Crooked Waters

Craft Game Studio

Released
Jul 13, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Crooked Waters 1.0.1 hotfix

    Hello! We have noticed that a few issues regarding hosting and joining lobbies have stuck around since last update. This hotfix will address these issues: Fixed an issue where players would not properly disconnect from a lobby after leaving. Fixed an issue where players could acc

  2. Developer post

    Crooked Waters 1.0.1 changelog

    Avast! Since Crooked Waters: Conquest has been released we've been collecting a lot of feedback and comments of the community. We've noticed that there were issues for some players that weren't able to connect to other players' lobbies. We have addressed this issue as high priori

  3. Developer post

    Crooked Waters: Conquest Free Weekend

    Avast! The moment is finally here! After working on the Crooked Waters: Conquest update for a year we can finally show it to the public. Crooked Waters: Conquest is now live and will be free to play during this whole weekend for everyone. With this update we introduce a lot of ne

  4. Developer post

    Crooked Waters: Conquest release 21st of June!

    Yaaarrr!!! The time has finally come. Crooked Waters: Conquest update will release the 21st of June! And to give everyone a chance of experiencing it, we'll be doing a Steam free weekend. With the update a lot of new content will be released that we've been working on for the pas

  5. Developer post

    Alpha 0.9.11 changelog

    In this week’s update we have implemented a new user interface. This user interface is created for the upcoming 1.0 update. It contains many new options for you to select, for example you can select what gamemode you want to play and the type of ship that you want to play on. As

  6. Developer post

    Alpha 0.9.10f3 changelog

    Added transition screen when the host has left the game Added player notification system The respawn dingy has been updated for a better match ending experience Solo ship has been revisited and updated with the latest mechanics Cannons disappearing when the owning player left the

  7. Developer post

    Alpha 0.9.10f2 changelog

    Avast! Today marks another step forward towards the release of Crooked Waters 1.0. We have merged our 1.0 project into the live project. What this means is that we don't have to work in two seperate versions of Crooked Waters anymore. All the updates and tweaks we have added to t

  8. Developer post

    Alpha 0.9.10f1 changelog

    Yarr! With this update we introduce the new inventory system. Objects placed in your inventory will snap to a better fitting location on your body. This new system also allows you to place items on your back, and has more storage slots in general. Reworked player inventory system

  9. Developer post

    Alpha 0.9.10 changelog

    Avast, me hearties! Today marks another biweekly quality of life update. This weeks updates are aimed to improve the overall interaction with the game. We apologize for any inconvenience caused by the settings reset. When starting the game for the first time after the update plea

  10. Developer post

    Alpha 0.9.9f9 changelog

    Avast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance. Also we have added new features to this update which is again in pre

  11. Developer post

    Alpha 0.9.9f8 changelog

    Greetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. Changed our skybox to a new and

  12. Developer post

    Alpha 0.9.9f7 changelog

    Avast! This week's update introduces our new water system. Visually it has improved a lot due to it's using realtime reflection now from the sky. Technically it has improved as well since it gives us more flexibility on how the water should behave i.e. the waves are more realisti

  13. Developer post

    Alpha 0.9.9f6 changelog

    Greetings! This week’s update introduces player damage to the game in preparation of update 1.0.0. It includes personal weapons and player death all available now, however the potential of this update will be fully met when the big update hits. This comes with a few new mechanics

  14. Developer post

    Alpha 0.9.9f5 changelog

    Avast! Last week we've released the devlog which contains more detailed information about the upcoming 1.0 "Conquest" update. We hope you guys see as much potential as we do in our effort to reduce the amount of required players needed to play a match. To prevent us from hiding i

  15. Developer post
  16. Developer post

    Alpha 0.9.9f4 changelog

    Greetings! Another two weeks, another update. We are still hard at work behind the scenes on the 1.0.0 update. More details on the update will come soon. In the meantime we will continue to release normal updates every two weeks. If you have an idea, suggestion or want to report

  17. Developer post

    Alpha 0.9.9f3 changelog

    Avast! This update focusses a bit more on implementing small quality of life changes as we start ramping up for the release of 1.0.0 and the new gamemode coming with it in the coming weeks. This means that a lot of our resources are busy working on the big update, taking priority

  18. Developer post

    Alpha 0.9.9f2 changelog

    Avast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0. This update is mainly focused on catching up with some needed polish of the game. We've improved and added some additional sound effect

  19. Developer post

    Roadmap to 1.0

    AVAST, Brethren of the Coast! It’s been 2 weeks since the steam release and we’re now ready move into a regular update schedule: Updates are scheduled to release every 2 weeks on friday, starting next week. Patches and bugfixes are scheduled every week. Multiplayer Now that the g

  20. Developer post

    Alpha 0.9.9f1 changelog

    Greetings landlubbers! This update is the first update following the official early access release of Crooked Waters! This patch we have implemented a few much requested features from the community and a few changes to solo play. We have expanded the options for movement controls