Project Myriad

RoninGameDev · Jumpmen Gaming

Released
Jul 18, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Move to Free to Play

    Hello! I want to first say thank you to everyone that has supported me over the years. Since I have released Project Myriad 2, available here: I have decided to make Project Myriad free to play. No ads, no in app purchases, nothing shady, just the full game available free of char

  2. Developer post

    Version 1.3 Available Now!

    Hello! Version 1.3 is live! There are so many changes I didn't do a full patch notes but here are some highlights. 1) Full Visual Revamp! 2) New Levels and a new teleport tile! 3) Tweaking to pathing, hit boxes, targeting and all the AI that makes the game run. This should effect

  3. Developer post

    Version 1.3 Coming Soon!

    Hello! It's been a long time but I've decided to give Project Myriad the update it deserves. Version 1.3 is coming soon! There will be more news in the coming weeks but just a couple things to look forward too. -Graphical overhaul. It's been a while coming but I will be given att

  4. Developer post

    New Games from Jumpmen Gaming!

    Hello! I just wanted to post an update here to share what I have been working on. First of all I have been working with an artist friend of mine on a new project which has launched in early access. Cardinal Conclave. Please check it out in the link below. It's a side scrolling SH

  5. Developer post

    Where to go from here.

    First of all thank you to all the additional users that now own Project Myriad. My goal has always been to make the best tower defense game on the market. I have been debating with myself on where to go with this game from here. I have ideas but my concern is that I could end up

  6. Developer post

    Patch Notes v 1.2 Halloween!

    Bug Fixes The level tiles should now correctly display their tooltips. New users will be able to select their language at startup now, instead of the game defaulting to Italian. Manta Level now has the freeze tiles it was supposed to have instead of the fast ones. Achieving wave

  7. Developer post

    Patch Notes v 1.1.1

    Bug Fixes Hiding tips on the pause screen will now remove them until you turn them back on. Button mouse over and clicking should now happen in the full area of the button, and not miss the edge by like 5-10 pixels. Fixed the little mouse level having an extra tile. Fixed the man

  8. Developer post

    Project Myriad Patch 1.1.0

    High Scores have NOT been cleared. Any score achieved on the previous standard or random modes will go towards your normal difficulty wave scores. Any score achieved on the previous traditional mode will go towards you easy difficulty wave scores. Bug Fixes Resolved many of the t

  9. Developer post

    Thank you! Also Future Update Info

    Hello! I would first like to thank everyone who has purchased the game. I truly appreciate your patronage. The main purpose of this post is to just communicate to everyone that just because I have officially launched the game doesn't mean I am done with it. My plan for the game i

  10. Developer post

    Patch Notes v 1.0.0

    Thank you to everyone who played the game in early access. I feel confident that the towers and enemy health will provide compelling and fun game play as they are right now. Time to launch! New Content! The Final 5 Levels Have Been Added Space Pistol Break it Up Fighter Plane Spe

  11. Developer post

    Patch Notes v 0.5.1

    Bug Fixes Enemy pathing will be more predictable, efficient, and accurate. Enemies will now forge their own path if the primary path is changed/shortened instead of darting accross holes in the map to re-align themselves. However if you block an enemy in they will still do whatev

  12. Developer post

    Patch Notes v 0.5.0

    High Scores and any other save data have been cleared for this patch. Thank you for your patience as I tune the game properly. Bug Fixes Fixed a bug where the freeze towers would auto freeze if you clicked them while still on cooldown. Fixed a bug where the Freeze Tile Tower's en

  13. Developer post

    Patch Notes v 0.4.3

    Bug Fixes The Tower Select button will now function correctly. Updates Tower Select button now allows you to get a new set of random towers instead of going to level select.

  14. Developer post

    Patch Notes v 0.4.2

    Bug Fixes Fixed a bug that was causing thorns towers to deal x3 damage on x3 speed. Fixed a bug where you couldn't unpause with the pause button. The new flying enemy will now always appear above towers. Updates Added a button to the best wave menu that puts you back to the tower

  15. Developer post

    Patch Notes v 0.4.1

    Bug Fixes The description text for the strike tower is now correct. The level "Slime" is now loading the way the preview picture looks.

  16. Developer post

    Patch Notes v 0.4.0

    High Scores and any other save data have been cleared for this patch. Thank you for your patience as I tune the game properly. Bug Fixes Many tower damage per second stats were either calculated incorrectly or displaying incorrectly. They have been fixed. Fixed a bug that was cau

  17. Developer post

    Patch Notes v 0.3.2

    Bug Fixes Line tower weapons were fading out at varying speeds and distances. Line tower weapons will not begin to fade at the edge of their range and disappear completely after traveling a short set distance past their range for all towers. Fixed a bug that was causing the poiso

  18. Developer post

    Patch Notes v 0.3.1

    Bug Fixes Random mode should now correctly assign you random towers if you have already played a level in standard mode. Clicking the upgrade button without a tower selected will no longer crash the game. Blade tower will now only fire at enemies within range 7 instead of anywher

  19. Developer post

    First Patch Notes! v0.3.0

    All high scores should be wiped clean after you update. I apologize for any inconvenience. While the game is in early access I will be clearing high scores for testing purposes. Bug Fixes Tool Tip should now correctly appear when you scroll over a tower during a level. Grayish-Bl