Released
Nov 19, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Version 1.0.3 Brings VR Improvements

    Version 1.0.3 of PolyCube is live, and this version is (almost) all about enhancements for VR users. VR Improvements Massive performance improvements for all VR headsets Game now automatically pauses when you enter the Oculus Dash or Steam VR system menus, or remove the headset B

  2. Developer post

    Ringing in the New Year with Version 1.0.1

    Version 1.0.1 of PolyCube is out now, and it brings several important fixes! Added Finnish Language Support You can now play PolyCube in 9 different languages! Improved Analog Stick Support Those of you using the analog stick on your controllers instead of the d+pad should find P

  3. Developer post

    PolyCube has left Early Access!

    Very happy to announce that PolyCube has left Early Access on Steam, and with it, the version 1.0 of the game has been published! There were a ton of changes since the last Early Access version, so here are few highlights: Added Multiple Language Support PolyCube is now playable

  4. Developer post

    Improved Tutorial System, Better Controller Support, and More

    Version 0.90 of PolyCube is out with a lot of small things, but the biggest improvement is the all new tutorial system, which does a much better job of teaching new players how to play the game! New & Improved Tutorial The old tutorial system was scrapped and a better one was

  5. Developer post

    Steam Controller + Windows Mixed Reality Improvements

    Version 0.83 of PolyCube is out today, bringing two big improvements: Improved Steam Controller Support Fixed some actions being mapped to wrong buttons Fixed problem with Peeking and right trackpad Added rumble (vibration) for Steam Controller Added Steam Controller button layou

  6. Developer post

    Achievements Unlocked

    Version 0.82 of PolyCube is out, and we've added several Achievements for you to get. There are quite a few ridiculous ones, and even a couple that should be pretty much impossible. A list of available Achievements is here .

  7. Developer post

    Leaderboards Added

    Version 0.8 of PolyCube has been released, and the big feature this time is Steam Leaderboards ! Steam Leaderboards After you complete a full game of PolyCube, your score will automatically be posted to the Steam Leaderboards so you can compare your skills against your friends, o

  8. Developer post

    Version 0.7 Adds Custom Game Mode

    Version 0.7 of PolyCube has been released, and the headlining feature is the new Custom Game mode. Custom Grid Size You can make the game area larger or smaller. Smaller grids don't make you keep track of as many things at once, but are also more unforgiving of mistakes. A custom

  9. Developer post

    Version 0.6 is here

    It's been a little while since the last stable build of PolyCube, because I've been working on a lot of things behind the scenes. But the newest build is finally ready! And here's what is in it: PolyCube movement & rotation is now fully animated! This makes the game easier to

  10. Developer post

    Version 0.5.3 has big Vive Wand fixes

    The latest build of PolyCube has the following fixes, most of them specifically to address problems with the Vive Wands for HTC Vive users: Fixed offset placement on preview pieces Increased panic music threshold to 70% Fixed panic music not being reset immediately after clearing

  11. Developer post

    Version 0.5.3 has big Vive Wand fixes

    The latest build of PolyCube has the following fixes, most of them specifically to address problems with the Vive Wands for HTC Vive users: Fixed offset placement on preview pieces Increased panic music threshold to 70% Fixed panic music not being reset immediately after clearing

  12. Developer post

    Version 0.5.2 is Out!

    Fixing a few things that got broken from yesterday's 0.5.1: Increased Vive sensitivity a bit Fixed not being able to use Main Menu UI on Vive controllers Fixed VR controllers sometimes not showing up in OPTIONS > CONTROLLER menu diagram Fixed non-VR OPTIONS menu sometimes not

  13. Developer post

    Version 0.5.2 is Out!

    Fixing a few things that got broken from yesterday's 0.5.1: Increased Vive sensitivity a bit Fixed not being able to use Main Menu UI on Vive controllers Fixed VR controllers sometimes not showing up in OPTIONS > CONTROLLER menu diagram Fixed non-VR OPTIONS menu sometimes not

  14. Developer post

    New Version 0.5.1 is Out!

    Thanks for hanging in there while I got those Vive wand issues sorted out. There's a new version of the game with fixes for that and a few other things: Fixed problems with Vive wands and Windows Mixed Reality controllers. They should no longer be super sensitive and you now shou

  15. Developer post

    New Version 0.5.1 is Out!

    Thanks for hanging in there while I got those Vive wand issues sorted out. There's a new version of the game with fixes for that and a few other things: Fixed problems with Vive wands and Windows Mixed Reality controllers. They should no longer be super sensitive and you now shou

  16. Developer post

    Vive fixes in progress

    Hi everybody. I just wanted to drop a quick note to you all to let you know that fixes for the Vive and Windows-MR controller issues ARE in progress. My whole family came down with a horrible flu and this week was spent taking care of cranky toddlers. I plan to get back to work A

  17. Developer post

    Vive fixes in progress

    Hi everybody. I just wanted to drop a quick note to you all to let you know that fixes for the Vive and Windows-MR controller issues ARE in progress. My whole family came down with a horrible flu and this week was spent taking care of cranky toddlers. I plan to get back to work A

  18. Developer post

    Known Issues

    PolyCube is launching today, and we are so excited! Unfortunately, there are a few issues that have cropped up that may cause some trouble for VR users. Vive Wands and Windows Mixed Reality controllers are too sensitive and basically unusable. Please use an Xbox, PlayStation 4, o

  19. Developer post

    Known Issues

    PolyCube is launching today, and we are so excited! Unfortunately, there are a few issues that have cropped up that may cause some trouble for VR users. Vive Wands and Windows Mixed Reality controllers are too sensitive and basically unusable. Please use an Xbox, PlayStation 4, o