Performance improved V1.045
While working on the second campaign, I improved performance a bit. This should be very beneficial for older systems. Also some minor bugfixes are included.

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Prevent asteroids from hitting a planet by changing their trajectory with various projectiles against the gravity of the planet and a nearby sun. Manage your economics like money, weapon research and planet population.
| Date observed | Region | Regular price | Final price | Discount |
|---|---|---|---|---|
| US · USD | $2.99 | $2.99 | — | |
| US · USD | $2.99 | $2.99 | — |
While working on the second campaign, I improved performance a bit. This should be very beneficial for older systems. Also some minor bugfixes are included.
My work on the second campaign is progressing - expect the first part it in the next version 1.05, if no major bugs pop up. Today 1.04 includes: - Ingame menu redone, now also shows short keys - Different mouse cursors implemented, like a nice crosshair (can be deactivated if not
After a busy weekend I was able to implement some improvements: - The planet’s atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a c
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