Released
Dec 4, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

8 posts
  1. Developer post

    AD MOVERE - FIXED POINT Now In Development! + Time Twister Update

    After several months of planning, Ad Movere Chapter 2 - Fixed Point is now in full development. After the initial release of the game, I was met with loads of helpful criticism, After taking it into account with no creeping deadline and rewriting some plot points, I am now incred

  2. Developer post

    Ad Movere Chapter 2 Update + The Future

    Hello everyone! I just wanted to post an update on what's going on with development. Thanks for all the reviews and criticisms you've given me, I'm truly doing my best to make sure this is a great experience for everyone. On the topic of the length of the game, the game in itself

  3. Developer post

    Hotfix 2020.1.5

    Hey ya'll, I just released a brand new hotfix to address some things your reviews and notices have stated: - I have rewritten a few scenes and added some extra dialogue - Made it so that if you encounter with Marcus does not go well, you don't go to the reality with his older sel

  4. Developer post

    Achievement errors

    Hi everyone! Haru here, I've been seeing reports of achievements not unlocking for people, please let me know if it's not working below! And tell me your settings, if the game installed correctly, etc. I'm doing my best to fix any and all issues that are popping up. I'm currently

  5. Developer post

    AD MOVERE IS OUT NOW!

    Hello everyone! I have some exciting news! Ad Movere, after days of back and forth with Valve, has finally launched on Steam! I'm so excited for you guys to experience the story and world I've created, I once again want to apologize for the short length of chapter one, I promise

  6. Developer post

    Release is upon us! + Update

    Hi everyone! Haru here with a quick update before release. Development HAS been a bit rocky due to the speed/rate I was getting assets back, (I'm working with a team of two artists who have very busy lives) because of this, and the impending immovable launch date (Valve would not

  7. Developer post

    First Developer Update, April 1st, 2020

    Hi everyone! It's haru here with the first developer update. I know I've been silent for a bit, but I wanted to get a good amount of work done so that I could have a big lengthy post to to share all the work I've done in the past few months, lots of things have changed as I'm sur

  8. Developer post

    Addressing some questions.

    Welcome to our Steam launch! As you may have read from the title, you have some questions I, Ashley Graham, lead dev, can awnser. Q: What is up with the system requirements?: A: This was due to the game being scaled at UHD. It has been scaled down to 720p and should only take up