Enhanced Edition Version 2 is live!
Hello there! It's been awhile! A new update for Knight Bewitched released today: Revised the script (again) Fixed a crash that could happen in the final dungeon ...And that's it! Context I recently broke my long hiatus to release some much-needed QoL updates for the Android versi
Hello there! It's been awhile!
A new update for Knight Bewitched released today:
Revised the script (again)
Fixed a crash that could happen in the final dungeon
...And that's it!
Context
I recently broke my long hiatus to release some much-needed QoL updates for the Android version of the Enhanced Edition. The updates were extensive enough that I needed to replay the story from the beginning, and, well... I found myself being so unsatisfied with the writing that I decided to go through and rewrite every major cutscene in the game. Again. While NPCs and minor scenes remain mostly the same, every major cutscene has been revised in one way or another. Needless to say, the script has been substantially improved.
I will admit that, while this was a huge undertaking, it's a relatively small update in the grand scheme of things, and it probably isn't worth playing through the entire game a 2nd or 3rd time just to experience a better script. That said, if you ever find yourself wanting to play it again, I think you'll find the story much more enjoyable.
I don't foresee there being any issues with this update, but if you do encounter any, feel free to leave a comment on this update or email me at Jkweath (@) gmail as I don't monitor the discussion boards.
And that's it! I hope to see you all again soon! Have a great week and stay safe 😁


























