Patch v1.2.1
This small patch fixes a performance issue reported by a few players. Thanks for reporting! nkm
This small patch fixes a performance issue reported by a few players.
Thanks for reporting!
nkm

This small patch fixes a performance issue reported by a few players. Thanks for reporting! nkm
This small patch fixes a performance issue reported by a few players.
Thanks for reporting!
nkm
It has been a while but here is Update 1.2 , which brings much wanted new features and tons of improvements: HUD speed-o-meter More extreme! Improvements in engine technology now allow speeds of up to 2000kmph , double the previous amount! And you can now grow your train to 250 w
It has been a while but here is Update 1.2, which brings much wanted new features and tons of improvements:

Improvements in engine technology now allow speeds of up to 2000kmph, double the previous amount!
And you can now grow your train to 250 wagons (against 50 previously).

Make use of high energy booster rail segments to catapult your train forward! But avoid the brake rail segments or you will grind to a halt...

Get totally immersed with 4K and wide screen support.
The render engine has undergone optimizations, resulting in a draw distance that is now twice what it was previously.
A lot of effort has been spent on making the UI more accessible by adding guidance and tooltips.
Sound design has been revamped and the road generation algorithm has been improved.
Gameplay has been rebalanced.
Many bugs have been squashed, a big thanks to the players for reporting!
Here's a full list of all the changes:
Hope you like this update! Happy driving,
nkm
Hi Hypertrainers, This update focusses mainly on bug fixes and tweaks. More to come soon! Thanks again everybody for your feedback and support for the game! NEW FEATURES Toy Train Style As requested by one of the game's biggest fans: Alex Chosen ! Sonic Boom Another idea by Alex
Hi Hypertrainers,
This update focusses mainly on bug fixes and tweaks. More to come soon! Thanks again everybody for your feedback and support for the game!
Toy Train Style
As requested by one of the game's biggest fans: Alex Chosen!

Sonic Boom
Another idea by Alex (thanks!). A sonic boom can now be heard when a train goes through the sound barrier, at 1234kmph.
Windowed Mode
You can now run the game in windowed mode using the -windowed command line argument. Note that this feature is experimental. The game might not adapt well to non-16:9 window aspect ratios.
nkm
Now it's official! ːsteamhappyː Thanks everyone for your help! Your enthousiasm for the game gave me the motivation needed to get this far. I'm very happy with the result: Hypertrain is a one of a kind train survival simulator. As we say in dutch: een beetje vreemd maar wel lekke
Now it's official! ːsteamhappyː
Thanks everyone for your help! Your enthousiasm for the game gave me the motivation needed to get this far. I'm very happy with the result: Hypertrain is a one of a kind train survival simulator. As we say in dutch: een beetje vreemd maar wel lekker!
But there's always stuff that can be improved, so expect more updates in the future.
Regards,
nkm
After almost one year of implementing community-fed feedback, fixing bugs and polishing with bleeding fingers, Hypertrain is now ready to exit Early Access ! All the important systems are working (e.g. multiplayer) and the pillar gameplay features have been added. Thanks to every
After almost one year of implementing community-fed feedback, fixing bugs and polishing with bleeding fingers, Hypertrain is now ready to exit Early Access! All the important systems are working (e.g. multiplayer) and the pillar gameplay features have been added.
Thanks to everyone who helped me achieve this! I develop this game in my spare time while having a full day job, which can be demanding energy-wise sometimes. But your enthousiasm (next to my own ːsteamhappyː) keeps me motivated!
v1.0 will not be the end of the updates for sure. I've got much more stuff on my wish list. Stay tuned.
Now follows the list of changes brought by v1.0:
Marauder Boss
The head of the Marauder clan hides in his tower of doom. You need to be pretty beefed up to have a chance of taking him out. If you manage though, you'll be rewarded with good(ies).

New World Settings
You can now adjust the world size. The default size is 128x128km but you can now go up to 1024x1024 if you're masochistic.
Victory length can now also be adjusted, from 50 to 100 wagons.
nkm
P.S. the official full release date is February 28th.

Get ready for the first update of 2019! This update focuses on Production Facilities, Multiplier Cards, a multiplayer matchmaking server and many quality of life improvements. MAJOR NEW FEATURES Production Facilities Production Facilities are special settlements that do not appea
Get ready for the first update of 2019!
This update focuses on Production Facilities, Multiplier Cards, a multiplayer matchmaking server and many quality of life improvements.
Production Facilities
Production Facilities are special settlements that do not appear on the map. If you manage to find and hook up a Production Facility you are rewarded with one of three types of Multiplier Cards (see below).

Multiplier Cards
These collectible wildcards come in three flavours: x3, x5 and x10 (rare). When you accept a mission you can use a Multiplier Card to boost the mission pay-out by respectively 3 times, 5 times and 10 times. A card is consumed on use.

Multiplayer Matchmaking Server
Multiplayer servers are now automatically registered at a central matchmaking server. This way players can now conveniently select a server from a list in the game. I've also set up a dedicated game server here for people to play on.
NS 450
As requested by a user. This is a classic 50s locomotive which once served here in The Netherlands.

Thanks again everyone for your feedback!
nkm
It's the season to release another Hypertrain update! This update brings some exciting new features as well as many bug fixes and tweaks. Thanks again for all your feedback! MAJOR NEW FEATURES Construction Missions Settlements will now give missions for constructing roads to (nea
It's the season to release another Hypertrain update!
This update brings some exciting new features as well as many bug fixes and tweaks. Thanks again for all your feedback!
Construction Missions
Settlements will now give missions for constructing roads to (nearby) unconnected settlements. The train that builds the shortest road will be given a big sack of gold and - as the owner of the road - is entitled to all the toll payments given by Corp trains using the road.

Construction Tech Tree Path
Construction is now one of the main strategies to win the game. This is reflected by the tech tree which now contains a path tailored to construction.

Construction Wagon
The Construction Wagon lets you build three lanes at once. Futhermore, every additional Construction Wagon adds 100kmph to the maximum allowed train speed while building (to a maximum of 500kmph).

Repair Missions
Settlements will now ask you to fix holes in existing Corp-created roads. Don't crash against holes, just fix them! :)

Please note that this version of the game is not backwards compatible with previous save games. Too much has changed within the game to make this viable. After v1.0 save compatibility will be guaranteed with every update.
Also note that not all localisation has been updated. At the moment only NL is completely up to date.
Finally, after v0.9 comes v0.10. Don't expect v1.0 too soon :)
Happy holidays!
nkm

Another month, another update! This update focuses on multiplayer coop play through the addition of factions. MAJOR NEW FEATURES Factions A faction allows human players to work together under a single banner. Faction members share settlement ownership bonuses. Each faction has a
Another month, another update! This update focuses on multiplayer coop play through the addition of factions.
Factions
A faction allows human players to work together under a single banner. Faction members share settlement ownership bonuses. Each faction has a tax fund which is used to distribute the faction's total wealth evenly across its members. A faction wins the game if the average of the lengths of all its members surpasses 50.

Toll Revenues
Toll is now paid to the creator of the road segment. Toll revenues are paid out at the end of the day.
Shop Stock
Settlement shops now have a limited supply of wagons.

Control Mapping
Controls can now be mapped to custom keys!

We've also done extensive updating of the Hypertrain wiki. Be sure to check it out here.
Known issue: not all language files have been updated yet.

Hi players, Time for another update! Major New Features Corp Battletrains These trains pack a real punch. They protect important Corp properties and attack everyone with a reputation (REP) lower than 25%. Respect The Corp! Covered Roads Some of the roads you'll encounter now have
Hi players,
Time for another update!
Corp Battletrains
These trains pack a real punch. They protect important Corp properties and attack everyone with a reputation (REP) lower than 25%. Respect The Corp!

Covered Roads
Some of the roads you'll encounter now have ceilings. These are excellent hiding spots.

16km Render Distance
If your system can handle it.

Battery Wagon
With the all new Battery Wagon you will never run out of energy anymore.
Plasma Shield
You can now upgrade a Shield Wagon to a Plasma Shield Wagon which protects 3 times better than the normal Shield Wagon.
Official Steam Controller Profile
The controls have been changed a bit to accomodate controller usage. The offical Steam Controller Profile can be found here: steam://controllerconfig/833030/1526164452
Once again thanks for playing!
nkm

A good you're still here! FYI the game will be discounted by -40% from the 8th until the 15th of October!
Hi Hypertrainers! Another big update is out! v0.6 adds the following: New Features Wagon Upgrades : you can now upgrade a Turret Wagon to a Double Barrel Turret Wagon for double the fire power. Passenger Wagons can be upgraded to Luxury Passenger Wagons to allow for the transport
Hi Hypertrainers!
Another big update is out! v0.6 adds the following:

Thanks for playing! More to come soon...
nkm

After many weeks of work I'm happy to release the multiplayer update of Hypertrain! This is a big update touching most of the functionality of the game. Thanks for all your support so far! Note that the game is still very much in Early Access, so expect bugs. New Features Multipl
After many weeks of work I'm happy to release the multiplayer update of Hypertrain! This is a big update touching most of the functionality of the game. Thanks for all your support so far!
Note that the game is still very much in Early Access, so expect bugs.
Stay tuned for more updates!
nkm
Hi guys, Here's an update on what I'm currently doing. Currently I'm slowly but steadily working on the multi-player mode of Hypertrain. As expected, this is a lot of (complex) work which also touches large parts of the single player code of the game. When I've got something work
Hi guys,
Here's an update on what I'm currently doing.
Currently I'm slowly but steadily working on the multi-player mode of Hypertrain. As expected, this is a lot of (complex) work which also touches large parts of the single player code of the game. When I've got something working I will probably release it in a multi-player Steam branch first before merging it with the main branch.
The multiplayer setup will be client-server, in which anyone can run a dedicated server and up to 64 (hopefully, also depending on the power of the server) players can join in. It will be both PvP and PvE. That's the goal at least.
If in the meantime game breaking bugs emerge in the current version of the game then I'll definitely release patches. Bug fixing has the highest priority as always.
@31/07: we just had the second multiplayer test and it went very well! I'll be on vacation for the rest of the month but in September I'm planning to release the multiplayer mode and continue with the rest of the gameplay features. See you soon!
Cheers,
nkm
A new update has landed! New Features Steam achievements! The first batch of 14. Active Missions overview in Map Screen. Includes the option to cancel a mission, at a cost. Exit signs that help you find the right exit on ring roads. Elevated ring roads. And wider ring roads to re
A new update has landed!
nkm
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Hi guys, As promised, another update. A lot of time went into Multi-language support. Not a very sexy feature I know :) But important regardless for the future of Hypertrain. And when german is added soon Steam allows me to call the game Hochgeschwindigkeitszug ːsteamhappyː Unfor
Hi guys,
As promised, another update. A lot of time went into Multi-language support. Not a very sexy feature I know :) But important regardless for the future of Hypertrain. And when german is added soon Steam allows me to call the game Hochgeschwindigkeitszug ːsteamhappyː
Unfortunately Steam Achievements take a bit longer than expected. Hopefully they will be done for the next update (v0.4.6).
And some optimzations all around.
Thanks for your feedback. Happy playing!

Wow! That was quite some week. Thanks everybody for your support! We're super motivated to make Hypertrain as good as it can be. Here's the first official update which includes many suggestions and bug fixes as reported by you guys. Thanks for that! Important : the Steam Overlay
Wow! That was quite some week. Thanks everybody for your support! We're super motivated to make Hypertrain as good as it can be.
Here's the first official update which includes many suggestions and bug fixes as reported by you guys. Thanks for that!
Important: the Steam Overlay caused problems for some people. With this update the issues should be resolved. So you can safely turn on the Steam Overlay again. :)



DISCOUNT It's almost time for departure! Be sure to grab the game during its first week while it is priced at a 25% discount. NEXT UPDATE In the meantime we're already working on the next update, which includes (amongst others): rivers. more variaton in settlement styles and a ne
It's almost time for departure! Be sure to grab the game during its first week while it is priced at a 25% discount.
In the meantime we're already working on the next update, which includes (amongst others):
Happy driving!