Version 1.6 changelog: New cutting Trees Down animation + Logic When you cut a Tree, it now shows the tree falling down instead of the previously weird animation. Improved the "Throwing Rocks" logic Player's animation transitions got smoother Added back the Mouselook sensibility
Version 1.6 changelog:
New cutting Trees Down animation + Logic
When you cut a Tree, it now shows the tree falling down instead of the previously weird animation.
Improved the "Throwing Rocks" logic
Player's animation transitions got smoother
Added back the Mouselook sensibility to the Pause Menu
Fixed the Attack animations (now they apply the damage at the right times)
New footstep sounds (now they are less repetitive and more pleasant to listen to)
Exciting news, Caveman Stories fans! Our team has been working hard to bring you the latest update and we are thrilled to announce that it's finally here! Get ready to experience the wildest adventure of your life with a host of new features, improvements and brand-new content. W
Exciting news, Caveman Stories fans!
Our team has been working hard to bring you the latest update and we are thrilled to announce that it's finally here! Get ready to experience the wildest adventure of your life with a host of new features, improvements and brand-new content.
We made a video to show you the main highlights of this and previous updates. And just a reminder: expect more updates in the future!
Here's the list of what you'll see in version 1.5:
New Caveman Animations
Our team has spent countless hours perfecting the player's animations to bring you the most immersive and thrilling experience yet! With realistic movements, you'll feel like you're really in the game, fighting against giant beasts and braving the elements.
Improved Controls
We've taken the time to improve the controls so you can have a better gameplay experience. With smoother and more intuitive controls, you'll be able to navigate the wilderness with ease and defeat your enemies with finesse.
Improved Combat
The combat system has received a major overhaul, with new animations, dodges and dash movements, giving you even more ways to take down your foes. With improved combat mechanics, you'll feel more in control and more empowered to take on any challenge that comes your way.
Brand New Weapon: the Pre Historic Axe!
Say goodbye to the old and boring spear, because we've introduced a brand-new weapon to the game: the pre historic Axe! With its sharp edges and deadly power, you'll be able to take down even the toughest enemies with ease. So, get ready to wield the Axe and conquer the wilderness!
So Let's play Caveman Stories!
This latest update is a huge step forward for Caveman Stories and we're sure you'll love it! So, what are you waiting for? Update your game and get ready for the most exciting adventure of your life! As always, thank you for your support and we can't wait to see you in the game!"
Another small but very necessary quality of life improvement: Listening to the community requests, now you can play Caveman Stories entirely using a Joystick! :)
Another small but very necessary quality of life improvement:
Listening to the community requests, now you can play Caveman Stories entirely using a Joystick! :)
Cavemen and Cavewomen, the wait is finally over! We love Caveman Stories, and we really want this game to be remembered and age as well as possible. Because of that, as we promised, it's time to bring in some KEY updates to it. We are thrilled to announce that Caveman Stories is
Cavemen and Cavewomen, the wait is finally over!
We love Caveman Stories, and we really want this game to be remembered and age as well as possible. Because of that, as we promised, it's time to bring in some KEY updates to it. We are thrilled to announce that Caveman Stories is receiving a massive overhaul that will change the game as you know it.
This overhaul aims to bring a better Caveman experience for the players, improving all its core mechanics, introducing new elements, optimizing it and fixing all possible bugs! Most importantly: listening to the community. ːsteamhappyː
As you may have noticed, we just released Caveman Stories v1.4.0...
This update may not seem like much has changed, because we still haven't finished the changes that will actually impact the gameplay (I'll talk about them later in this post). But 1.4.0 will be the foundation for everything that's coming.
Why?
We have completely re-written the game's core components and code to be able to update it to a newer game engine version, using modern techniques and code architectures, and all that will be key for us to handle all the new exciting features we have in development for you. As a reference, we reviewed and refactored about 9 thousand lines of code and 60+ scripts.
Other than this huge code overhaul, you will already notice some differences other than the backends:
All the UI backends and menu system have been entirely redone. Now it gives you more control and accessibility, even supporting TAB navigation and joysticks (the gameplay doesn't support it yet, but it's planned!).
Graphics Settings and better multi resolution support: Do you want to reduce the graphics settings to make sure the game runs on your machine? No problem. Do you have an ultra-wide monitor and want to take advantage of it? We've got you covered now as well! With the new UI and menus, it will adapt to your current aspect ratio just fine.
New Camera Field of View: Previously, the field of view was tight, not allowing you to see much of the surroundings. Now we've changed that and also improved all the camera animations.
A LOT of BUGS fixed!
And what's next?
Excited to know more? I'll talk about what we are doing here at Uniday Studio regarding Caveman Stories then...
Confirmed Updates:
(We are already working on these ones)
Brand new Caveman Animations! Caveman's movements look... odd... and mechanic. But not for too long! Next update will bring brand new animations to it.
New Giant Animations as well!
Caveman's 3D model is also getting some attention...
Planned Updates:
(We haven't fully started working on this yet, but we plan to!)
Overhaul the entire Map to split it into different levels, in order to improve performance (it will run better on everyone's machine) and allow more expansions for the game to come!
New tree cutting (and wood collecting) system: It will be less boring and way more challenging and fun! :)
We are happy to announce the brand new update for Caveman Stories ! Listening the userbase, we change and improve story and gameplay elements to ensure the best experience possible. Some of the new Features: A new cutscene to better tell the story Game progression rethinked More
We are happy to announce the brand new update for Caveman Stories! Listening the userbase, we change and improve story and gameplay elements to ensure the best experience possible.
Some of the new Features:
A new cutscene to better tell the story
Game progression rethinked
More responsive gameplay
Day/Night progression rebalanced.
Tons of graphic improvements
New mapareas to explore
And much more!
We are working hard to deliver the best as we can for you. So feel free to suggest another improvements and give feedbacks. Also, a Linux version of the game is being taking in consideration in the near future.