Update 1.0.7.2 Released
Changelog: Changed the Agilevak behavior allowing it to now sprint. Changed totem objective to be less confusing. Fixed sounds not playing on the regular deer.
Developer posts and news about this game.

Changelog: Changed the Agilevak behavior allowing it to now sprint. Changed totem objective to be less confusing. Fixed sounds not playing on the regular deer.

Changelog: Added basic discord rich presence support. Changed some rock colliders to prevent getting stuck. Fixed a bug that unlocked an achievement for a wrong ending. Fixed audio in Rudolph's Revenge.

Update 1.0.7 is here! Ever wanted to hunt a deer, but don't own a gun? Got stuck on a rock again? Fear no more for we have just the update for you! Origins adds a fresh new gamemode with a new map, new AI, but all with an old idea: the original pitch to The Deer. Changelog: Added

Announcing the new gamemode "Origins" which is coming to The Deer on January 23rd for free to all owners of the game! A quick run down of some features: Separate from the main story and rudolph's revenge. Take control of a deer hunter during the glory days of Grapeberry State Par

Changelog: -Added New Gamemode Rudolph's Revenge -Added New Achievement: Santa's Helper Thanks to everyone who has been playing and I wish y'all a merry christmas and a happy new year! Enjoy the new mode! Also feel free to join our discord:

Release notes: -Fixed invisible wall from preventing player from crossing bridge. -Fixed objective not spawning deer. Feel free to join our discord server:

Release notes: -Fixed invisible walls preventing players from climbing back up the tower after accidentally falling. -Removed giant black wall right next to the tower. -Fixed shadow deer issue. -Fixed some rock collider issues. Feel free to join our discord server:

Release notes: -Turned up lights to make the scene a tad brighter. -Added fading after clicking "Begin." -Added more hints for Ending 3. -Added ambient music after clicking "Begin." -Fixed pause menu button not working. -Fixed trigger with deer in cabin. Feel free to join our dis

Release notes: -Added more fading to smooth out level transitions. -Fixed no kill animation with deer in cabin -Fixed rock colliders locking player in place -Fixed model stretching on a collectible -Fixed achievements not unlocking(update 1.0.2.5) Thanks to all the people playing