Released
Sep 17, 2018
Platforms
Windows
Last updated
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Updates & announcements

14 posts
  1. Developer post

    v1.1.0 - Control the Sensei in your beatmap!

    v1.1.0 - 2019-05-21 It's been a while! Today we bring an update that adds even more flexibility to how you map songs in Chop It. Now you have new options (Jump Left and Jump Right) in the Mapping Station for triggering the Sensei to jump Left or Right in his path within the Pagod

  2. Developer post

    Discord!

    Make sure to join us on Discord to: 1. Ask the devs for cool updates, features, and bug fixes 2. Share Chop It beatmaps 3. Tell the devs they are neat 4. Have a fun time 5. Karate talk Your devs are: techboy thetannerist TTYS <3

  3. Developer post

    v1.0.12 - Polished SFX made by professionals (not us)!

    v1.0.12 - 2018-01-16 This week we partnered with local audio studio NPALL Audio in Nashville to polish our hit/miss and ninja star sound effects. Check out NPALL Audio here: The new effects feel great in-game and, as always, the volume can be adjusted in the Settings menu. We als

  4. Developer post

    v1.0.11 - New 'Hit' SFX

    v1.0.11 - 2018-01-04 Very minor update. This week we swapped out the board break and cinder break sound effects. Since our first iteration on SFX, we've really struggled to find sounds that give you satisfying feedback without distracting from the music that is playing. So much t

  5. Developer post

    v1.0.9 - Oculus/WMR Comfort Tweaks, Sensei Movement Overrides!

    v1.0.9 - 2018-12-18 This update is all about gameplay comfort. We made a number of adjustments to make Oculus Rift and WMR feel right. The majority of this game was developed on one HTC Vive, so forgive us for getting to this a bit late. We also are including a highly requested f

  6. Developer post

    v1.0.8 - Sound FX Update - Boom. Bap. Pow.

    v1.0.8 - 2018-12-04 Features: * We now have sound effects for the following actions: - In Menu -- Ninja Star throw -- Ninja Star impact - In Game -- Board hit -- Cinderblock hit -- Item missed "whoosh" * We now have volume settings (0-10) for each of the above categories. If you'

  7. Developer post

    v1.0.7 - No Room Left Behind

    v1.0.7 - 2018-11-27 It's been a month! Sorry! I was in Asia! Features * In Settings, you can now adjust the depth, or distance from center, of the targets where items will land during gameplay. This is in addition to the existing setting that lets you adjust height. The goal here

  8. Developer post

    v1.0.6 - hi dOGGy

    v1.0.6 - 2018-10-17 Features: * We now support OGG audio files for imported tracks. Bug Fixes: * v1.0.5 introduced a bug with Chapter 4 Hard. That beatmap has been restored to its original glory.

  9. Developer post

    v1.0.5 - Quality Over Whatever

    v1.0.5 - 2018-10-12 Another quick one! Optimizations: * We found some easy wins with graphics quality in VR. Expect a smoother and more detailed experience. It looks good...it feels good...because it IS good.

  10. Developer post

    v1.0.4 - The Pineapple Update

    v1.0.4 - 2018-10-09 Short and sweet! Bug Fixes: * The target boxes in the Mapping Station now appear at the height of the targets in your Settings. Now everyone can map in EXTREME comfort! Thanks AmbassadorPineapple for the bug report in Discord!

  11. Developer post

    v1.0.3 - All Your Memory Are Belong to You

    v1.0.3 - 2018-10-01 That's right, we skipped a whole patch version! Optimizations We fixed two pretty gnarly memory issues. Both were a result of importing tracks, but let's discuss each individually. 1. Audio data for all tracks imported from StreamingAssets was staying in memor

  12. Developer post

    External Mapping Tools!

    Brief update here. We now have a 2D mapping tool that works within your browser. It's a work in progress, but is already very functional. You can check out the latest stable build at Tanner's site which is: More polish and permanent hosting coming soon. We also have a working MID

  13. Developer post

    Join us on Discord!

    We got ourselves a big ole' Discord! Come do these great things: 1. Talk with the devs 2. Check out beta and experimental features and tools 3. Share songs and beatmaps 4. Big ole' party time !

  14. Developer post

    Adding Songs and Beatmaps to Chop It

    We've released an article on our Medium blog that walks you through adding songs to Chop It and creating/editing beatmaps for those songs. We also go into detail about the file and directory formats for our beatmaps to enable external developers to create their own beatmapping to