crashes related to Tavern Brawls.

  2. Developer post

    Patch 1.4.2

    FIX: Attempted to fix giant creatures appearing in the overworld after Horde battles. FIX: Several typos. FIX: Occasional display issue when attempting to start a new game or load a save file. FIX: Optimized several traits to improve performance.

  3. Developer post

    Giveaway: Nintendo Switch Consoles!

    To celebrate the release of Siralim 3 on Switch, we're giving away a Nintendo Switch console and 10 copies of Siralim 3 on Twitter AND Facebook! That's a total of 2 consoles and 20 copies of the game. Here's how to enter the giveaway on Facebook: Here's how to enter the giveaway

  4. Developer post

    Siralim 3 is now available on Switch!

    Siralim 3 is finally available on Nintendo Switch! Releasing a game on a Nintendo console has been my dream ever since I was 8 years old. I hope you enjoy the game, and thank you for your support! And don't forget: you can use our cross-platform cloud saving feature to transfer y

  5. Developer post

    Patch 1.4.1

    CHANGE: Some creatures that were only obtainable one time (Trollboar, Fortune Dragon, etc) can now be obtained from the Shady Dealer after you obtain them once. CHANGE: Cloud saves are now deleted if they aren’t accessed for 365 days, up from 90 days. FIX: Backing out of the Macr

  6. Developer post

    Event: Summer Celebration

    It’s time for a Summer Celebration in Siralim 3! Complete Realm Quests to earn exclusive creatures and items. Event lasts from now until July 15. Enjoy!

  7. Developer post

    Patch 1.4.0

    CHANGE: Increased the amount of experience gained from story boss battles by 250%. This increase in experience should equate to a normal realm’s worth of total experience which should alleviate the need for players to grind so much after defeating every boss. - CHANGE: Hounds hav

  8. Developer post

    Switch Update: Cross-platform Cloud Saving

    Yesterday, I announced that Siralim 3 is coming to Nintendo Switch but it wouldn't support cross-platform cloud saving. I am pleased to say that it WILL have this feature after all, so you can share your save files with any device! I hope to bring it to Xbox/PS4 in the future too

  9. Developer post

    Siralim 3 comes to Nintendo Switch on July 5!

    I am excited beyond words to announce that Siralim 3 will be available for Nintendo Switch on July 5 of this year! As most of you know, the Siralim series is heavily inspired by an old Gameboy game called Dragon Warrior Monsters. There was always something cool about being able t

  10. Developer post

    Introducing Project Bestiary, a podcast about monster catching games!

    I’m proud to announce Project Bestiary, a podcast dedicated to video games in the monster catching genre! This is a collaborative project between myself and Jason, the creator of Monster Crown. Check out our introductory episode and let us know what you think:

  11. Developer post

    Patch 1.3.23

    - ADD: You can now specify the exact number of creatures you want to summon at the Summoning Brazier. - CHANGE: Amaranths, Abominations, Giants, Devils, and Ravens have new overworld sprites. (Thanks to "Unagio Lucio") - CHANGE: Steam achievements are now synced automatically whe

  12. Developer post

    It's Easter in Siralim 3!

    Easter has come to Siralim 3! From now until April 30, you can find Easter Eggs in realms that hatch into exclusive creatures and materials.

  13. Developer post

    Siralim 3 is now available on PlayStation 4!

    Siralim 3 is now available for PlayStation 4 in the North American region! I'll announce a date for the EU release as soon as I can. Enjoy!

  14. Developer post

    Patch 1.3.21

    - FIX: Crash related to the Heart of Darkness when you had the "Tartarith Would Be Proud" realm quest.

  15. Developer post

    Patch 1.3.20

    - ADD: Mimics now have a unique sound effect when they attack. - CHANGE: Arachnalisks have new overworld sprites. - FIX: Crash related to the "Living Axe" spell. - FIX: Some damage-boosting traits didn't activate sometimes. - FIX: "Parasites" spell treated the Leech buff as a deb

  16. Developer post

    Patch 1.3.19

    - CHANGE: Apocalypses have new overworld sprites. (Thanks to "Unagio Lucio") - FIX: Crash that would occur if you inspected a Failed Experiment's copy. - FIX: Creatures could be immune to Blight even when the "Blight" tavern rule existed. - FIX: Very rare bug that changed your ma

  17. Developer post

    Patch 1.3.18

    - CHANGE: Djinns have new overworld sprites. (Thanks to "Unagio Lucio") - CHANGE: Removed the cap on Pandemonium Tokens. They are now a little more rare to compensate for this change. - FIX: "Sorcery Transformation" worked the opposite way it was intended to work. - FIX: Crash wh

  18. Developer post

    New Merchandise Shop

    We’re proud to announce the opening of our new merchandise shop: Thylacine Merch ! The shop currently offers phone cases, posters, mugs, and a few miscellaneous extras for each of the three Siralim games. We plan to steadily add new items to the shop over time, so keep an eye out

  19. Developer post

    Happy New Year! 2018 Retrospective

    Happy New Year! 2018 was another outstanding year for us, and we hope it was just as great for you as well. Here's a recap of what happened this year at Thylacine Studios, along with what you can expect from us in 2019:

  20. Developer post